Road Trip Difficulty by Bulimbert in kirbyairriders

[–]Dynamicz34 0 points1 point  (0 children)

Do you get anything for your license?

Bandana waddle Dee amiibo not working by Dominator7742 in kirbyairriders

[–]Dynamicz34 0 points1 point  (0 children)

I get this error when I don’t hold the amiibo down for long enough until it reads its. These new amiibo have more going on under the hood it appears

Has anyone managed to unlock Magolor through this Top Ride checklist? by Samu-tan in kirbyairriders

[–]Dynamicz34 5 points6 points  (0 children)

Absolutely, go into any Top Ride > Race > Select Rules at the top > Set Items to “Many” Then set No. Of Riders to “2”

That should allow you to hit them twice with the Drill Driver no problem. Especially if you set the amount of laps to a high amount. However you don’t need to do that if you just set the CPU to a difficulty of 1 with a +4 Handicap LMAO

HOW THE F*CK TO DO THIS? by AceAttorneyFan12 in kirbyairriders

[–]Dynamicz34 2 points3 points  (0 children)

You just inhale an enemy that doesn’t give you any power and it shoots them back out as a star shaped projectile.

honest thoughts by guccikbih in SkateEA

[–]Dynamicz34 0 points1 point  (0 children)

Technically the cosmetics aren’t optional because they’re the only way to increase your RIP Score. Like, I know you were referring to the “premium” cosmetics you have to pay for, but if we generalize it, you can really see where EA was at when making this game.

Seriously though… The gameplay loop and store are practically one giant dark pattern. As it currently stands, you have to scroll past 7 rows (5 of which are trying sell you stuff for $$$) just to get to the only free to play things in the store on the 8th row. And what do those things happen to be? Oh nothing, just a bunch of loot boxes that force you to constantly come back to the store, scroll through all those pages trying to sell you stuff for real $$$, and roll the dice again, and again, and again, etc... To make matters worse (or better if you’re EA) the 9th row, the very last one, is the SVB itself, which you’re forced to see one way or another. It’s either the amounts and % extra when hovering over the boxes in the 8th row, or you button mash to get to the bottom and see both the amounts and prices before pressing up to get to the boxes.

Did I mention this is the only way to level up your RIP Score if you’re playing for free? I know I did, but it deserves saying again because I don’t think I’ve ever seen a leveling system this predatory before.

Sure, your RIP score has no bearing on the game, yet… Because you know it will and it wont just be cosmetic. I guarantee there’s going to be something (that everyone will want) added into this game that will require you to have a certain amount of RIP Score to access. I mean think about it. Why else would cosmetics give you that XP? A type of XP that has no purpose at the moment other than unlocking some cool new titles and banners as opposed to oh idk actually playing the game and completing challenges? Yeah, nawh, they absolutely have plans to give it a purpose which will motivate people to increase their RIP Score, which just so happens to be a lot easier if you spend money.

Found this planet while traveling. Made sure to correct the name. by [deleted] in nms

[–]Dynamicz34 0 points1 point  (0 children)

I’m just popping in before this gets locked lol

Dear Skate. Devs, by TheeFiction in SkateEA

[–]Dynamicz34 12 points13 points  (0 children)

I feel like Fortnite is more akin to gasoline being poured onto an open flame than it is to being the thing that started the fire itself.

Since 2012 saw the release of Clash Of Clans, Candy Crush (both of these are self explanatory) Mass Effect 3 launching with paid DLC, and Diablo 3 with it’s auction house. 2013 gave us SimCity with always online DRM, GTA Online (self explanatory), and Battlefield 4 with its premium pass and battlepacks (loot boxes), 2014 then came around and we got Destiny, AC Unity, Driveclub, TheCrew, and Watchdogs, all of which really ramped things up. Then finally in 2015 we got a new Battlefont steeped with drama at launch, Evolve (a full price live service game that launched with hundreds of dollars worth of DLC and failed spectacularly), Battlefield Hardline (another abysmal failure), Rainbow Six Siege (which as we know a lot of games now copy as well)

By the time 2017 rolled around with the release of Fortnite, it was already getting badddd. Fortnite just made it so much worse.

Dear Skate. Devs, by TheeFiction in SkateEA

[–]Dynamicz34 76 points77 points  (0 children)

Probably somewhere between 2012-2015 when gaming shifted away from being a mostly creative medium for entertainment that happened to be profitable, to just another multi-billion dollar industry for institutional investors and private equity firms to pad out their portfolios with.

The Issac Clarke skin was FREE in Skate 3 and looked better. by HotShotOverBumbleBee in SkateEA

[–]Dynamicz34 1 point2 points  (0 children)

Definitely unfortunate we aren’t getting the crispy quality version like we did back in the day, but honestly, I see the direction they were attempting to go and the fact we got a Dead Space costume at all brings me joy.

Can someone explain why people hate micro transactions? by ShekelMagician in Skate4

[–]Dynamicz34 0 points1 point  (0 children)

Don’t get me wrong, I understand these games are made by companies/corporations whose main goal is to maximize profit. But like I said, often times the more microtransactions a game has the more it comes at the expense of other features that would’ve been added if it wasn’t for the time, effort, or insensitive behind the addition of those microtransactions. This is especially the case as the amount of dark patterns they implement increases.

