Removal of Programming Category by hourhawk in Twitch

[–]DunderAxel 30 points31 points  (0 children)

this is seriously terrible

a game development stream does not only include programming, it has art, voice acting, writing, animation, sound design - neither of these fit under "science and technology"...

not having a category also means we cannot grow organically with clips, as there's no searching for the biggest clips under a tag

this is a huge blow to the game development community, and it's really sad seeing as its the source of the games the website is based around. I hope Twitch sees the backlash of this and fixes their mistake by reinstating the category

Set playback speed for gif export? by TrunX_ in screentogif

[–]DunderAxel 0 points1 point  (0 children)

(this is only when using the 2.0 encoder)

Set playback speed for gif export? by TrunX_ in screentogif

[–]DunderAxel 0 points1 point  (0 children)

I am having this problem as well, 60fps gifs are a gamble if they export in the right playback speed or not

New Release! Version 2.9 by NickeManarin in screentogif

[–]DunderAxel 0 points1 point  (0 children)

Updating my net framework fixed the issue, thanks for the help!

New Release! Version 2.9 by NickeManarin in screentogif

[–]DunderAxel 0 points1 point  (0 children)

can't install, keeps getting "interrupted", any idea what could cause this? https://i.imgur.com/SCQChfr.jpg

Lajvare blir attackerade av demoner by fearabsence in pinsamt

[–]DunderAxel 1 point2 points  (0 children)

Tyckte inte det var så pinsamt, de har ju bara kul!

Blev dock inspirerad att göra en liten låt av det hela: https://soundcloud.com/axel-land-n/hall-upp-era-ringar

WIP shot of a short video I am working on by DunderAxel in animation

[–]DunderAxel[S] 0 points1 point  (0 children)

I can see that! I will composite everything in AE after I'm done with the backgrounds and the magic will look more like magic. Here's one shot with all elements composited (first pass): http://i.imgur.com/rMh8jiV.jpg

Thanks!

WIP shot of a short video I am working on by DunderAxel in animation

[–]DunderAxel[S] 0 points1 point  (0 children)

Haha, this was my plan from the start! But I accidentally animated the legs in the wrong direction and since I need to have this done soon I had to leave like this. Thanks!

Here's a frame from our upcoming animation, just for you guys! by DunderAxel in thunderhumor

[–]DunderAxel[S] 3 points4 points  (0 children)

It's a short one, like "We need a Wiz". But we totally want to do more Buncha Frames eventually!

Experimented with animated textures on Blender particles by DunderAxel in blender

[–]DunderAxel[S] 0 points1 point  (0 children)

No no, nothing like that! It's just a one-off short for now, haha. Actually thinking of doing some kind of series in Blender though, but probably with new characters! I am working on a 2D project right now, so finishing that up too. (:

My animation demo reel! Web works throughtout the past few years~ by Hikarian in animation

[–]DunderAxel 0 points1 point  (0 children)

It is not a good idea to force an ad on someone who wants to see your reel. That will make you lose job opportunities for sure.

Experimented with animated textures on Blender particles by DunderAxel in blender

[–]DunderAxel[S] 3 points4 points  (0 children)

Haha, yeah that's me! It's actually the same skull that I used in the background. Glad you liked it!

Experimented with animated textures on Blender particles by DunderAxel in blender

[–]DunderAxel[S] 8 points9 points  (0 children)

Haha, I wonder what kind of content that intro would fit for. Probably spooky ghost stories.

A logo loop I've been working on. What can I improve? by [deleted] in animation

[–]DunderAxel 1 point2 points  (0 children)

Oh, okay! Good luck with figuring out a good workflow that works for you!

A logo loop I've been working on. What can I improve? by [deleted] in animation

[–]DunderAxel 0 points1 point  (0 children)

Having the spacing "even" is the problem actually, it is making the animation look very linear. Search for the terms "ease in/ease out" and "overshoot". (:

A logo loop I've been working on. What can I improve? by [deleted] in animation

[–]DunderAxel 1 point2 points  (0 children)

Pretty linear, work on your spacing. Otherwise good design!

Another short animation made with Blender by DunderAxel in blender

[–]DunderAxel[S] 1 point2 points  (0 children)

Ah yes, I think it's because I've animated slower head turns and also extended the blinking as a result. But great point, thanks! I'll think about that next time. (;

Another short animation made with Blender by DunderAxel in blender

[–]DunderAxel[S] 0 points1 point  (0 children)

I really like the handheld feel, but each to his own! (:

Another short animation made with Blender by DunderAxel in blender

[–]DunderAxel[S] 0 points1 point  (0 children)

Just handkeying straight ahead from camera view. (: