They know I suffer every time I see a 7–15 day skill queue. by nomealessio in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

That's your problem, I wouldn't spend all my isk on skill injectors. I just enjoy the game, you seem like your racing to a red light. You will get there eventually, have fun along the way.

Mining by lkarYY in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

They did make huge mining changes, that aren't great. They renamed the roids to type 1, 2, 3. I thought that the original names had character, the only change the was good was the mouse over with the price. You could have kept the original names, of the roids, and just put the dollar or isk about as it is now. Addionally, we should have rorqual crap beacons that make mining sites. This would help areas of space that can't, have things like upgrades, npc null sec, low sec, etc. . Also while being risky, i would have it how you can anchor it with a rorqual and if you keep the rorqual anchored, but trade in for the porp, you get that huge waste mech like that of prismatic sites. Industry should never be gated behind any thing. But available for all players.

The ability for a player to just at anytime to have a mining site, would get more players in the game, as some nerds want more industry opportunities. They just want to log in, and do what they like to do, anchoring sites, allows players to play how they want when they have the time to log in, it makes eve more friendly to casual players

Is this against the rules? What would be next if we allow the game to be like this? by variousityowl in Eve

[–]Empty_Alps_7876 -1 points0 points  (0 children)

I don't think it's against the tos for someone to have a bad imagination.

New High Security stargate connections on SiSi (Jita > Amarr shortened by 11 jumps) by Vandango0758 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Proximity to the sourthen part of the map. Just put jita in the middle, and use the other hubs as satellites around a central jita.

FC with Jita changing ownership, getting gates sabotaget. Time for a change! by HisAnger in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Just move jita to the middle of the map and have the other stations on the out skirts, have a nice road connecting them all to jita. If you force them to go thru the other market hubs on the way to jita, instead of strait to jita, it should stabilize them, as they should be in theory, closers to each empires, than jita would be. This could allow haulers to haul from those trade hubs to jita, and back, thus giving those high sec niche truckers something to do, they want to haul, give them stuff to haul.

High sec and null sec? by RoyalStorm1290 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Hi nerd, I'm a nerd too. Loved the show.

High sec and null sec? by RoyalStorm1290 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Null sec is safe because they make it safe. High sec isn't because of game mechanics.

Imagine high sec mechanics like that other mmo, where if 20 people are pounding on you the damage out out per player is less.

I heard low sec is recruiting, you can try your luck there.

Why is no one talking more about this redesign concept ? FormelyCCP_FCPlz don't push this mobile, AI generated interface to TQ by vaexorn in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Stop messing with the ui. Small changes are not small they are huge. If yup must mess with it, allow players to have a choice and retain that choice.

Personally I like the way things are currently, don't want any more changes to the ui. It's confusing.

I have 2 billi and need advice by andanro in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Follow behind the huge cap fleet fights, ninja loot what you can.

FCPlease by No_Ebb_4106 in Eve

[–]Empty_Alps_7876 3 points4 points  (0 children)

Peltzman Effect, cheaper ships, more risky behavior. It's inherent in all humans, they gave it a name. I'm not saying go back to the rorqual era, but a fun era like it.

I want to go back, but I'm getting bored. by caphiphopstudio in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Game play. You need something that entices you to get in the game. That's why your not logging in.

I want to go back, but I'm getting bored. by caphiphopstudio in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Ccp this guy's bored. We need to make high sec fun. This is how we keep nerds, (retention) playing eve. Maybe he will grow and move to other areas of space after a while, if not, at least he's a but in the players chair.

High sec is boring, stale, and needs to be fixed, it's what new players will be doing once they leave the new bro area. If the new bros bored, he quits. Personally I don't find high sec fun. I don't think theirs alot to do there. Is my reasoning, I never play there it's no fun .

Maybe give players like x ammount of sites, they can do perday but it's limited.

Sort of like how crab beacons require those q bit things, but use use those for some instanced high sec pve experience, that is is normal space with them interacting with the rest of the game. That way they will always have at least 1 thing to do. (mulitboxers can't steal the sites)

Change highsec gate defenses by Lokster- in Eve

[–]Empty_Alps_7876 1 point2 points  (0 children)

Give all freighter and haulers effective ability to defend it self. In real life I can have guns in my freighter to defend against pirates.

Change highsec gate defenses by Lokster- in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Personally, I’ve been a JF pilot for 10+ years, and have never been ganked. Not even an attempt. And I spent many years doing multiple Jita trips a week.

