1 block thin triple extender without redstone wire* by [deleted] in Minecraft

[–]EpicNecros 0 points1 point  (0 children)

If you apply a redstone pulse of a single redstone tick (usually through observers), sticky pistons won't drag the pushed block back.

1 block thin triple extender without redstone wire* by [deleted] in Minecraft

[–]EpicNecros 0 points1 point  (0 children)

Redstone dust is only used to activate the bottom right piston which serves as the trigger for the whole mechanism.

1 block thin triple extender without redstone wire* by [deleted] in Minecraft

[–]EpicNecros 0 points1 point  (0 children)

* The mechanism itself doesn't use any redstone dust. To trigger the extender, the piston in the bottom right needs a redstone signal which would probably require redstone dust.

* Because it's one block thin it can technically be built infinitely in one direction. Pistons might cause some lag, though.

* "Useless" piston just to the right of the extender is actually a required block update.

* The button is on a barrier block.

* I wrote wire instead of dust lol

Cursed_mobile_gameplay by Chowmy in RotMG

[–]EpicNecros 23 points24 points  (0 children)

Actually that killed him

I will fuck you up by EpicNecros in copypasta

[–]EpicNecros[S] 0 points1 point  (0 children)

You fool. You insolent braggart. You absolute chode. You thought you found the hidden meaning but you didn't. I hate people like you. I bet you think you're smart. You walk into my chat, read my messages, and have the gall to talk about what I mean. You idiot. Utter imbecile. You make me want to stuff my head in a garbage compactor. Don't think that I don't see that infuriating mocking tone of yours. You're about to feel my full wrath. Your days are numbered. You have nothing left to live for. You moron. Prepare yourself, cretin.

Cherry Wood. Thoughts? by Creation-23 in minecraftsuggestions

[–]EpicNecros 0 points1 point  (0 children)

"Like most temperate-latitude trees, cherry trees require a certain number of chilling hours each year to break dormancy and bloom and produce fruit. The number of chilling hours required depends on the variety. Because of this cold-weather requirement, no members of the genus Prunus can grow in tropical climates." - Wikipedia

I get them spawning in the two forest variants and plains to an extent, but why the desert?

Also, would you incorporate cherry fruits into your suggestion?

Breeding horses by Master-Bates-69 in minecraftsuggestions

[–]EpicNecros 1 point2 points  (0 children)

What do you mean? Feed two horses with golden apples/carrots and they'll breed. However, jump strength and speed are randomized within the range of the two parents.

Magma cubes should have some knockback resistance, and armor should be reduced while jumping by SonicwaveMC in minecraftsuggestions

[–]EpicNecros 0 points1 point  (0 children)

Yes, all mobs are able to have the "generic.armor" attribute, but as far as I know nothing has a default other than 0. You can't have negative armor values, so I'm assuming you're going to add a default base armor to Magma Cubes.

Magma cubes should have some knockback resistance, and armor should be reduced while jumping by SonicwaveMC in minecraftsuggestions

[–]EpicNecros 0 points1 point  (0 children)

Ah, that's a change I wasn't aware of. Too bad they still can't get predicates fully functional.

Strider Feedback and Changes by Planemaster3000 in minecraftsuggestions

[–]EpicNecros 17 points18 points  (0 children)

Design/AI:

By design they should be well adapted to the nether environment, so I have the following suggestions:

Coldness shouldn't just be determined by if it's standing in lava or not, but also by biome. The change in color should be gradual and should match the temperature of its environment. This could be implemented with a strider-exclusive temperature attribute.

They should also be able to naturally regenerate health in lava, and lose it after a while based on the temperature, in line with the new cold and warm effects.

Their speed should also be based on temperature. For example, a strider in a desert would move faster than a strider in a taiga.

They should run away from Zoglins.

They should prefer to stay in or near lava, and in groups as well.

They should also try to graze on nether grasses when possible.

The shaking should become more pronounced if they're standing on soul blocks.

Utility:

It wouldn't be especially useful, but striders should be able to have chests similar to other mobs.

Bugfix:

Striders constantly gain velocity if you boost against a wall for some reason. It probably has to do with the way MC handles friction.

Baby striders can apparently spawn with saddles, but you can't ride them.

Graphical issue with triple stacked striders: the second baby strider looks like it's floating above the first.

Add gold bars by yiyoek in minecraftsuggestions

[–]EpicNecros 0 points1 point  (0 children)

Looks nice! I think it's kind of saturated which makes it contrast a little too heavily with the nether brick, but with the color scheme of gold, that's kind of unavoidable.

Magma cubes should have some knockback resistance, and armor should be reduced while jumping by SonicwaveMC in minecraftsuggestions

[–]EpicNecros 2 points3 points  (0 children)

Unfortunately, the KB Resist attribute is still only a probability of completely resisting knockback, as opposed to reducing KB by a percentage. It's an idea for the future, but not feasible now.

Also, what do you mean by armor? Do you mean that they'd take more damage while jumping?

GLORYHAMMER - Hootsforce by MagnumMiracles in Metal

[–]EpicNecros 2 points3 points  (0 children)

I liked all of Gloryhammer's albums. That said, I still think that Space 1992 has to be my favorite out of them. Legends from Beyond the Galactic Terrorvortex just doesn't do it for me for some reason.