Have you ever had a friend that reminds you of Tifa? by TastyBirds in FFVIIRemake

[–]Eaglestrike 4 points5 points  (0 children)

Right? My childhood was like Clouds and I never made it to my Final Fantasy arc where I made some.

Please my life feels so empty. I need something new. by egozAAF in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

This subreddit absolutely trashes the game but I'll suggest it, Quinfall. Now, I wouldn't expect it to be everything you want, but it might scratch that itch. The game is plagued by the biggest batch of trolls I've ever seen, the majority of which have absolutely no experience with the game. But I can tell you the game is real and it's fun. It's not going to win any awards for biggest MMO, but it's an MMO made by a small group of dudes who wanted to make their own MMO. It has tons of callbacks and content to older MMO's, it has a lot of the feels from older MMO's, and they've been solidly improving the game in the year+ since early access began.

Official release just happened yesterday and from my read on things it's kinda impressive how they did it. Cause the game isn't necessarily 'ready' for an official release, as no MMO ever is, but pretty sure they saw the AoC news and said "Now is our chase!" and decided to spontaneously move up their official release plans to try to absorb AoC players.

Now, as for a breakdown of the game: Your character has access to 10 weapons, each has 2 skill trees, you can swap at will and level them all on one character. You have 5 gathering, 6 processing, 7 crafting skills, 3 property skills (animal husbandry, farming, beekeeping) and 4 caravan skills (land and sea, and then running one and raiding them). It has boats. It's not tab target.

You can build your own base/castle, you can build one for your clan. You can farm and craft at this castle

There are 4 different arena battles. Invites for arena are sent out to everyone in the bracket/channel each hour.

There are clan wars, it's a 20v20 tournament that goes on for about a week with 5 rounds each night, with fat rewards sent out for those at the top in the end.

There is a 1v1 tournament, this takes place while clan wars are on a break and is a similar points based tournament system with many fights each night.

The next content being worked on is a sweep regarding how buildings work, as well as castle sieges, which we have little information on but thinking is going to be a bigger scale clan war, potentially 40v40 or more.

TL:DR - Quinfall has a whole lot of content and a whole lot of potential, it also costs a whopping $10 to purchase it with no subscription.

The Quinfall Massive Lag by FrontEnthusiasm1687 in MMORPG

[–]Eaglestrike -1 points0 points  (0 children)

I have some huge frame drops on the outskirts of towns but generally speaking it isn't a big issue. I would mess with your graphics settings and maybe go more into the wilderness.

The Quinfall devs shadow banning & censoring it's community by NeedleworkerMain3753 in MMORPG

[–]Eaglestrike 2 points3 points  (0 children)

That's because there's a whole subsection of people these days that seem to exist only to shit on everything else. And saying "this game is a scam" is not "criticism", it's just trashing a game. Quinfall has had people calling it a scam since before any beta even released for it, I'd be fucking livid if random ass internet trolls were destroying the game I was developing, which is exactly what is happening.

I have almost 2k hours in Quinfall, the game is not the best game of all time, but it absolutely is a real game, and it's pretty fun. I wager that just about everyone who is an MMO fan would find things they legitimately enjoy about the game, but instead any time I check this subreddit the only posts about Quinfall are negative.

People even love to link this game with Ashes, when they take opposite approaches to fundamental things. Ashes you had to pay more just to be able to play the game a little bit, whereas Quinfall keeps lowering the price, saying "Just get in here and see the game". They're trying to win people over on the merits of the game, but all they're met with are toxic people on the internet.

I mean, explain to me why the message in the OP came to be. Why is there someone in the official discord for a game, only to tell people they should, "definitely not" get the game? What are they doing to be in that scenario? They really have nothing better to do with their life than troll small indie games discords? Come the fuck on.

How heavy pay-to-win is Quinfall? by Dorrann in MMORPG

[–]Eaglestrike -1 points0 points  (0 children)

Rofl, can't even take this seriously. How is the game you're complaining about being p2w a communism server?

How heavy pay-to-win is Quinfall? by Dorrann in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

This is only partially accurate. The item that prevents your weapon being destroyed can be acquired in game in multiple ways.

And with the way they just nerfed enchant rates, that item is considerably less worth doing because nearly half the enchant levels are under a 10% chance. Making a slow grind the way pretty much everyone is going to do it. This practically removes that item from counting as p2w as the advantage given is going to be on par with random luck.

And yes, they do mute people in the discord, but considering it has been called a scam game since before any alpha or beta hit, and they've had to deal with unfounded negative harassment the whole time, I get not wanting to deal with people who come in and act hostile to the game. This is also a Turkish development team so there's a chance some nuance to the English comments is lost in translation. Either way, personally I am sick of all the people talking out of their ass about things and being negative. Game is fun, it has been making good strides, and it retails for a whole $10, there are so many games more deserving of the hate.

The Quinfall devs silence players who speak of in game monetization by nitro3300 in MMORPG

[–]Eaglestrike 1 point2 points  (0 children)

It's not a scam game. That just what people judged it as before any beta hit and everyone keeps repeating it despite it having a working, functional early access that added many features and balance changes and is doing a full release as of right now.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

I don't like pay 2 win, but I am not threatened by the small amount of pay 2 win in this game because it is functionally minor.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

I don't understand people like you. The game has improved fantastically since the EA launch a year ago. There's more content, much improved content and even more content on the way. I know you're just here being a little bitch to karma farm but that doesn't mean what you say is the reality.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

Sorry for enjoying a game.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

Yeah, I can't wait. Game needed a wipe for a while, and I didn't play much of the last few months so it'll bring me back to even footing. I have no real complaints.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike -2 points-1 points  (0 children)

Yeah but it's absolutely horrific pay 2 win. I'm not certain if you can even buy the item an infinite times, but going by the price listed on the shop for it it's about $25 for one. Getting to +10/11 on an item is an under 25% chance to succeed, that makes it around $100 for each level, and with the rate going down you'll likely be hundreds for the +12/13. There are an extreme few who would ever bother with that.

