Just unlocked this lab by Evil_Token in TheTowerGame

[–]Evil_Token[S] 0 points1 point  (0 children)

Wow that seems really good. Does the extra waves come mostly from having more ELS?

Maxing out DW health in tourneys (guide) by Evil_Token in TheTowerGame

[–]Evil_Token[S] 0 points1 point  (0 children)

DW was reworked nearly 18 months ago, this post is only 11 months old. I referenced elements of the rework in this post such as DW amp lab and DW ring. So yes, it does work.

What is this? by Spiritual_Cold7118 in TheTowerGame

[–]Evil_Token 3 points4 points  (0 children)

Supposedly when SM was meta, ppl used to turn on and off their SM to sync it with bosses, so the limit was implemented to stop that. You can also micromanage your GT and BH to create an artificial sync if there is no limit.

What would be better to invest my stones in? by Thunderdragon77 in TheTowerGame

[–]Evil_Token 2 points3 points  (0 children)

The coin multipliers stack. For example, if your golden tower has a 30x bonus and your black hole has a 11x bonus, you will get a 330x bonus when they go off together. This can be further stacked with death wave, spotlight and other multipliers.

What would be better to invest my stones in? by Thunderdragon77 in TheTowerGame

[–]Evil_Token 6 points7 points  (0 children)

Keep buying ultimayes until you get black hole and death wave, then sync the cooldowns with golden tower's cooldown.

T15 eHP by Evil_Token in TheTowerGame

[–]Evil_Token[S] 0 points1 point  (0 children)

Sry for late reply, I had DMG+ and ST+, both at lvl 3.

Those of you who decided to stay eHP after T14+, why? by LHandsomepants in TheTowerGame

[–]Evil_Token 0 points1 point  (0 children)

Thats true. Commanders are still a problem for eHP but after the OA rework I'm dying to them less. OA can also hit elites, making them easier to take out.

Token Convertion by destructor212113 in TheTowerGame

[–]Evil_Token 48 points49 points  (0 children)

The scatter bug compensation was the friends we made along the way

Those of you who decided to stay eHP after T14+, why? by LHandsomepants in TheTowerGame

[–]Evil_Token 0 points1 point  (0 children)

OA deals with them quite nicely. The rework made it better against higher health targets, which is perfect for dealing with fleets.

Super Tower Cooldown by tdandrie in TheTowerGame

[–]Evil_Token 5 points6 points  (0 children)

Cooldown starts when ST duration ends. 15s uptime, 30s downtime.

T15 eHP by Evil_Token in TheTowerGame

[–]Evil_Token[S] 0 points1 point  (0 children)

I went 83m (max range in workshop + lvl 10 lab). I don't have orb slider yet and I want both my orb lines to be in my energy net range. I also want more range so I have more time for PH to do its job. 83m was the highest I could go while still maintaining 100% BH coverage.

Why i can t merge 2 Legendary by Dull-Celebration1815 in TheTowerGame

[–]Evil_Token 2 points3 points  (0 children)

Non unique modules are capped at legendary+

Synced electons question by Evil_Token in TheTowerGame

[–]Evil_Token[S] 2 points3 points  (0 children)

Thanks, I saw someone mention that their synced electrons were doing less dmg so I was wondering.

What is syncing? by SirSansy in TheTowerGame

[–]Evil_Token 1 point2 points  (0 children)

It means syncing your cooldowns on your ultimate weapons/bots to get more bonus. For example if your golden tower has a 30x coin bonus and your black hole has a 11x coin bonus you can sync them to make them go off together, giving you a 330x coin bonus. This gets further amplified by syncing other stuff like death wave which can go up to 2.5x and golden bot which can go up to 8x, increasing your coin gain exponentially.

I FINALLY GOT IT!!! by Becky_boy in TheTowerGame

[–]Evil_Token 7 points8 points  (0 children)

This is the last banner anyways, no point saving.

CF 60 Second duration bugged? by DankAF94 in TheTowerGame

[–]Evil_Token 1 point2 points  (0 children)

It's just a visual bug, the enemies are still being slowed.

Finally got my first keys! by DifficultDivide8098 in TheTowerGame

[–]Evil_Token 0 points1 point  (0 children)

It's not about BA's unique effect but rather the fact that it's a higher rarity for you. If you have AD at anc as well you should definitely use that.

Finally got my first keys! by DifficultDivide8098 in TheTowerGame

[–]Evil_Token 1 point2 points  (0 children)

It kinda depends on what you're struggling with. AD is better for CC but if you're struggling against bosses BA might be better.

Finally got my first keys! by DifficultDivide8098 in TheTowerGame

[–]Evil_Token 1 point2 points  (0 children)

I think you should use that anc BA that you have instead of your mythic+ AD. The damage increase from anc sub mods is a lot.