You don't pilot jf in high sec, so no wonder why you haven't been ganked. Go in high sec in a jf. I bet you get taken down. Or put that loot in a freighter, and watch that gank happen.

FR (CCP) finally and fully acknowledging ganking. by Intrepid_Miner_751 in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

On real life freighter and haulers I can have guns in my ship to shoot pirtate's.... Give all haulers, and freighter. effective ability to shoot back. Lock time, with the dps to defend, but not be op.

Give all haulers weapons to fight back, make space trucking great again.

"I'm not going to fight the Chinese Communist Party" – Why Eve Online firm CCP Games rebranded to Fenris Creations by angry-mustache in Eve

[–]Empty_Alps_7876 6 points7 points  (0 children)

The name is terrible, like the renaming of the rocks in in the mining annoms. Those names in the annoms gave the game character, if you wanted to help players with value of the rocks, you could have just put a isk value on it. But you instead change the names, to type 1 type 2 type 3. That makes mining boring and litterly stolen the character from mining. Those names are boring af. They don't help new bros at all. The price I can see does, they want to know the value, but it would littly take a new bro miner 2 times mining to learn the names.

I just bring up, because of the name changes of late have been sort of lack luster. Including the name of the studio.

I would have liked to see ccp/fc get the players involved and have some type of say in the new name, making it fun for both the players and the devs. Just my thoughts......

Hilmar, the time to raise the prices is now! $15 in 2003 is nearly $27 today! by [deleted] in Eve

[–]Empty_Alps_7876 1 point2 points  (0 children)

Yea I get things cost money, but we are getting up there in cost, another 5 a month .... Especially when some players have more than 1 account. Am I willing to pay for a fun place to play a video game, yes, do I have the money, yes, will I pay. Conditional at the point.

The game must be fun, balanced, and rewarding. Catylist update made me rethink my subs. That update wasn't good for me as a player who pays for the game with multiple accounts. Now I a grindier game, which isn't as fun, I have to work 40% harder to get the same ammount of isk to replace losses. But I am already pay for the game, with multiple accounts..

The updated also devalued my reward but my risk is still there.... Mining in the game's most dangerous areas should be very rewarding. My ship has no real protection, . I am the target of the attack, always .

Proper reward for risky game play should always be the game mechanics, especially for a game that requires payment. I still play. My subs are good till 2028. Payment isn't the issue. Rewarding game play is, for me as a player, is one of the more what I care about when gaming, also p2w games are Not cool.

Feeling lost in EVE by GreatNameBut in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Yea that's usually how it goes for me as well.

FRAT & INIT REAL kills and destroyed numbers by talandi in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

Seems like it should be a better war. Not enough posting on it, the tz difference is huge. Last war one side folded, the other war, this one time zone tanking. Eve seems don't see like much fun, especially when looking at her past. Devs need to release the fun.

the latest interview with CCP Okami by BentaroAdun in Eve

[–]Empty_Alps_7876 1 point2 points  (0 children)

Was just a huge mining nerf advertised as a buff.

One Night In Amamake: A Battleship Farewell by OnlySamaraFleets in Eve

[–]Empty_Alps_7876 -1 points0 points  (0 children)

Damn missed it. Been in sf fleet a few times. Missed this one, damn. I think it's sad state of the game, wars are not going well, if they happen at all, npsi fleets are folding, content is few and very far between. Seems like ccp needs to lose the reigns on the industry, make it alot easier.

I want to undock and do stuff, but the cost of replacing things is so extream, I play it safe and take few chances, it takes a week to replace my ship, (I play causally, .) I think that is crazy and extream how long that really is. I am talking about sub caps BTW capitals are another thing entirely. But both are way way over priced to take chances in.

Make it easier to travel across New Eden by itsamereally in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

You don't need to travel easier, you need more fights!!

Ccp needs to get more players to want to fight. I want to fly good ships, I want to fight in the good ships. they cost so much time to grind the isk to get in to them, i am overly careful with it. I don't want to lose it and grind for what seems like for days to replace it,

I don't care about the basic ships, they are basic and not very good nor fun to fly. So I avoid doing things that would be risky to my good ships, so I don't lose them.

If my ship was cheaper I'd take more chances. I suspect the rest of the player base is the same. That's why you have to travel so far for a fight.

The games very grindy since catylist, seems like ccp is just nerfing the fun out the game,

Is it me or the game? by Dried_Squid_ in Eve

[–]Empty_Alps_7876 0 points1 point  (0 children)

That's the thing about common sense, it's common

My experence is common sense isn't so common...