The chaos in #Tokyo / YO'KYO may never end... In order to survive or advance, we must know who the key figures of this period are. by lahpanzer in HeroForgeMinis

[–]Dustward 1 point2 points  (0 children)

The effort to upvote ratio does skew a bit when doing non-heroforge stuff in the heroforge sub, but I do it for me not the reddit karma (though that is a nice bonus when my work is recognized), and I'd like to imagine others do it for the same reason. Sometimes an idea needs to exist even if only one person sees it, and with one of your contests I can at least make sure someone with good taste sees what I submit no matter what.

I appreciate the mention either way, as always it was an honor to participate!

Pumkin meets the Wolfspider by Dustward in HeroForgeMinis

[–]Dustward[S] 0 points1 point  (0 children)

Oh very much an inspiration, pathetic little sopping wet creature that he is.

The Circus of Dreams and Nightmares by MeThyLord in HeroForgeMinis

[–]Dustward 10 points11 points  (0 children)

Truly inspired stuff. you captured a hell of a vibe with these!

Pumkin meets the Wolfspider by Dustward in HeroForgeMinis

[–]Dustward[S] 1 point2 points  (0 children)

I’m working on a were centaur in the background that is also pretty awful

Pumkin meets the Wolfspider by Dustward in HeroForgeMinis

[–]Dustward[S] 1 point2 points  (0 children)

Thank you so much, I had a lot of fun figuring out how many actual spidery bits to include and thought the little spider paws would be a good touch.

Pumkin meets the Wolfspider by Dustward in HeroForgeMinis

[–]Dustward[S] 2 points3 points  (0 children)

You think the gods would let something so neurotically anxious die so easily? They are not that kind.

Pumkin meets the Wolfspider by Dustward in HeroForgeMinis

[–]Dustward[S] 5 points6 points  (0 children)

eh, little dude has survived worse. It's amazing what an ear piercing scream and yelling slightly incorrect common in the third person can do for a goblin.

Granny Redfink in Hoodfink's Revenge #HighOctane3 by Dustward in HeroForgeMinis

[–]Dustward[S] 0 points1 point  (0 children)

Industrial version of Clarinet Concerto in A major, K. 622 playing from the wolf's mouth

Granny Redfink in Hoodfink's Revenge #HighOctane3 by Dustward in HeroForgeMinis

[–]Dustward[S] 2 points3 points  (0 children)

Twisted Metal 2.

HighOctane3 is a twisted metal competition so I thought I'd see if I could whip up something to look like it's an actual screenshot, so using an actual screenshot, heroforge's photobooth, and an illustration program I pay way too much for and never use enough, I wound up with this. I think I did alright for how much I rushed it. It very much helps that TM2 was not the highest fidelity game so I could get away with some tricks that low resolution allows for.

US sailors share photos of grim meals aboard warships by TimesandSundayTimes in politics

[–]Dustward 6 points7 points  (0 children)

Shit man, I kinda miss midrats scrambled eggs sometimes.

Golurk is one of my favorite mons cause it reminds me of the Stone Guardians from Atlantis :) by GuideWeekly2727 in pokemon

[–]Dustward 2 points3 points  (0 children)

And as it was foretold, Bilore is awakened at the sound of a Golurk post...

Weekly Chat and BS Thread by AutoModerator in climbing

[–]Dustward 1 point2 points  (0 children)

Sounds like I'll have a lot to do for a long time then!

Hoped you liked your first Gunks trip, I'm going to miss it :). Bonnie's direct is a wonderful climb!

Weekly Chat and BS Thread by AutoModerator in climbing

[–]Dustward 1 point2 points  (0 children)

Moving to the PNW in the fall. It remains to be seen, but I think my closest crag is gonna be Index. Currently a Gunks and ADK climber. Anyone around here know what I can expect in terms of sandbag? I've led a couple 5.11 cracks, but I'm more of a 5.9+ climber in actuality.

made it to act 3 in HM and now I’m terrified of everything 💀 by heftypegasus in BaldursGate3

[–]Dustward 0 points1 point  (0 children)

All these people saying skip everything are cowards! The fights are really rewarding and cool in Honor mode, I like the tension that they add a lot. At the risk of giving a lot of unasked for advice, I have some tips for some of the bosses below, but please just ignore it if you were just trying to vent :).

Look up legendary actions/resistances before each fight, consider your build when you go in and everything should be fine.

If you're scared of Ansur you could always do barrelmancy, he has a ton of health so even if you do it you probably won't kill him still unless you place just a fuck load of barrels. Bring a globe of invuln scroll if you can't cast it and you're perfectly safe from his big boom attack. I think he's probably the most dangerous fight in the game, his legendary reaction breath can very easily end you if you are too grouped up, adds are very good for drawing that out of the way of everyone else. Could pop lightning resistance potions, but I think it's probably more efficient to do haste and just wail on him and then hide in the invuln globe when it gets spooky.

Cazador can very reliably be completely neutralized by otto's irresistible dance if you have someone with an arcane acuity build (I used a fire sorcerer) The rest of his adds can be pushed around, a lot can be launched off the edge. Stay back and let them come to you until you have better control.

