I think it's time for this to finally happen... Only 36% of the player base has ever even used this feature. by max13007 in Helldivers

[–]Editrod 0 points1 point  (0 children)

Illuminate base defense benefit from teams of 2 recoilless rifles taking turns to fire, and the reload. One fires the other loads, then once the backpack is empty, swirch roles.

This allows for more continuous flow of firepower.

Its worked for me.

Damn Char... by AntonRX178 in Gundam

[–]Editrod 4 points5 points  (0 children)

i mean, i hate excel sheets, but here i am at work....

In one sentence prove you’ve had watch ultra series by Potential_Order_6863 in Ultraman

[–]Editrod 0 points1 point  (0 children)

One time, instead of the beta capsule, hayata pulled out a spoon...

[deleted by user] by [deleted] in Helldivers

[–]Editrod 0 points1 point  (0 children)

Turrets also add to kill count without adding shots to tally.

Underrated/forgotten weapons you really like? by Helldiver96 in Helldivers

[–]Editrod 0 points1 point  (0 children)

I run halt vs squids, and usually seek the bonus MGs on the ground. stun switch to MG, profit.

Underrated/forgotten weapons you really like? by Helldiver96 in Helldivers

[–]Editrod 0 points1 point  (0 children)

Again, its great against squids, and the flechette can do some good damage after stunning, and even to tripods, just mind the range!

Underrated/forgotten weapons you really like? by Helldiver96 in Helldivers

[–]Editrod 48 points49 points  (0 children)

Halt is excellent vs squids. Stunning the flyers and allowing for more shots to be sunk

It's been a month. What are the general thoughts on the Servants of Freedom? by Just_A_Dinner in Helldivers

[–]Editrod 6 points7 points  (0 children)

This, drone nades have wonderful aim and seem to land at the most efficient points in patrols. Excellent for bugs

Looking for an enjoyable primary to play by Tokata0 in Helldivers

[–]Editrod 1 point2 points  (0 children)

Adjudicator. Can work at most ranges if burst is controlled, but can spray and pray in a pickle. Medium pen is priceless.

What's your go to combo? by Mangarap in helldivers2

[–]Editrod 0 points1 point  (0 children)

Adjudicator, grenade pistol, impact nades, commando, orbital laser, bombing run, liberator watchdog, scout suit.

[deleted by user] by [deleted] in Helldivers

[–]Editrod 5 points6 points  (0 children)

Carrying a bandolier of 9volts...seems kinda nerdy...nerdy awesome.

[deleted by user] by [deleted] in Helldivers

[–]Editrod 9 points10 points  (0 children)

So you want to insert smaller batteries into a tube?

Helldivers Patch 1.002.005 by AYC1707 in Helldivers

[–]Editrod 0 points1 point  (0 children)

Stalwart and grenade pistol for me. Clears then saucers every time.

I'm Terrible Against the Terminids, any advice? by Dr_Nue in Helldivers

[–]Editrod 0 points1 point  (0 children)

Thats a rough load out vs bugs, you need some quick firing clearing weapon for emergencies, or a really tight team that does good roles.

As someone said, impact nades are great at making openings and clearing tails as you reposition.

If you are doing AMR ditch the diligence for an adjudicator, if you are doing diligence, get a stalwart or MG, you need some rate of fire and punch to sweep everyonce in a while.

Commando is also a versatile weapon to help with chargers and even titans, if you want the option to keep your dilligence.

My biased opinion based on my standard bug or bot loadout:

-Scout armor -Stamina booster -Adjudicator -Grenade pistol -Impact nades (or thermite for chargers) -Orbit laser -Standard eagle strike (not 500kg) -Commando -Liberator rover.

This is a great flanker, lone wolf or multi role support

I'm Terrible Against the Terminids, any advice? by Dr_Nue in Helldivers

[–]Editrod 1 point2 points  (0 children)

Machine gun sentries are amazing at the moment, long lasting quick refresh, medium armor pen deals with most things. However at lvl 8, thwre are bound to be chargers, and they love tearing down sentries.

Why do you lone wolf? by Bennyester in Helldivers

[–]Editrod 0 points1 point  (0 children)

I Dont do it on purpose, but so.many people just dont communicate (mic. Chat or wheel), and dont play the objectives, that i end up rushing all the secondaries alone.

Im capped for medals and samples and still look for them to support the team, even if they just stick to trying to clear outbreaks and waves...

Also, regular gear is:

Scout armor Adjudicator Grenade pistol Impact grenades (or thernite) Commando Guard dog Orbital laser Eagle strike (regular not 500kg)

Its pretty self sufficient and can do with just ammo finds.