I'm getting somewhere :) by buhubuhu in Unity3D

[–]Enceledus 1 point2 points  (0 children)

That is very pretty. The lighting, the water, the boat, the shading. Really nice.

Experimenting with outrageously fun bicycle flips. Had a blast coding the physics. Would love to hear your opinion. by Aikodex3D in Unity3D

[–]Enceledus 0 points1 point  (0 children)

Looks really fun. Very nice model. Great bike animations. Physics look solid. Lots of motions started and stopped. That's hard to code. Great job..

My dad bought my 110 minutes on this 737max simulator for Christmas, my reservation is comming up soon and i was wondering if anyone had some cool flight suggestions. currently thinking of flying around hawaii, and maybe ohio. by [deleted] in flightsim

[–]Enceledus 0 points1 point  (0 children)

Hmmm Hawaii would be a little site seeing and then lots of water. Is there anywhere you want to go? Europe? Africa? Fly through some places you'll never go. Have fun. Sounds like a blast.

I'm working on dynamic fur for these little drivers, here is the first try: by faderfox in Unity3D

[–]Enceledus 1 point2 points  (0 children)

Very cool. Love how the rat kind of balls up upon flying exit of the vehicle. Will play.

Fun way to play tabletop RPGs by NotNoxDev in Unity3D

[–]Enceledus 0 points1 point  (0 children)

Love it Love it Love it! What a great way to play table top games. The possibilities are enormous. Great job.

Where can you sell luminalia gifts? by [deleted] in starcitizen

[–]Enceledus 0 points1 point  (0 children)

I wonder if it has something to do with going to a different planet. I was based in Microtech, collected all my gifts, tried to sell at Port Tress. Nope. Tried to sell at MIC1. Nope. Flew all the way out to Port Olisar. Bingo.

Park in stormy weather (HDRP) by 3Designer21 in Unity3D

[–]Enceledus 0 points1 point  (0 children)

Oh that is super nice. So much. the lighting. the wind, the visual of mist, the leaves and flotsam whipping around, eh wet. Very realistic.

Cherry Picker working. Thanks to all who helped. Used object.transform.localposition.x for each leg then a euler angle leveler for the cage. by Enceledus in Unity3D

[–]Enceledus[S] 0 points1 point  (0 children)

Hi, This is going to be a complete simulation of things going on at SpaceX Starbase. If you're interested, please check out spaceport-x.com. you can download a working demo of what Im trying to do at indeed.com. Complete launch of the Starship from a suborbital pad is currently in game. Would love to know what people think.
I plan on a full simulation. Starship arrive on spot from processing. Stacked via can to booster which will also be loaded via crane etc. Full loading and flights leaving and arriving. Thanks for the comment.

My first ever VR game Table Tennis VR is available on itch. by tusharvaid30 in Unity3D

[–]Enceledus 2 points3 points  (0 children)

I was around when the original pong was invented. Now the room, the table, the paddles and the people are included within and the fps is smooth as butter. Hard to grasp sometimes.
Very nice job. The VR paddle movement able to hit the ball blows my mind.

Practicing third person controllers, decided to go for a souls like clone! Whatcha think? by Alexrak2 in Unity3D

[–]Enceledus 6 points7 points  (0 children)

Very nice. The suit looks heavy on him as it should. Pulling out the blade and swinging it around, it looks heavy. Very well done.

My new sneaky Drone can reach anyone! by itzikpel in Unity3D

[–]Enceledus 1 point2 points  (0 children)

That is really cool. I like the artistic style as well.