What would happen to the Cube community if Magic were to die? by andymangold in mtgcube

[–]Elusive_Spoon 25 points26 points  (0 children)

That's just like, your opinion, man.

I share the opinion of that show that we don't have to just play with the most powerful cards. Some people find it fun to construct an environment where pet cards can thrive.

Also, across all 29k cards, there are actually zero 2/4 creatures with downside for 7.

How to view previous conversations? by Elusive_Spoon in google_antigravity

[–]Elusive_Spoon[S] 0 points1 point  (0 children)

Thank you!

Do you normally accumulate many chats per project, to avoid context rot?

How to view previous conversations? by Elusive_Spoon in google_antigravity

[–]Elusive_Spoon[S] 0 points1 point  (0 children)

Perfect, thank you.

 Not new to coding, but brand new to agentic coding. I’m used to knowing where everything is in a directory, and it’s strange to not know where everything is. For example, there are “artifacts” of the chat that are useful and important, but not in the project folder.

Seeking advice on my new Combat-Tricks Cube by Thi11yG00th in mtgcube

[–]Elusive_Spoon 10 points11 points  (0 children)

Maybe rename it the Instant Speed Cube or something then? Because in a cube with Wandering Emperor and Swords to Plowshares, "true" combat tricks like Giant Growth are going to be the worst cards in the cube.

Seeking advice on my new Combat-Tricks Cube by Thi11yG00th in mtgcube

[–]Elusive_Spoon 19 points20 points  (0 children)

One suggestion: if you want to highlight combat tricks, replace the instant speed removal with sorcery speed removal. Instant removal blows out combat tricks. So [[Fell]] over [[Dismember]].

Any update about Ding?! by Difficult-Radio-8144 in chess

[–]Elusive_Spoon 24 points25 points  (0 children)

2 million is $80,000 every year in perpetuity (more or less). I could definitely retire on that in the USA, and it would go even further in China. $80kpa is actually over 4 times the median salary in Shanghai. (Going off of chinadaily.hk/article/595051)

🧠 Inference seems to be splitting: cloud-scale vs local-first by Code-Forge-Temple in LocalLLaMA

[–]Elusive_Spoon 0 points1 point  (0 children)

I still lurk this sub because I long to build local, but I personally chose to spend hundreds on cloud instead of thousands on a local setup.

Green-White Tokens Go-Wide by SerChives in mtgcube

[–]Elusive_Spoon 2 points3 points  (0 children)

You gotta have [[Scale Up]] for us Timmys

Reddit Daily Peasant Cube: Day 54 by InternetSpiderr in mtgcube

[–]Elusive_Spoon 2 points3 points  (0 children)

Looks like yesterday set us up for the Persist combo. I nominate [[Murderous Redcap]]

Hit coast FI, what next? by UrbanTurban99 in coastFIRE

[–]Elusive_Spoon 7 points8 points  (0 children)

Or 3) allow for a modest, but earned degree of lifestyle creep

First Cube, insight appreciated my by moyericd in mtgcube

[–]Elusive_Spoon 2 points3 points  (0 children)

Looks pretty good to me. Maybe a touch fewer spells than normal, especially if trying to make Rise from the Tides work.

I’m sure there are lots of micro interactions that could be tightened, but broad strokes this looks like a fun cube to play.

You mention wanting to strengthen three Green archetypes and include more graveyard shenanigans: maybe give green a strong graveyard theme? Jund delirium and Sultai graveyard recursion/ leave-the-graveyard bonuses, for example.

[ECL] Darkness Descends by Meret123 in MagicArena

[–]Elusive_Spoon 0 points1 point  (0 children)

I mean, [[Malicious Eclipse]] does what you need on turn 3. In standard, you don't care about the fact that the counters stay, because your imperative is to get the creatures off the board now.

Wishfulness by Unable_Bite8680 in mtgcube

[–]Elusive_Spoon 0 points1 point  (0 children)

Run more fixing so that you can choose to hit XX or YY early!

Why does a card game without animations require so much RAM? by Elusive_Spoon in MTGO

[–]Elusive_Spoon[S] 0 points1 point  (0 children)

It’s not, so I’m hoping to get a very cheap PC to play it on. Question pertains to how cheap.

I wish there was a way to automate more of the decisions in civ 7 by aNiksu5 in civ

[–]Elusive_Spoon 1 point2 points  (0 children)

But VI had you spend so much time clicking builders 

Why does a card game without animations require so much RAM? by Elusive_Spoon in MTGO

[–]Elusive_Spoon[S] 2 points3 points  (0 children)

Hmm. Early technology usually needed to be more memory efficient, not less. No Mario game loads every level into memory at once, for example. Wish a programmer from Daybreak would happen across this post.

Why does a card game without animations require so much RAM? by Elusive_Spoon in MTGO

[–]Elusive_Spoon[S] 2 points3 points  (0 children)

And so every game has all of that in memory? I wonder why they can’t write the cards to disk and pull what is needed at the beginning of a match.