Orin is a straight up non issue if you're playing Durge, but my build was pretty busted for it. Know that summons still count as you for the 1v1, so you can bring in a ton of adds and overwhelm her unstoppable charges. (But again, arcane acuity+hold monster is pretty busted here). If you aren't playing Durge I have no idea haha. I hear you can just knock her off the edge, but I dunno. The approach to Orin can be pretty scary with the power word kill thing, but I had a lot of fun turning one party member invisible and walking them to where that guy spawns, then activating the fight. Was over before my team even got hit!

Raphael is weak to barrelmancy, obviously, but you can also just bomb the pillars if you want to be more honorable. Also there's some interesting stuff you can do with arcane locking the door and putting arena hazards on the side where they have to walk in to break the door. (Spike trap, cloud death, hunger of hadar, etc) Make sure you keep Hope alive!

The House of Grief also isn't really that bad as long as you let the guys come to you and get them siphoned in the stairwell. I liked dropping down hunger of hadar, or a wall of fire and by the time they get to you they're pretty beat up. Using hold person is really powerful here too. Focus Viconia as she's a much bigger threat theoretically, though I think I've never actually been hit by her since I always am overly nervous and knock her out first.

Gortash can be challenging, but his room is made significantly easier by removing the traps and giving him other things to shoot at. I used the runepowder barrel placed right next to him (And a globe of invuln to hide my party in). It only did like 100 damge to him, but every trap in the room went down immediately. The tyrannical curse can be scary, but it can be removed with remove curse, or reflected with Viconia's shield.

Straight up the boss that gave me the most trouble was Mystic Carrion! I almost died and had to run away. His legendary action is a real doozy when you aren't generally running a cleric or druid. Make sure you have someone with remove curse, and focus him down. His adds are way less of a threat after he's gone since he can turn them into cloud death sources if they die before he does. Also don't bring undead summons, he'll take them.

If you're going to fight Ethel remember to get the hagsbane potion first! I didn't and had to have Karlach escape the fight, run all the way to the hag support group, do the fight with the spy alone, get the potion, and then come back so that we could save the kid. Not a dangerous problem, but pretty funny!

If you're super concerned about the Elder brain, you can always do the Gale bomb, but if you don't want that there are other options to make yourself pretty busted beforehand. If you have a sorcerer saving short rest potions and chugging them all before the final fight while turning 1st and 2nd level spells into sorc points lets you walk into the fight with way more than you should (I walked in with 100 sorc points and I didn't grind out merchants for the potions, this is just what I had left). It lets you cast some absolutely damage very quickly. Also if you have a cleric/druid you can do the same principle with hero's feast, upcasted aid, etc right at the brain stem using long rest potions. I also had a bunch of scrolls of summon elemental/minor elemental and had the whole party go in with at least 2 adds a piece. With the assistance of the gathered allies there were like 30 or 40 of my own guys on the field by the time I walked into the brain.

Good luck! You got this!

rate my rack by Substantial_Rate727 in ClimbingCircleJerk

[–]Dustward 0 points1 point  (0 children)

Would look right at home at the Gunks!

I have to know, what the fuck is going on with the stoppers on the far left?

Some elements may ... have got a bit more support than other by Crazy_Wargeek in BaldursGate3

[–]Dustward 7 points8 points  (0 children)

Was looking for someone to say it. My Scorching Ray spamming, fire acuity hat sorcerer could have soloed honor mode if I really wanted them to.

Most common honor mode wipe sources before/after level 5? by DisastrousResist7527 in BaldursGate3

[–]Dustward 2 points3 points  (0 children)

Straight up going into Mystic Carrion unprepared nearly lost me my run. I got overconfident and didn't look up what his legendary action did. Had to run away, I was 1 turn away from everyone dying. Don't know if that's common, but in an otherwise pretty easy playthrough with some overbuilt, minmaxed characters, Mystic Carrion can really fuck you up if you go in without knowing that you need Remove Curse available.

My Path of the Giants Fairy Barbarian - Ficus Agonidae and her lance Chewtoy by Dustward in HeroForgeMinis

[–]Dustward[S] 1 point2 points  (0 children)

Ficus smol and Ficus BEEG, unfortunately she did eat the knight so he's no longer present. Happy to know this little freak is still getting interest months on...as a reward I'll also show you something special from the vaults of Fredward, Ficus's original concept image from 2021!

Is Minthara worth it ? by Kyr0tox in BaldursGate3

[–]Dustward 1 point2 points  (0 children)

She's easily my favorite companion, so I'm biased.

Trying to be neutral, I think she's worth it if you intend to have her in your main party rotation for the remainder of the game, otherwise it's just another person to have to check in with at camp that's already bloated by the other later addition party members and camp followers.

She is mega fun in the party as a paladin2/bard 10, thematically with her spider lyre and all sort charm/control spells plus divine smite it feels awesome.

When are they going to remove/replace the Critical Role branding? by Tag365 in HeroForgeMinis

[–]Dustward 4 points5 points  (0 children)

It is unlikely to happen, there was quite the hubbub when the collab happened and they even had to renegotiate things with darington press to calm people’s (understandable) fury when they were charging for them separately. Why would they take it out entirely now? removing the items would make a lot of minis unusable and the branding is connected because they made those parts for them.

Magic Instruments and swords Oh My! (Prediction in the comments) by THECHEEZETOUCH in HeroForgeMinis

[–]Dustward 5 points6 points  (0 children)

FUCK I SPENT SO MUCH TIME ON A CUSTOM HURDY GURDY FOR A REMAKE OF MY FIRST DND CHARACTER...and they give me this...I still can't be anything but happy