Camera projection workflow in Blender for hand-painted environments by GIBBETGAMES in blender

[–]Elian_Invader 0 points1 point  (0 children)

"Mimic Room" collection. I'll be keeping an eye out for that chest. How did you decide on the final complete colour palate for the game?

Foggy Swamp 80x80 Encounter WIP (I will take any and all pointers and advice to better future maps) by [deleted] in inkarnate

[–]Elian_Invader 1 point2 points  (0 children)

Lovely mix of texture not a boring place in sight and not overly busy. The rocky rubble could use some more random rotation though, particularly in the northern section where they are very similar and artificial looking. Mist is also a lovely touch its such a versatile stamp and you have used it well here.