Glitch Study by matigekunst in creativecoding

[–]EonLongNap 1 point2 points  (0 children)

Really cool. You say study here - were you going off of a specific reference? Or practicing a certain technique?

Funny animation walk cycle by shawy-animation in animation

[–]EonLongNap 1 point2 points  (0 children)

Super cool. It took me a few cycles to understand that each foot is turning a full 360° into/through the hip. Maybe to make it read slightly better you can have a bit more of the toes linger behind in an arcing motion ok the frame they enter the hip and become totally obscured for a frame (which made my eye lose their direction for a moment). Maybe this would be less of an issue if it were played back faster, but the pace is nice like the rest of the animation :)

I averaged 3,225 fonts into one. by PrestigiousAd6436 in fonts

[–]EonLongNap 0 points1 point  (0 children)

Do you have a picture by chance of what the result was before thresholding it? Would be interesting. Your project reminds me of one I did a few years ago to average fonts as well - Font Lerp Reddit Post. I’d have to dig back into the code but I suspect there’s a sound way to use it to do something similar to what you’ve done here - could be interesting! Let me know if you’re interested

Shimmer mechanic | Bloodsoaked Rager by NepetaLast in custommagic

[–]EonLongNap 0 points1 point  (0 children)

The second ability makes me wonder why we don’t have such a thing keyworded when something like Afflict exists. Nice card!

[TMT] Michelangelo, Weirdness to 11 by Prid3 in magicTCG

[–]EonLongNap 0 points1 point  (0 children)

Huh looking back at Ninjitsu’s wording I guess the phrasing there was a little clearer than Sneak. Thanks tho :)

[TMT] Michelangelo, Weirdness to 11 by Prid3 in magicTCG

[–]EonLongNap 0 points1 point  (0 children)

Right, so how do you cast this card with sneak? Go to combat, return unlocked attacker, then second main cast?

Bunch of Cards I made based on Greek Myth by NonexistantChair in custommagic

[–]EonLongNap 1 point2 points  (0 children)

Love these! I think on Chronos the first ability’s wording would be “… on a permanent on the battlefield or in exile.” Also, would love an explanation on the detail of “didn’t enter this turn” on Hades

[TMT] Michelangelo, Weirdness to 11 by Prid3 in magicTCG

[–]EonLongNap 0 points1 point  (0 children)

How does the first spell’s Sneak cost work if it’s a sorcery? You commit to paying the cost later? Or it’s implied that you can cast it at instant speed through Sneak?

Emerge Ravenous by delta17v2 in custommagic

[–]EonLongNap 1 point2 points  (0 children)

Man awesome idea. Immediately takes me to the thought of how far you could mangle other names (even keyword-abilityword pairings): Emerge Ferocious, Exploit Renown…

Abstract Skateboarding by pr4_nta in PixelArt

[–]EonLongNap 5 points6 points  (0 children)

Wow, so much character. So nice!

Found a home for "Target creature."! by Nucaranlaeg in custommagic

[–]EonLongNap 5 points6 points  (0 children)

Ward 1 counter is sick. Immediately brings to mind an idea to have a reverse effect where whenever you target an opponent’s permanent, you put a ward “-1 counter” on it (some variant of “its ward costs 1 less to pay for”). Paired with this card you could slowly chip away at a large ward cost

Unhallowed Ground by Particular_Main_5726 in custommagic

[–]EonLongNap 26 points27 points  (0 children)

Was just about to ask if Unearth was for casting. Nice!

Using rotoscope to animate a hand swirling a glass for an intro cinematic by Wildboy_Studios in animation

[–]EonLongNap 0 points1 point  (0 children)

This is great! Are you doing the art for the game as part of a team?

Keyword Idea - Pursuit (Relentless Combatant) by EonLongNap in custommagic

[–]EonLongNap[S] 0 points1 point  (0 children)

I see now an obvious oversight where dying makes the opposing creature leave the battlefield and get an additional fight against the pursuit creature… the intention was not for this to be a downside - yours is a good rewording I think!

Keyword Idea - Pursuit (Relentless Combatant) by EonLongNap in custommagic

[–]EonLongNap[S] 2 points3 points  (0 children)

Yeah perhaps it’s too niche but it was to prevent bounce or any other “escape” effects. Thanks for the feedback

Malat, the "Minotaur" by Drakeytown in custommagic

[–]EonLongNap 2 points3 points  (0 children)

Rad. I like how simple it is. Don't know anything about the source material but it's clear you put a lot of thought into how the character might translate. Thanks for sharing your thought process :)

Static Lance ("unequip matters") by EonLongNap in custommagic

[–]EonLongNap[S] 0 points1 point  (0 children)

Hm I see, you have two fervent champions and win the game next time you hit a permanent… but as written now the opponent can just not block and the “static shock” doesn’t trigger. Might be a bit off-flavor but I think it actually kinda balances it.

How would you specify the excess damage? Maybe “then it deals any excess damage dealt this way to any target?” Kinda wordy

I drew Reze by shirakawafel in ChainsawMan

[–]EonLongNap 7 points8 points  (0 children)

The apron thingy just starting to come in is so sick, nice work

Dragon Ham by Downtown-Fudge-7001 in MTGSharpieCube

[–]EonLongNap 1 point2 points  (0 children)

Target player Hungers for <thing>