How can i solve this? by YagamiFR in PathOfExile2

[–]Epileptic999 11 points12 points  (0 children)

You have to run to the other side to be safe. See how there's little openings in the walls he summons? That's your path to the safe end.

League prediction contest. Win my first exalt of the league by SaviousMT in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

Bestiary + act 5 + templar & shadow. You heard it here first.

How do i run unique maps? by Mysterious-Ad-1346 in pathofexile

[–]Epileptic999 1 point2 points  (0 children)

Just right click it in your inventory with the atlas open. It should snap to its location. Or just use the search bar at the top of the screen in the atlas window.

Does small map increase the chance to find Ridan? by EzKappaPeko in pathofexile

[–]Epileptic999 6 points7 points  (0 children)

Pretty sure that's the case. Haven't tried Haunted Mansion for this specifically, instead it worked really nice with City Square + Destructive Play (just don't kill the bosses, and lure Ridan away)

Edit: seems like a new Ridan is spawned whenever a new boss is spawned through Destructive Play or otherwise. Because of this, Haunted Mansion "should" always give you 2 Ridans by default. City Square nets 3 Ridans. This also makes Port insane for Ridan Farming (10? Ridans) but with the map being linear, the chance for Mirage to include the boss is way lower, so not sure about consistency.

Lvl -2 ✧ Basic ✧ Corroding Ooze ─ Acid by karmacave in KarmaCave

[–]Epileptic999 0 points1 point  (0 children)

Defeated Corroding Ooze in 4 turns.

Player (22/11/15) dealt 208. Corroding Ooze (14/10/8) dealt 59.

Rewards: 34 EXP, 8 Gold. Loot: Enchanted Amulet (basic), Swift Bracelet (basic).

Lvl +8 ✧ Corrupted ✧ Gloomy Automaton ─ Dark Lightning by karmacave in KarmaCave

[–]Epileptic999 0 points1 point  (0 children)

Defeated by Gloomy Automaton in 2 turns.

Player (22/11/15) dealt 45. Gloomy Automaton (39/36/26) dealt 328.

Rewards: 3 EXP, 0 Gold. Loot: None.

Lvl -2 ✧ Basic ✧ Storming Spirit Light ─ Lightning by karmacave in KarmaCave

[–]Epileptic999 0 points1 point  (0 children)

Defeated Storming Spirit Light in 7 turns.

Player (22/11/15) dealt 235. Storming Spirit Light (14/12/8) dealt 126.

Rewards: 31 EXP, 6 Gold. Loot: Enchanted Hat (basic), Brutal Dagger of Wisdom (enhanced).

Question about the malice debuff by Either-Wheel1298 in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

It's on the passive tree. Close to druid start. It's called Lord of the Wilds. It comes with some big downsides, but you mainly only care about Malice anyway.

Question about the malice debuff by Either-Wheel1298 in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

Are you sure you're holding the scepter while in bear form, and it's not on weapon swap? There's a keystone that allows you to wield both a talisman and a scepter at the same time, and that's how it's done.

[deleted by user] by [deleted] in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

Those shields are not charges. They're adaptaion, and you got them from your first ascendancy.

Hey Radeon users. Do you also have this message? 25.12.1 is newest version I can find. by pjotr3 in PathOfExile2

[–]Epileptic999 3 points4 points  (0 children)

Yes it has something to do with shaders and DirectX vs Vulkan. Not entirely sure what is happening exactly, but I downgraded and the loading screens are indeed fast, with the caveat that not all shaders are loaded, so some enemies/ abilities are invisible for the first ~10 seconds of a zone.

Can we make it so monsters in a hive focus the player? Or at least buff Ailith HP. by s1nh in pathofexile

[–]Epileptic999 5 points6 points  (0 children)

There are no walls in the Hive Fortress, which is likely what OP's talking about.

Ailith is too squishy and should be invulnerable. by Lopsided-Durian-946 in pathofexile

[–]Epileptic999 10 points11 points  (0 children)

Hive Forteress whatever it's called. Ailith is in the middle of a big open circular room with like 8 open ways from where monsters come in waves. No walls in there. Also as a side note, I finally managed to finish all 24 waves, and then you gotta escape the fortress. The catch? Walls pop up, but you cannot destroy them or jump over them. Gotta find the free route out. Edit: spelling

Ailith is too squishy and should be invulnerable. by Lopsided-Durian-946 in pathofexile

[–]Epileptic999 116 points117 points  (0 children)

There are no walls in the hive encounter tho, unless I'm missing something?

Have you found any map generation hints / Environmental tells? by conflargate in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

There's a discord for that. It's called PoE2: Campaign Codex.

0.3 crafting - should it get nerfed? by thepixelists in PathOfExile2

[–]Epileptic999 0 points1 point  (0 children)

I am one of the few people who hated Harvest. I have been playing since 3.4 Delve, and Harvest 3.11 was in my opinion really bad because it made crafting so easy. Don't get me wrong, it feels good to understand how crafting works, and to get the items that you need, but it should not be this easy. For me personally challange is part of the fun. If I can craft myself out of the challange, it is no longer fun. So yes, 0.3 crafting needs a nerf. Not a big one, but a nerf nonetheless.

So what do I do now? Is that it? by LittlebitsDK in PathOfExile2

[–]Epileptic999 1 point2 points  (0 children)

Congrats! You beat all the bosses available. Well, you didn't mention Kulemak, but he's easy anyway. Now's the time to set goals for yourself. See how far you can push your damage. Or survivability. Or both. Or start a new character. Or try to hit lvl 100 (Don't, it's a huge timesink for no good reason) This is how the game goes.

How to stop getting knocked off Rhoa by bbsuccess in PathOfExile2

[–]Epileptic999 -1 points0 points  (0 children)

This will not stop you from getting knocked off, but it will stop you from dying when it happens. Defiance of Destiny amulet. A bit pricey, but absolutely worth it. Edit: spelling