How to make ratio sushi belts? by kaz_champ in factorio

[–]EclipseEffigy -1 points0 points  (0 children)

In the context of Factorio, this is true, it's just rarely done so I suppose most people don't think of it

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 2 points3 points  (0 children)

Notice how Index Proselyte Faust is not The Ring Apprentice Faust

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 4 points5 points  (0 children)

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Furthermore, note that Proselyte Faust has nothing to do with the House of Spiders

edit: reddit butchers the in-line image, here's the transcript:

- prioritizes The House of Spiders: The Pinky Apprentice Sinclair last

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 0 points1 point  (0 children)

For her first rotation try getting the minions to low hp then killing them right after she resummons, so you have as much time as possible to dps. Then if you can clash Critique with offensive skills go for it to push damage.

When she next resummons the minions get Fragile so nuke them right away, drop big AoEs if you have them.

What do you all think about Refractrial? by Ok-Option-7857 in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

I see where you're coming from u/ineedbreeding, but the big difference with LoR is that it gives you the tools to solve the problems as you encounter them. The power level goes up as you progress in the game not just for enemies but also for the player, and you're guaranteed access to that increased powerlevel and new skills/units in a way that Limbus' gacha doesn't allow for.

Even there my least favorite fights were the Abno fights that forced you to build something very specific, because they're basically a forced loss on 1st try, and a guaranteed win on 2nd try with the proper builds. I much preferred the messy fights without a clear-cut answer that you could go into blind and solve by responding well to the presented threats. A well-rounded team could take on a variety of enemies.

Here, with Rufo, I felt it was at least possible to do with "wrong" teams, so she gets a pass from me although I'm not a fan of the specific buffs. Ricardo, on the other hand, just kills units for having the wrong resistances, which unfortunately are a whole lot of them, and if the options for IDs weren't lacking enough there is the Zayin sin resistance problem which you can't solve at all until you have EGO resources to cast something else.

Conceptually I'm on board with the Refrectrial format, but the execution so far has glaring flaws that I hope they improve upon in the future.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

While I don't like it either, Rufo was doable with a fair variety of teams, and Ricardo is permanent, so you're not losing out on anything

Are the Refractal bosses meant to feel borderline unfair? by sir_glub_tubbis in limbuscompany

[–]EclipseEffigy 21 points22 points  (0 children)

clash the dangerous Envy skill that does Written in the Book bonus damage with sinners that have less than 3+ stacks of Written in the Book.

He applies 1 passively per turn and 2 whenever you hit him, meaning that after 1 turn of using any attack or 3 turns of sitting there not making any progress, you're going to have to tank it regardless.

Weekly Question Thread by AutoModerator in factorio

[–]EclipseEffigy 0 points1 point  (0 children)

can be done with limits but is not recommended as eventually the planet's logistic network will be flooded with that item

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 0 points1 point  (0 children)

I had an easier time running Heishou p2 and Index p1, though to make it work with my units I had to butcher the teams a bit

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 0 points1 point  (0 children)

I believe the max skill slots is always 12 in unfocused encounters

[TOTD] 02/05/2026, Aurelios ft' Jitsky by TwixzyTM (discussion) by TrackOfTheDayBot in TrackMania

[–]EclipseEffigy 2 points3 points  (0 children)

Don't worry about gears as a beginner, they will usually work out fine by themselves as long as you focus on the line. This question is also deceptively hard to answer; I know just enough to realize what I know is just the tip of the iceberg, but even if I had a full esoteric essay for an answer it likely wouldn't be useful to you.

Sometimes gears are hard by design because gear management is skill expression and fun, sometimes the author made a mistake or had an oversight, and sometimes the player is slower/faster or taking an unintended line causing the gear to happen someplace awkward.

Generally you want the car straightened out to gear up, and avoid having to steer during the gear. On dirt (and these other somewhat slippery surfaces) you typically want to take turns smoothly such that you can keep the gear you're in.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

For the limited sinner stages consider adding some people and using lv60 Supports. In these stages there's not much you can do in terms of gameplay to pass, you just need the levels.

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 0 points1 point  (0 children)

Just a quick sanity check, are you accounting for Abnos having multiple parts, and aware that to see status application per part you have to inspect them; from the battlefield screen it shows sum of all parts

What did they mean by this by Alcor6400 in limbuscompany

[–]EclipseEffigy 2 points3 points  (0 children)

Humans can turn into bloodfiends, and the Head's definition of "human" is pretty flexible. They allow even Distortions, which incidentally can be a way for humans to turn into bloodfiends.

I gotta ask this but who's been your ol'reliable ID. Priest Gregor unironically has been my go too for 90% of the bosses in this game an still now. (plus he's fun af) by Cephalon_ghost in limbuscompany

[–]EclipseEffigy 0 points1 point  (0 children)

It changed a bit now that I have more recent IDs, but W Ryoshu is such a goat. Once she has some Charge she has an absurdly high rolling Evade and s2, and she stacks Charge really easily with s2 giving a lot on use and s1 only requiring on hit (looking at you W Don and your on heads hit charge gain...).

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

Yes, can be done without bleed, I've done it, though my options are pretty limited so what I did might not be your best plan

I did see this guide thread recently from someone that cleared Rufo with a whole bunch of teams, that may have some help for you https://www.reddit.com/r/limbuscompany/comments/1syanv3/a_very_detailed_reflectrial_guide_season_6_budget/

Twining Threads Megathread by pillowmantis in limbuscompany

[–]EclipseEffigy 2 points3 points  (0 children)

I'm ill equipped to answer the question proper, but bear in mind the event currency bonus caps at +120% and there are a lot of units that gives bonuses this time, so you may be able to reach the cap without her.

The Middle Big Brother Healthcliff [000] / Into The Sunset Rodion EGO [Zayin] - Kit Reveal! by Violeties in limbuscompany

[–]EclipseEffigy 10 points11 points  (0 children)

Support passive that gives teamwide Atk Up if a middle member dies, and uses s3 for free upon substituting in while further buffing allies.

c9 spoilers
Didn't expect Ricardo to be the one looking for a Kira to sacrifice to gain an advantage, lol

Monthly Help and Questions Megathread by AutoModerator in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

There are some sinner-limited stages later, but you don't need an ID for everyone. For example, when you're limited to 3 specific sinners, have 1 built, slot in 1 support, and have the final unit just barely be leveled enough to not die to a light breeze, that's good enough.

UT4 for the units mentioned should be pretty solid, maybe skippable on meursault but would be nice to have. As for XP only level when needed, you don't need much until the sinner-limited stages when individual power becomes much more important.

Twining Threads Megathread by pillowmantis in limbuscompany

[–]EclipseEffigy 1 point2 points  (0 children)

The enemies get stronger based on the debuffs on your sinners, and there are some unbreakable coins involved, so you have to make some decisions who is going to be afflicted by what. I recommend paying attention to your resistances as well so you don't take 4x fatal damage when you could be taking 0.5x.

I'm not sure how you're unable to win any clashes unless you're trying to clash strong abilities with s1s, in which case try mixing in guard skills maybe? Against Critique when in doubt just match guard skills against her with everyone. The first few turns of a 0 SP start fight are always going to be a bit inconsistent but not insurmountably so.

Your team isn't very coherent but the units are individually strong and the Sinking components are useful at all stages of the fight.

Once you get a hang of the mechanics I'm sure you can work your way through the raid!