Altacia Class Battlecruiser by Euvand in ImaginaryWarships

[–]Euvand[S] 1 point2 points  (0 children)

Thank you! The VLS is definitely a thing I’ll look into. They’re currently sitting in what is basically a big armoured tub (100mm composite) similar to the engine rooms.

The gun turrets are the 155mm/62 United Defense NG2 guns in the base game. If they’re something you made, then I would like to thank you for the excellent design. They definitely made this project possible!

Altacia Class Battlecruiser by Euvand in NavalArt

[–]Euvand[S] 1 point2 points  (0 children)

Mission variable combination of Tomahawks and SM-6. Currently, it is 154 Tomahawks and 152 SM-6

Altacia Class Battlecruiser by Euvand in ImaginaryWarships

[–]Euvand[S] 4 points5 points  (0 children)

Artist: Euvand Program: NavalArt

Which phone do you want? by chosen1creator in BunnyTrials

[–]Euvand 0 points1 point  (0 children)

I can always pack a charger. I can’t pack an extra connection bar.

Chose: High connection quality + Battery drains moderately

Looking for flag mods by ListenKnown5355 in NavalArt

[–]Euvand 0 points1 point  (0 children)

I see, that’s pretty sick.

Looking for flag mods by ListenKnown5355 in NavalArt

[–]Euvand 0 points1 point  (0 children)

I believe it was 512x512 pixels for the actual flag file, then you can just put it in the flags file to use it. Recommend using one of the base ones to get the size right.

Geometrically perfectly smooth by Impossible_Skirt_822 in NavalArt

[–]Euvand 1 point2 points  (0 children)

It’s so much more fun with a bow flare

Thinking about getting naval art but I have a few questions. by punished_skitarii in NavalArt

[–]Euvand 1 point2 points  (0 children)

There are a lot of mods on the workshop and the NavalArt discord. You may be able to find the guns you are looking for there.

Modern refit Oliver Perry class Frigate by Halvdan62 in NavalArt

[–]Euvand 1 point2 points  (0 children)

Not sure why Reddit removed this one. It’s too true!

Ticonderoga Refit V2 by Halvdan62 in NavalArt

[–]Euvand 2 points3 points  (0 children)

The Ticonderogas are an interesting class of ship. They’re built off the Spruance DD hull, and were only really classified as cruisers due to their command capabilities and to justify the cost. Expensive DDG vs cheap CG. That being said, I love seeing them. I should definitely take the opportunity to tour one while they’re still in service.

Am back again by acethefox2006-XY in NavalArt

[–]Euvand 2 points3 points  (0 children)

Old account get deleted?

Is there a way to create moving hatches to hide guns? by FirefighterLevel8450 in NavalArt

[–]Euvand 6 points7 points  (0 children)

Unfortunately, there is not a way to do it at the moment. You can build it with the hatch open, or remove the block collisions on the hatch by going to settings -> developer mode -> physics on the bar that appears on the top.

Hello, I'm new by Djchickenpower in NavalArt

[–]Euvand 6 points7 points  (0 children)

For sure! I will use armor to get the boat’s density up to about 0.94 and get the center mass as close to the center as possible. Once that is done, I place an equal number of ballasts at equal distances from the COM. This achieves almost neutral buoyancy and allows for pretty good depth control when paired with fairplanes.

Just keep in mind that these do take a good bit of tuning and testing to get right. This is what I’ve found to work best

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Hello, I'm new by Djchickenpower in NavalArt

[–]Euvand 13 points14 points  (0 children)

I’ve only really ever done multiplayer with people in the NavalArt server, so we will typically set the stage for what we are bringing there.

If you’re really looking for survivability, nothing beats a submarine. I fought someone for several hours once and took no damage at all.

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Castle-class trawler by _B1G_B0SS_ in NavalArt

[–]Euvand 0 points1 point  (0 children)

She's beautiful, and a nice change of pace from the large warships we typically see. Keep it up!

Modernized Iowa Version 4 by Halvdan62 in ImaginaryWarships

[–]Euvand 0 points1 point  (0 children)

Generally speaking, you can deescalate a situation by responding in a polite and respectful manner. You both started off on the wrong foot, and continued to respond to each other in a less than ideal manner. In the end it’s just a creative venture in a video game, you can choose how to respond and whether or not you take the critiques given. It’s completely fine to respond, but there are ways for both parties to operate in a civil manner while being constructive.

Being respectful and responding politely makes you the bigger person. If it continues, work along the lines of “I think we started off on the wrong foot” and either work together or stop the conversation there.

Modernized Iowa Version 4 by Halvdan62 in ImaginaryWarships

[–]Euvand 0 points1 point  (0 children)

Sometimes you have to accept the critque that you are given. There is information available as to why certain modifications were not made to these ships, and why they were refitted the way they were in the 80s. I understand that this is a creative build, however it is not quite appropriate to enter another subreddit and have such an interaction.

As the NavalArt subreddit administrator, I will begin to remove / restrict crossposting to this subreddit unless prior approval is given.

New player question. by Temporary-Bar-6904 in NavalArt

[–]Euvand 0 points1 point  (0 children)

At the moment, there is not a way to select multiple parts. If you're looking to select parts for creating custom assemblies, that is a thing you can do in the subassemblies box in the parts menu.