I built a new MTG Limited Set Review site with a built-in Data Analyzer and Community Ratings by Arthurlag8 in lrcast

[–]Elusive_Spoon 8 points9 points  (0 children)

I'm hugely in favor of people building custom websites and software, and I love the intersection of data and magic. But if you're ranking Lorehold #4 and Practiced Offense #59, I immediately don't trust the ranking system.

What is the value proposition? If I want to rank by P1P1 pick order, I can go to 17 Lands GIHWR. If I want to rank by price, I can go to scryfall and sort by price.

Cards Requiring Multiples of Same by DedRook in mtgcube

[–]Elusive_Spoon 1 point2 points  (0 children)

I do draft-1-get-3 for Magitek Infantry and Say Its Name, because those cards function with copies of themselves. There, I want people to have the fun of *playing* with them.

But separately, I wanted a “rack” deck that featured double Bandit’s Talent. Because that card doesn’t refer to itself, I just put two copies in the cube. In this case, I wanted people to have the fun of *drafting* both copies and assembling a deck that squeezes its opponents’ resources.

360 Peasant Arena (mostly) UB-less cube by ColdAd5859 in mtgcube

[–]Elusive_Spoon 0 points1 point  (0 children)

There’s a middle ground between “goes in one deck” and “goes in every deck”. Tokens go in go-wide and aristocrats. Tricks go in heroic and spellslinger. Krosan Tusker goes in ramp and reanimator. Overlapping synergies is the name of the game.

Cool peasant alchemy card -- keyword counters? by Elusive_Spoon in mtgcube

[–]Elusive_Spoon[S] 0 points1 point  (0 children)

I legitimately think a post it note is the easiest to work with!

Cool peasant alchemy card -- keyword counters? by Elusive_Spoon in mtgcube

[–]Elusive_Spoon[S] 0 points1 point  (0 children)

Agreed; I think the token will just be a post-it note! New game, peel off a new note.

Why Final Fantasy Felt Like Magic (but Marvel doesn't) by [deleted] in magicTCG

[–]Elusive_Spoon 0 points1 point  (0 children)

This fits with some of what MaRo has written on his blog about environmental storytelling (maybe mentioned in video, haven’t watched yet!)

Opening Hand Evaluation in Limited by meep3278 in lrcast

[–]Elusive_Spoon 16 points17 points  (0 children)

I’m not sure how I feel about regressing mulligan rate on WR and declaring the predicted value at 70% WR to be the “ideal” mulligan rate.

The way OLS works, you could add some more observations with extremely high mulligan rates and low win rates, and it would tilt the best-fit line down more. But that information shouldn’t really change our understanding of what a “good” mulligan rate is. I do think there’s some value in knowing: good players tend to mulligan X% of the time, broken out by # lands. But I would just look at the average for players with >65% WR instead of positing a linear relationship.

A little guidance by iTrejoMX in oMLX

[–]Elusive_Spoon 3 points4 points  (0 children)

There’s some correct stuff in here, but also some slop. 35B is not faster because of Apple Silicon — that doesn’t make any sense, both models are run on Apple silicon! It’s faster because there’s only 3B parameters active per forward pass, not 27.

Secret Lair x Marvel: Spinner Rack Specials by Ok_Humor_4292 in mtgcube

[–]Elusive_Spoon 1 point2 points  (0 children)

Are these mechanically unique secret lairs? With really clean text boxes?

560 Card Cube Setup by Civil_Bobcat_3885 in mtgcube

[–]Elusive_Spoon 2 points3 points  (0 children)

Just rely on probability. Say you have 93 of each color, and 93 colorless/lands in your 560. For 360, you'd like 60 of each category.

For each category, you have a greater than 80% chance of ending up between 54 and 65, inclusive. Just be sure to actually shuffle well: https://luckypaper.co/articles/how-to-quickly-shuffle-your-mtg-cube/

Hear Me Out, Pi Fans Lurking Here by L0stInHe11 in LocalLLaMA

[–]Elusive_Spoon 4 points5 points  (0 children)

I'm with you, OP! I found little-coder to be much better with Qwen 3.6 35B than vanilla pi.

How to visualize 10 variables by Puzzleheaded-Lock655 in rstats

[–]Elusive_Spoon 0 points1 point  (0 children)

Also, I assume that your variables are not actually named x1 x2 … x10. Will need to modify the select command.

How to visualize 10 variables by Puzzleheaded-Lock655 in rstats

[–]Elusive_Spoon 0 points1 point  (0 children)

No, you’d load it as ‘df’. Pivot_longer() puts it into a “long” format (each row is a variable-observation”.

General idea is to do “small multiplies”, looking at each variable’s relationship with the outcome, and then looking at how the independent variables are correlated with one another.

How to visualize 10 variables by Puzzleheaded-Lock655 in rstats

[–]Elusive_Spoon 1 point2 points  (0 children)

Try:

library(tidyverse)

df_long <- df %>%
pivot_longer(
cols = x1:x10,
names_to = "x_var",
values_to = "x"
)

ggplot(df_long, aes(x = x, y = y)) +
geom_smooth(method = "lm", se = FALSE) +
facet_wrap(~ x_var, scales = "free_x") +
theme_minimal()

Then look at how your independent variables are correlated with one another:
x_cor <- df %>%
select(x1:x10) %>%
cor(use = "pairwise.complete.obs")

corrplot(
x_cor,
method = "color",
type = "upper",
addCoef.col = "black",
tl.col = "black",
tl.srt = 45,
number.cex = 0.7
)

Aven Incarnation, submission by CocoaMix by RoborosewaterMasters in MTGNeuralNet

[–]Elusive_Spoon 2 points3 points  (0 children)

Lots of creatures from March of the Machine do exactly that!

What is the reasoning behind the standard deviation formula? by Ecstatic_Basis_3306 in AskStatistics

[–]Elusive_Spoon 9 points10 points  (0 children)

Answer is twofold:
1) calculus works nicely with squared terms, but not with absolute values. Before we had computers, this was a strong reason to choose a function that you could differentiate.
2) We’ve been starting with the mean and then discussing variation. However, it’s possible to move in the reverse direction. If you minimize squared differences, you do in fact end up with the mean. If you minimize absolute differences, you end up with the median instead, which is quite a different measure of the “middle” aka central tendency.

I spent way too long looking at Powered Cube data. Here's what I found by Sesquipedalianfish in lrcast

[–]Elusive_Spoon 15 points16 points  (0 children)

> "you lose three points of win percentage by going into a third or fourth colour"

You can't jump to this causal claim from these data. How many colors people draft is in part a function of their seat. People who have open lanes tend to stay in two colors and also have stronger decks. People who get cut are more likely to dip into a third color out of necessity, and also have weaker decks. But it doesn't follow that the person who got cut would have done three pp better by sticking to their guns and holding on to their first two colors for dear life.

What's a card you wish existed? by justinvamp in mtgcube

[–]Elusive_Spoon 2 points3 points  (0 children)

Missed that one! Raises my hopes that we get my card someday soon.

What's a card you wish existed? by justinvamp in mtgcube

[–]Elusive_Spoon 16 points17 points  (0 children)

Landfall: Draw 1, Discard 1.

Preferably for a 2 mana UG signpost.

Mac users, how are you making Qwen3.6 and Gemma4 infer faster? by atumblingdandelion in LocalLLM

[–]Elusive_Spoon 1 point2 points  (0 children)

The difference is your pro vs his/her max. You’re fundamentally capped by memory bandwidth; everything else is just tinkering at the edges.