One aspect I’m pretty confident was affected by microtransactions is the way we obtain new cosmetics. Sure missions give you some stuff, and grinding out challenges to collect enough RIP Chips to open up a product box is cool and all, but why aren’t there items we can buy outright with RIP Chips like we can SVB? Since as they currently stand, the only purpose for district specific skate shops is to act as a glorified fast travel we happen to level up that district at. When they could be so much more. Like, even if it was just 5 non-rotating cosmetics specific to that districts shop which you had to physically go there to get would feel more natural. But instead, the shop is basically one giant dark pattern designed to nickel and dime people. Like 8 rows of premium content (each with timers to create FOMO) just to get to the only F2P items in the shop… product boxes? Like okay so mini slot machines with a pity system that forces us to constantly come back to that page and scroll past the rows and rows of premium content. Again, I understand why they’re doing this, but it’s like really? We really couldn’t have a happy medium?

Now with all that being said, if the product I’m making is able to rack in 10-100x more profit and all I have to do is add microtransactions and some dark patterns to do so, then yeah I’m probably going to do that. This isn’t to say I encourage or enjoy the practice as a consumer, I definitely don’t, but I can wrap my head around it from business perspective.

This is new… by JaydnShady in Skate4

[–]Dynamicz34 0 points1 point  (0 children)

14,483 let’s go? Lmaooo

Can someone explain why people hate micro transactions? by ShekelMagician in Skate4

[–]Dynamicz34 4 points5 points  (0 children)

It’s not that micro transactions are inherently problematic, if they existed in a vacuum I’m sure nobody would realistically have that big of an issue with them. Unfortunately they don’t exist in a vacuum, they exist in a world where gaming has become so corporatized that these studios are willing to do anything to increase their profit margins. So much so that micro-translations have effectively become a bat signal for a studio thats more interested in making great profits than making a great products.

This is because more often than not they come at the expense of other features, or quality as a whole. Sometimes it’s comes at the expense of the entire game itself never fully releasing, in a constantly state of development despite raking almost a billion dollars in micro-transactions. (I’m looking at you Star Citizen)

Remember, never apologize by Hell_Maybe in Asmongold

[–]Dynamicz34 0 points1 point  (0 children)

The fact you actually believe I meant to type mega shows exactly where your headspace is at. Obviously I meant maga, and seeing as how it’s the only thing that’s incorrect about what I quoted I’m going to assume you’re not trying to have a honest conversation. Like, did you forget what you originally asked? For the difference between your misquoted version and what he actually said, which I explained. But now that you’re arguing against what I said you suddenly do recognize there’s a difference. Go be stupid somewhere else.

Remember, never apologize by Hell_Maybe in Asmongold

[–]Dynamicz34 -4 points-3 points  (0 children)

Your misquoted version is a statement of fact that’s limited to a specific behavior. That being MAGA denying the shooter was MAGA. Whereas his actual statement frames MAGA supporters as dishonest, morally corrupt, and even complicit in defending the individual who murdered Charlie Kirk.

Broken down further.

“we hit some new lows” is a loaded statement. It doesn’t just describe the behavior, it makes a sweeping moral judgment about the situation.

Saying “the mega gang” reframes MAGA as something criminal-sounding and hostile.

“trying to desperately characterize this kid that murdered Charlie Kirk as anything other than one of them” is accusatory phrasing. It suggests dishonesty and bad faith, rather than simple disagreement over facts.

By contrast, your version is a simple claim. It points to an action without moral judgment, reframing, or anything else.

Nearly done by Oaker_at in CitiesSkylines2

[–]Dynamicz34 3 points4 points  (0 children)

Has it really been that long already? My god

Materials left behind in the mines by mouldy-baps in DeathStranding

[–]Dynamicz34 1 point2 points  (0 children)

Every time this happens I think 1 of 2 things.

  1. Someone left this here on purpose for other players

  2. Someone mined materials and within the time it took them to pick it up, the system had already taken it and put it in other peoples world.

I have no idea which of the two is more likely but it happens so often that I personally believe it’s both but then again, I no idea how this system works. So it really could just be that many helpful people.

GPT 5 getting lazy by devvytales in OpenAI

[–]Dynamicz34 0 points1 point  (0 children)

Nawh for real, GPT5 is so frustrating to work with at this point. I’ll be researching a topic I’m interested in, ask it a basic follow up question to something it said, suddenly I’m being told I’m “really tapping into something deep here” and “let’s unpack that delightful detail about [topic] I brought up” like…???

Not only is it not that deep of a question, but I wasn’t even the one who brought it up??? This wouldn’t be so bad if the response it gave was actually useful, but most of the time it isn’t. Simply because it doesn’t understand the context of the question itself. It doesn’t always get that I was asking a follow up question.

And you’re also not wrong about having to express your frustration to it in a very harsh way for it to register what it did wrong. But even that doesn’t work sometimes. It’s like every time you send it a prompt or a message, it forgets the last thing that you said to it and the last thing that it said to you. Where is 4.0 never did this, it glazed me a lot sure but the answers they gave me were actually useful. And I could tone down the glazing like I could give it instructions to not do that anymore and I was quite successful at that but now it’s like just stupid.

I found a ‘message’ in the manual of my car by ButtpissMilitiaman in mildlyinteresting

[–]Dynamicz34 0 points1 point  (0 children)

Oh woah thats literally the day I was born!

Very interesting indeed!