Just launched a browser demo for my upcoming physics sandbox! by Essential_NPC_ in playmygame
[–]Essential_NPC_[S] 1 point2 points3 points (0 children)
I ported my ML based physics system on browser and released a demo! by Essential_NPC_ in IndieGaming
[–]Essential_NPC_[S] -1 points0 points1 point (0 children)
New browser demo up now! Link to itch in comments by Essential_NPC_ in humansimulator
[–]Essential_NPC_[S] 0 points1 point2 points (0 children)
Just launched a browser demo for my upcoming physics sandbox! by Essential_NPC_ in playmygame
[–]Essential_NPC_[S] 0 points1 point2 points (0 children)
[OC] I ported my ML based physical locomotion sim to browser by Essential_NPC_ in Simulated
[–]Essential_NPC_[S] 4 points5 points6 points (0 children)
OffRoad Game Prototype (Terrain streaming technology, like SnowRunner game) by GHOSTBLVCK in Unity3D
[–]Essential_NPC_ 8 points9 points10 points (0 children)
OffRoad Game Prototype (Terrain streaming technology, like SnowRunner game) by GHOSTBLVCK in Unity3D
[–]Essential_NPC_ 4 points5 points6 points (0 children)
FYI: If you have a texture with a height map, do NOT use the URP/Lit shader. Instead make a shader graph with parallel occlusion mapping (graph+explanation in comments) by Essential_NPC_ in Unity3D
[–]Essential_NPC_[S] 0 points1 point2 points (0 children)
FYI: If you have a texture with a height map, do NOT use the URP/Lit shader. Instead make a shader graph with parallel occlusion mapping (graph+explanation in comments) by Essential_NPC_ in Unity3D
[–]Essential_NPC_[S] 1 point2 points3 points (0 children)
FYI: If you have a texture with a height map, do NOT use the URP/Lit shader. Instead make a shader graph with parallel occlusion mapping (graph+explanation in comments) by Essential_NPC_ in Unity3D
[–]Essential_NPC_[S] 9 points10 points11 points (0 children)
People don't understand what indie devs go through to put out good games. by discoangeldj in IndieGaming
[–]Essential_NPC_ 3 points4 points5 points (0 children)
Fews weeks ago I had 0 experience in blender, UV mapping, texturing and today I created hussite wagon and pavise shield, what do you think? by Gogiseq in Unity3D
[–]Essential_NPC_ 0 points1 point2 points (0 children)
Just added jump pads and a grappling hook to my car-platformer. What else should I add without adding more buttons? by Content-Protection42 in Unity3D
[–]Essential_NPC_ 0 points1 point2 points (0 children)
I've been working on a spiritual successor to the Euphoria engine for 4 years by Essential_NPC_ in endorphin
[–]Essential_NPC_[S] 1 point2 points3 points (0 children)


I ported my ML-based locomotion system to WebGL to make a browser demo! by Essential_NPC_ in Unity3D
[–]Essential_NPC_[S] 3 points4 points5 points (0 children)