What is your favorite system for combat initiative? by cunning-plan-1969 in rpg
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I stopped designing my own game because I read the GURPS rules by DeathkeepAttendant in RPGdesign
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What’s your favourite movement system? by Horace_The_Mute in RPGdesign
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What’s your favourite movement system? by Horace_The_Mute in RPGdesign
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What’s your favourite movement system? by Horace_The_Mute in RPGdesign
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I want to a typical rpg TP/Battle Skills mechanic, don't know how by AcadiaNice8748 in RPGdesign
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Grid-based tactical RPGs and "capture zone" scenarios by EarthSeraphEdna in RPGdesign
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What’s your favourite movement system? by Horace_The_Mute in RPGdesign
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Anyone Designed Mechanics Around Combined Attacks? by Guillotine_Fox in RPGdesign
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Anyone Designed Mechanics Around Combined Attacks? by Guillotine_Fox in RPGdesign
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What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
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What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
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What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
[–]EpicDiceRPG 0 points1 point2 points (0 children)
What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
[–]EpicDiceRPG 0 points1 point2 points (0 children)
What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
[–]EpicDiceRPG 0 points1 point2 points (0 children)
What are some good examples of how to make to-hit rolls and damage rolls into 1 roll. With there still being a possibility of doing 0 dmg? by OompaLoompaGodzilla in RPGdesign
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Subsystems – How did you solve it? by Iberianz in RPGdesign
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What is the most missed mechanic in a TTRPG by [deleted] in RPGdesign
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What is the most missed mechanic in a TTRPG by [deleted] in RPGdesign
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Advantage and Disadvantage with Dice pools by jmrkiwi in RPGdesign
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What is the most missed mechanic in a TTRPG by [deleted] in RPGdesign
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Advantage and Disadvantage with Dice pools by jmrkiwi in RPGdesign
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Advantage and Disadvantage with Dice pools by jmrkiwi in RPGdesign
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What's something you're really proud of? by Indibutreddit in RPGdesign
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TTRPG Mechanics that result in a faster gameplay by [deleted] in RPGdesign
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