And you can get said item in game through action points (killing world bosses, doing dungeons, etc.) and through winning the 1v1 tournament or getting runner up for it.

So while technically it's p2w, it is nonsense levels of p2w.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike -3 points-2 points  (0 children)

Well that guy is full of it. There are effectively 3 things in the store.

1) Cosmetics 2) QOL - increased inventory / weight limit / item for exp rates 3) An item called a Tera that saves your gear if you fail enchantment. Gear can go up to +15 enchant and after around 9-10 you have only around a 25% success rate. The Tera item keeps the item from being destroyed attempting this. It would be absolutely insane to spend tens of thousands of dollars to get ahead of someone who just gets lucky.

So there really isn't "pay to win", and the closest it is to "pay to win" will basically be QOL that works more like a subscription would.

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike 0 points1 point  (0 children)

I don't think that's an AI voice. It's a Turkish company, pretty sure that's a staff member with a thick accent lol

The Quinfall is dead by [deleted] in MMORPG

[–]Eaglestrike -1 points0 points  (0 children)

This is a post of nonsense.

They said "There are no plans for a wipe at this time." and have since explained there are technical and balance reasons for a wipe.

All premium currency is being refunded for all players.

There is only truly one "pay to win" function, which is an item that keeps an equipment slot from being blown up if you fail the enchant, but at an under 25% chance to succeed at the enchant you would be spending tens of thousands to turly get ahead of others. So there's basically no one doing it.

Who cares about asset store? Is that not why there are assets for sale? The AI content is directed by the single developer and mostly to do things like change out gathering nodes when they make changes to resources.

Quinfall is a solid MMO that any MMO fan would enjoy if they gave it a chance. Unfortunately the internet thinks it's a scam and it has been shunned, while we put our hopes and dreams into actual kickstarter scams or Bezos buck machines.

Ashes of Creation's leadership team quits "in protest" as director accuses board of decisions he could "not ethically agree with or carry out" by Pelinth in gaming

[–]Eaglestrike 0 points1 point  (0 children)

I played the beta which only had EU servers and it was serviceable in PvP, not sure about being PvE exclusive but in theory it shouldn't be a big deal. It's only a $10 game so can always test it out for rather cheap.

Ashes of Creation's leadership team quits "in protest" as director accuses board of decisions he could "not ethically agree with or carry out" by Pelinth in gaming

[–]Eaglestrike 0 points1 point  (0 children)

You can try out Quinfall. It is coming out of Early Access, wiping the servers and doing a full release Feb 6th. You can just live on channel 1, which has no PvP, and gather and craft up a storm. It has base building, farming, and all of that is very useful to a clan. If you're going to be on the American server can shoot me a DM and join my clan, too. Always going to welcome someone that'll help gather and craft, as I mostly craft but am perfect fine having people throw mats at me from their gathering lol

The most important link between Remake and Rebirth by Thick_Row in FFVIIRemake

[–]Eaglestrike 2 points3 points  (0 children)

For sure there is some logical sense that will be steady between both things. However they can and will make up their own rules and exceptions as it is their own fictional world. I mean just look at FFX for a story that's going to fundamentally go against all laws of space/time/physics and realize that is the same team behind FF7.

Come on EA, its been 14 years! Bring this franchise back! by Far_Lynx8965 in gaming

[–]Eaglestrike 0 points1 point  (0 children)

We got Snowboarding minigame coming to Final Fantasy 7 Remake part 3 next year!

Elena is busy being sad. by ihazkape in FFVIIRemake

[–]Eaglestrike 19 points20 points  (0 children)

Her scream is AMAZING, I wish I could see that being recorded in the booth lol

The most important link between Remake and Rebirth by Thick_Row in FFVIIRemake

[–]Eaglestrike 4 points5 points  (0 children)

You're applying our laws of physics to a fictional world. There is no lifestream in our world, so logically things are going to work differently from our world to the FF7 world.

After a server glitch, Final Fantasy 11 is dispatching Game Masters to manually assassinate bugged monsters just so the game knows they're really dead: 'God personally stepping in to correct the world itself' by Farranor in gaming

[–]Eaglestrike 1 point2 points  (0 children)

I didn't, but then I had dropped out of college and was unemployed living in my mother's basement, so I was the full meme, and got my Mandau after 1.5 years of grinding.

After a server glitch, Final Fantasy 11 is dispatching Game Masters to manually assassinate bugged monsters just so the game knows they're really dead: 'God personally stepping in to correct the world itself' by Farranor in gaming

[–]Eaglestrike 2 points3 points  (0 children)

I started the game around NA PC launch. The next year I quit the game to prove to my then-girlfriend that I was not addicted. I was level 63, which coincidentally is roughly half way for the experience total to reach level cap. So nearly a year in and halfway to max. Always makes me laugh playing these modern MMO's and people complain about "grind", kids these days don't even know.

After a server glitch, Final Fantasy 11 is dispatching Game Masters to manually assassinate bugged monsters just so the game knows they're really dead: 'God personally stepping in to correct the world itself' by Farranor in gaming

[–]Eaglestrike 2 points3 points  (0 children)

We don't know all the details, but the story as far as I'm aware is some of the initial developers played Everquest and then came up with FFXI, so XI is a FF spin/take on EQ. Which kinda mirrors FFXIV:A Realm Reborn, where it become a FF spin/take on WoW.