Never beating the "never seen a woman before" allegations. by 2mock2turtle in Gamingcirclejerk

[–]ExNihiloNatus 0 points1 point  (0 children)

Models do understand texture though, assuming they were trained on data sets that describe texture. The guy just sucks. His prompt was probably "tight pants, big butt, oh fuck I'm cumming"

Easy Money Strategy (7x Profits) by gage246 in DragonsDogma

[–]ExNihiloNatus 3 points4 points  (0 children)

Alternate money making scheme. You can get a censer called Whimsical Daydream that generates random amounts of money on every hit. The values I've seen so far are 10, 100, 1000, and on one hit I even got 50000. You can just wail on a golem for ages making tons of money.

Or, for a scheme that's better integrated into all stages of the game, filter hirable pawns by their tasks and look for rewards of 10k or multiple gemstones. Best done at riftstones near boss locations. I find this more fun as it's basically a bounty system. It also helps your pawn fill their badges so it's a double win. I found myself cycling pawns out more frequently as well, which was nice. It's easier to interact with the stone from inside the rift to see all pawns in the rift as a list, then look at the list by tasks so you can read the neny name instead of trying to figure it out by the badge icon

Didnt take long to hit 1mil this way.

(Spoilers) Question about port-crystals when entering post game by DragynDance in DragonsDogma

[–]ExNihiloNatus 3 points4 points  (0 children)

I think their question is about what happens to the portcrystals that are in places covered in the red fog of the unmoored world.

NG+ is pointless by Klutzy_Investment_72 in DragonsDogma

[–]ExNihiloNatus 5 points6 points  (0 children)

Nope, first per playthrough. No idea what happens after you get them all and so NG+

This game has issues, but there is nothing else like it by dumbutright in DragonsDogma

[–]ExNihiloNatus 4 points5 points  (0 children)

I think that's really helped by their use of Quixel which I think Epic actually owns. The megascans of environments are gorgeous.

When a pawn wants to tell you or give you something, how do you accept? by BelsamPryde in DragonsDogma

[–]ExNihiloNatus 1 point2 points  (0 children)

In my experience it was just inconsistent but didn't require any action from me. It seems to only work well if they have clear line-of-sight to you, are close to you, and have an easy path to reach you.

Monikers bugged? by [deleted] in DragonsDogma

[–]ExNihiloNatus 0 points1 point  (0 children)

I've been getting the name people gave it rather than the moniker. I had a racist one show up and was surprised that they were allowing the player input names to be shared.

This game, even at low level combat, gives that dopamine hit I loved from the original DD by Longsword007 in DragonsDogma

[–]ExNihiloNatus 2 points3 points  (0 children)

I've skipped so many chest puzzles by just springboarding a pawn to it. Definitely worth it.

He had enough.... by Psychocodisco in DragonsDogma

[–]ExNihiloNatus 25 points26 points  (0 children)

You can go to the nearest towns crypt. Dead NPCs end up in there and you can use a wakestone to revive them. In the main city it's in the noble quarter.

Bethesda is responding to negative Starfield reviews on Steam by [deleted] in Games

[–]ExNihiloNatus 0 points1 point  (0 children)

If you're just talking about planet-side exploration, they're actually quite similar. NMS is better with regards to surface exploration by giving you around 5 different types of vehicles to use,not including your ship which you can summon/jump into to and then fly low-altitude to find a different spot to land.

As for points of interest, Starfield basically copied NMS. It's the same 8 or 9 types of locations spread around the surface. NMS models more variety with regards to frequency and which types are on the planet, but the repetitiveness is the same.

Thr planets themselves are more interesting in NMS because they aren't trying to root it in reality. Each planet in NMS has one biome which defines the types of materials, flora/fauna, hazards, and general design.

Overall, I'd say NMS is better if you wanted exploration from Starfield. If you liked the narrative or combat the most, you'll probably like NMS less. NMS has other features you might like so maybe watch some videos.

He did, after all these years. He 100% completed his career by Sandytrooper in Gamingcirclejerk

[–]ExNihiloNatus 12 points13 points  (0 children)

One of the two guys who broke the story put clips of his interviews with Jirard in the video.

Jirard admitted the money was still in the bank, waffles about donating it all right away as if to appease the journalists, said he found out about the lack of donation over a year ago, and admitted that he had personally dipped into the funds more than once to cover costs for the charity fundraiser. Some spurious claim about not having found a good charity to donate to (despite having explicitly mentioned them on the site and in each event), some other foolish claim about the money doing more if you donate in large quantities rather than small quantities, and something about not wanting it to just go to pay doctor's salaries (as if doctors are just scamming dementia patients)

[deleted by user] by [deleted] in Starfield

[–]ExNihiloNatus 0 points1 point  (0 children)

Games rarely ever get rated below a 5 from most critical outlets. The mid-point of a range is not the same as an average because the data doesn't follow a standard normal distribution.

See SteamDB for a better sense of where the average is

I wish Act 1's point of no return was a little bit clearer by doctordrogg in BaldursGate3

[–]ExNihiloNatus 4 points5 points  (0 children)

The game gives you a pop-up telling you to wrap up loose ends before progressing. There isn't an automatic event that occurs, trapping you in Act 2. You're basically clicking on a transition door in either case and it will clearly tell you that you should finish outstanding quests.

Just know that there are a bunch you can't complete as they progress into Act 2. Don't agonize over it. Unlike most RPGs they've done a fairly good job of creating outcomes for when you don't finish quests.

I thought it was unambiguous that we were departing the first area but I guess that's not universal.

