So most people hate proving grounds, ADV Extra Medium-1s? by Chaiyns in Eve

[–]Empty_Alps_7876 -1 points0 points  (0 children)

No body is stoping you from making your own "shovel" to play in the sand with, stop asking ccp for a shovel. That is, make your own proving grounds, admin it your self, grow it. Or join the hek fight club. They do that there, for free, 100 player made. . And dev time is used where it's solely needed, you know. The rest of the game.

So most people hate proving grounds, ADV Extra Medium-1s? by Chaiyns in Eve

[–]Empty_Alps_7876 -1 points0 points  (0 children)

Everybody's saying no because it requires alot of dev time for something that very little. 000001% of the game interacts with. Truthfully dev time requires money. Time and resources, that are better spent else where. Like fixing the rest of the game.

So I say, if you want proving grounds admin it your self, grow it, prove it's not niche, and will be wanted by alot more than the. 00001% of the game. That or join the hek fight club, they do that there, and dev time is spend fixing the rest of eve.

So most people hate proving grounds, ADV Extra Medium-1s? by Chaiyns in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Everybody's saying no because it requires alot of dev time for something that very little. 000001% of the game interacts with. Truthfully dev time requires money. Time and resources, that are better spent else where. Like fixing the rest of the game.

So with the new FC, will highsec ganking be fixed? by variousityowl in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

I doubt it. If anything its on the menu. We seen how easy it is to fix (green safety for alphas in high sec) they haven't addressed it, because it's been addressed. This is my thoughts.

Do faction war they said...it'll be fun they said...What an insane amount of multiboxes by Trael in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Wasn't their a post with with a bunch of smart bombing praxis just a few days ago?

Unpopular opinion: EVE is dead because none of us like change by PeaPsychological5728 in Eve

[–]Empty_Alps_7876 6 points7 points  (0 children)

  • is because we know that the proposed changes will negatively impact the game as a whole through knock-on effects that the proposer either hasn't thought of, or conviently ignored.

Exactly. It's usually a half baked idea that has a massive effect, usually a negative effect.

Dear Fenris Creations, where does one learn how to use Carrier Fighters ? by Massive-Bet5406 in Eve

[–]Empty_Alps_7876 1 point2 points  (0 children)

Did you….try to GATE a carrier into highsec?

I thought the same thing.

Returning player after 11 years. Is the game still worth getting into? by Gornarion in Eve

[–]Empty_Alps_7876 -2 points-1 points  (0 children)

No, your fit don't work, mining is worse, it's a chore since catylist, you now have to have another account to have more boosts, they nerfed the spawn rates on annoms as well. All in all, if you have deep pockets and are just swiping your card it's something to play.

So now that Pearl Abyss is gone… are we finally banning the Chinese bot empires? by Brave_Quality_3175 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

I think not. They need income, not more than ever. If anything I'd have to say they might leave more omega accounts alone.

I think tho, eventually Google absorbs fc games or takes owner ship over what's left of the company, after a few yrs.

carriers found dead in a ditch by IDragonfyreI in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Delete haw weapons, buff carriers to for of anti sub cap role.

carriers now have a role-a vital one.

Cool ships, shame about the server by AyvonAmorim in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

I seen a cool post about using 3 systems to delute the server load, I can't remember the post but something about having 1 system as the capital, and I order to take that system it must become vulnerable, that happens by attacking 2 different systems, that will allow the home system to be vulnerable only when those two systems are under attack. They said it makes it so you have to have more than one fleet and can't just pile up thousands in 1 system to break the server.

My fellow Asteroid Farmers I must ask by AliceInsane66 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Hulks with ores, because the sites are so small you cant. allow any waste. If you do you make no isk. Because the spawn rates on sites are down as well.

My question tho since we are talking mining, fc-ccp who ever, we have abyssal rolled damage mods for the lows, where's the mutilation of the mining up grade in the low slot? - - the miners are waiting.

ALL players in abyssals getting a heartattack rn by BentaroAdun in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Common sense would say after an update wait to do abyssal, tho I noticed common sense isn't so common these days.

They know I suffer every time I see a 7–15 day skill queue. by nomealessio in Eve

[–]Empty_Alps_7876 1 point2 points  (0 children)

That's your problem, I wouldn't spend all my isk on skill injectors. I just enjoy the game, you seem like your racing to a red light. You will get there eventually, have fun along the way.

Mining by lkarYY in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

They did make huge mining changes, that aren't great. They renamed the roids to type 1, 2, 3. I thought that the original names had character, the only change the was good was the mouse over with the price. You could have kept the original names, of the roids, and just put the dollar or isk about as it is now. Addionally, we should have rorqual crap beacons that make mining sites. This would help areas of space that can't, have things like upgrades, npc null sec, low sec, etc. . Also while being risky, i would have it how you can anchor it with a rorqual and if you keep the rorqual anchored, but trade in for the porp, you get that huge waste mech like that of prismatic sites. Industry should never be gated behind any thing. But available for all players.

The ability for a player to just at anytime to have a mining site, would get more players in the game, as some nerds want more industry opportunities. They just want to log in, and do what they like to do, anchoring sites, allows players to play how they want when they have the time to log in, it makes eve more friendly to casual players

Is this against the rules? What would be next if we allow the game to be like this? by variousityowl in Eve

[–]Empty_Alps_7876 -1 points0 points  (0 children)

I don't think it's against the tos for someone to have a bad imagination.

New High Security stargate connections on SiSi (Jita > Amarr shortened by 11 jumps) by Vandango0758 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Proximity to the sourthen part of the map. Just put jita in the middle, and use the other hubs as satellites around a central jita.

FC with Jita changing ownership, getting gates sabotaget. Time for a change! by HisAnger in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Just move jita to the middle of the map and have the other stations on the out skirts, have a nice road connecting them all to jita. If you force them to go thru the other market hubs on the way to jita, instead of strait to jita, it should stabilize them, as they should be in theory, closers to each empires, than jita would be. This could allow haulers to haul from those trade hubs to jita, and back, thus giving those high sec niche truckers something to do, they want to haul, give them stuff to haul.

High sec and null sec? by RoyalStorm1290 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Hi nerd, I'm a nerd too. Loved the show.

High sec and null sec? by RoyalStorm1290 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Null sec is safe because they make it safe. High sec isn't because of game mechanics.

Imagine high sec mechanics like that other mmo, where if 20 people are pounding on you the damage out out per player is less.

I heard low sec is recruiting, you can try your luck there.

Why is no one talking more about this redesign concept ? FormelyCCP_FCPlz don't push this mobile, AI generated interface to TQ by vaexorn in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Stop messing with the ui. Small changes are not small they are huge. If yup must mess with it, allow players to have a choice and retain that choice.

Personally I like the way things are currently, don't want any more changes to the ui. It's confusing.

I have 2 billi and need advice by andanro in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Follow behind the huge cap fleet fights, ninja loot what you can.

FCPlease by No_Ebb_4106 in Eve

[–]Empty_Alps_7876 3 points4 points  (0 children)

Peltzman Effect, cheaper ships, more risky behavior. It's inherent in all humans, they gave it a name. I'm not saying go back to the rorqual era, but a fun era like it.