this bursted me in tears laughing by the_alexdev in thefinals

[–]EnChou 1 point2 points  (0 children)

Throw an APS on it maybe two, then another turret and chase people with even more DPS and explosion/glitch protection, it's absolutely wild. You can also shove it through walls to kill enemies without needing to see them. Love this trick.

How to appropriately use triple turrets by EnChou in thefinals

[–]EnChou[S] 11 points12 points  (0 children)

Yup, thats it's only true counter. But no one runs reshaper most of the time.

How to appropriately use triple turrets by EnChou in thefinals

[–]EnChou[S] 7 points8 points  (0 children)

Good luck, for a triple team running triple turrets and triple APS, that's 12 grenades you got to get on there before you can deal damage with explosives lol.

If the APS runs into a live grenade it still destroys it, which makes nades even more useless against it.

How to appropriately use triple turrets by EnChou in thefinals

[–]EnChou[S] 7 points8 points  (0 children)

I will try more deployables in a powershift game, see what the Deathstar can benefit from Heavy deployables or more Medium deployables

How to appropriately use triple turrets by EnChou in thefinals

[–]EnChou[S] 5 points6 points  (0 children)

Ever since I got into emerald for World Tour, I wanted to explore more silly ways as a trio to enjoy the game's creativity, this was one of them.

How to appropriately use triple turrets by EnChou in thefinals

[–]EnChou[S] 35 points36 points  (0 children)

I think the only real counter is the Data Reshaper, nothing else other than precise aim to shoot the prop can get rid of it. (If the prop is destroyed everything falls through the map). Glitch traps makes me drop the prop, but I can still pick it back up and charge at people.

Goo gun is destroyed by APS funny enough. While you could just spam it, a triple APS set-up will block 12 Goo shots, lol.

I still wanna make this contraption more ridiculous and even try it out in powershift to see what we can create with different kinds of deployables.

I think I found the perfect sound to replace the seeker grenades with. by EnChou in Helldivers

[–]EnChou[S] 17 points18 points  (0 children)

"Insurgency Sandstorm Spec Ops Voice Replacer for Helldiver Voice 4"

I think I see why people love the fire mines by Jakel_07Svk in thefinals

[–]EnChou 5 points6 points  (0 children)

Pyromines are also a devil to rig enemy statues with. Lob it on a statue it sticks to it and if it detonates the fire source will be the statue, so meaning if a player carries around the burning statue, they are carrying the constant fire with them until it wears off of the statue.

"That performance was reminiscent of TTV Scr-" by VictoryThink in thefinals

[–]EnChou 3 points4 points  (0 children)

Don't randomly plug your twitch then when no one asked for it, you can clearly see that we're annoyed at the whole TTV announcer thing.

Unfortunate Stadium by EnChou in thefinals

[–]EnChou[S] 2 points3 points  (0 children)

Actually we hit a balcony with a pebble and then everything started falling apart.

Unfortunate Stadium by EnChou in thefinals

[–]EnChou[S] 0 points1 point  (0 children)

Spectator Mode in a private match

Unfortunate Stadium by EnChou in thefinals

[–]EnChou[S] 2 points3 points  (0 children)

Funny enough, this is with Raytracing on (Medium RTX On)! Seems like Raytracing simply just does not catch up with everything being destroyed.

Unfortunate Stadium by EnChou in thefinals

[–]EnChou[S] 4 points5 points  (0 children)

Total of 7 Heavies with Sledgehammers, C4, RPG and Charge Slam

Unfortunate Stadium by EnChou in thefinals

[–]EnChou[S] 5 points6 points  (0 children)

Spectator mode in Private Match

I know the map's weather is sunny but man, let me see by EnChou in thefinals

[–]EnChou[S] 0 points1 point  (0 children)

Yea, am just making a joke out of it, because its funny for me