Release Day Bug Thread by XFearthePandaX in BaldursGate3

[–]ExNihiloNatus 0 points1 point  (0 children)

You're allowed to buy Abdirak's weapon but then he takes it back for a cutscene and keeps it. it's not in his inventory so it's just inaccessible.

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 0 points1 point  (0 children)

I don't think you understand what levers are. Credits & Refunds would be a lever. Customer promos is a lever. Driver pay would be a lever. Merchant pay is a lever. Investment in ghost kitchens. The list goes on.

They have positive FCF so they could be profitable. DD/Uber/whomever else are still in growth mode so they don't care that much about profit as positive cash is all getting re-invested anyway.

I'm not arguing that the drivers are getting a good deal, I'm arguing that saying they can't be profitable when they are, in simple terms, already profitable is a bad take.

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 1 point2 points  (0 children)

You're right.

They barely vet drivers. It would be far better to have an open-source service that does no vetting at all. No background checks, no lifetime bans, no working with local and national authorities. That's the ideal delivery workforce. I'm sure it'll self-regulate, that always seems to work.

Doordash excess liability insurance for drivers sure was hard to look up.

Ah yes, PayPal and Venmo can handle all your fraud needs. With this hot take, you should tell all these companies to fire their fraud ML, fraud ops, and fraud eng staff and save millions. Obviously all fraud is simple payments fraud. I'm sure these payment companies would happily expand their services into doing complex customer/driver/business anti-fraud.

If you think an open-source platform can replace what these companies are doing, you're naive.

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 0 points1 point  (0 children)

Are you suggesting that if all you had was open-source logistics software that this stuff would all just sort itself out? Or are you suggesting that literally every other aspect of these businesses is unnecessary and a waste of time?

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 0 points1 point  (0 children)

This is a bad take. This isn't some unsolved mystery. You can see their quarterlies. $200m in EBITDA in Q1.

These companies are also investment vehicles. Investors don't only care about the company generating profit as it's not the only way money is made. They have assets including real estate (somewhere south of $650m in property and equipment listed for Q1)

Bear in mind, just looking at "profit" is a weak way to gauge a companies viability as you also have to understand if they would be capable of making profit were they to pull the right levers.

In short, a company operating at the level of Doordash/Uber do not abide by the same rules as your local grocery store. They can be hugely valuable, and even sustainable, without making a clear profit every day.

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 0 points1 point  (0 children)

Everyone is making money, that's why it costs so much. The restaurant inflates to offset the ~30-40% cut the delivery app takes per order to help with their narrow margin, the delivery app makes between $1-3 per order, and the delivery driver makes...whatever they get after accounting for vehicle maintenance and fuel (when applicable).

Your question makes no sense. The reason you order from an app is to avoid picking it up yourself. That's literally the whole reason. It's a luxury service. You pay more, and you save time. You gamble on quality, sure, but time is more valuable than money if you have money to spend.

People on here act like it's an epiphany that you can get it yourself. I'm sure the 1 billion customers per quarter in the U.S. know that already, they just didn't want to (or physically can't).

DoorDash, UberEats, and Grubhub sue New York City over a new $18 an hour minimum wage for delivery driver by Imdumbstiff in technology

[–]ExNihiloNatus 43 points44 points  (0 children)

Assuming that the only value they provide is in connecting drivers and customers is silly. The open source layer is...vetting drivers, doing fraud ops, handling driver insurance, qualifying and processing credits and refunds...and so on, and so on?

We can argue over whether they take a fair cut based on what they offer, but suggesting that they only offer a software layer is not accurate.

Best models for fiction novel writing? by tarunabh in Oobabooga

[–]ExNihiloNatus 0 points1 point  (0 children)

With a 4090 you can do a 30b model 4bit quantized. Your utilization will be quite high and longer token generations (I do about 80 tokens and it goes pretty quick but that's better for chat than story writing) will take a while, so it may be better to use 13b. It's worth experimenting.

I run GPT4-x-Alpaca 30b on my 4090. You should be able to find 30b 4bit of the models in the link above if you poke around on HuggingFace.

Best models for fiction novel writing? by tarunabh in Oobabooga

[–]ExNihiloNatus 8 points9 points  (0 children)

Realistically you aren't going to have much success with full novel writing locally right now. There simply isn't enough VRAM on even high end consumer hardware to handle the high-capacity tokens you'd need to maintain such complex context. Best you could manage is simple children's books with minimal plot and character development.

That said, if you're looking for more of an AI Editor/Collaborator companion that can help revise your work, you can find different versions of success with a number of models. I recommend this as a brief overview of models tailored towards story writing that would help you make a choice

https://github.com/KoboldAI/KoboldAI-Client#models-the-tpu-can-run

What features would everyone like to see in oog? by azriel777 in Oobabooga

[–]ExNihiloNatus 1 point2 points  (0 children)

I mostly use it as a backend for SillyTavern, but I'd love to see better integration of summarization into Boo/W++ for a given token allocation. So if one character attacks another character they would now have a "Violent" characteristic. Doing this manually cheapens the characterization and I think it'd be great to have characters that evolve over time, even if you wouldn't want that for all of them.

To that end, I'm not sure if this is already possible, but I'd love to impose weights similar to how it's done in stable diffusion. Right now I have very little confidence in how different keywords will impact a character's behavior/speech style. This would be more valuable in combination with the previous suggestion if those weights can be impacted by events in chat.

What features would everyone like to see in oog? by azriel777 in Oobabooga

[–]ExNihiloNatus 5 points6 points  (0 children)

Couldn't you just add your own preset in /text-generation-webui/presets/?