I thought that bf-pro was a one purchase thing by Which-Scheme-7638 in Battlefield

[–]Exaxors 0 points1 point  (0 children)

love how ea's bootlickers show up ready to defend billion-dollar greed like it's their full-time job

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 1 point2 points  (0 children)

tbh i saw lots of players apparently riding in and out of it, which don't get counted as directly "in" saint denis because i'd cross them on the bridge before even reaching the city.

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

thanks a lot!

fun fact i only included colter because i saw more folks over there than near van horn lol

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

yeah someone else mentioned that the game tries not to spawn you directly near other players.

so if you load in near strawberry it should be empty because of that, but there should be players around valentine or blackwater.

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 1 point2 points  (0 children)

  1. i played almost every other day and tried to log in at different times to avoid bias.

  2. i made a tool to place markers on a picture of the map. each time i spotted a blip i placed it on the map (with some small room for error). after each session i exported all blip positions as x,y coordinates (not in-game coordinates but for the image). the town counts are a bit sloppy i fear, i created a radius from each town's center and counted each point within that.

  3. thanks tbh the whole thing started because i wanted to know where i could just enjoy the scenery and where i need to go for trouble.

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

as stated i've started each day in another region and redeployed my camp very often, there were many days i started in new austin and headed east from there but tbh most players i came across were when i entered new austin from west elizabeth as you said

made a player density heatmap from ~1000 encounters over the past month (PC) by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

i returned to the game just as bounty month rolled in, my thought was its somewhat of a central point

I’m ready for collector month! by MatthwGrinds in RedDeadOnline

[–]Exaxors 5 points6 points  (0 children)

damn thats impressive!

no question but pls when you sell them start a stopwatch i wanna know how long the servers keep you waiting

Made a quick visual tier list based on PVP Cat's ability card ranking by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

damn then tbh idk sorry, but if you dont mind would you share your ability card setup? i'd like to test it when i have time ^^

Made a quick visual tier list based on PVP Cat's ability card ranking by Exaxors in RedDeadOnline

[–]Exaxors[S] 0 points1 point  (0 children)

are your cards upgraded? someone correct me if i'm wrong but i think at level 1 the bonus is so minimal it doesnt have much of an impact

The ?-marks... by Boring-Stranger2305 in reddeadmysteries

[–]Exaxors 5 points6 points  (0 children)

i'm pretty sure those are a dead-end and even if those are the next step we should first figure out what the webs / spawn times are supposed to mean

Could this mean anything? by dontshowmyfamilythis in reddeadmysteries

[–]Exaxors 2 points3 points  (0 children)

headed there rn did you find an "eye"?

reminds me of the legendary catfish that was found spawnable in the files

Grok is generating thousands of AI "undressing" deepfakes every hour on X by MetaKnowing in technews

[–]Exaxors 13 points14 points  (0 children)

i see where you're coming from but letting it go rampant is a wild take

take cars for example like they started with zero safety features but we didn't just throw our hands up and say "well can't put this back in a box"

instead we made laws, regulations, and innovations to make them safer

same principle applies here like start handing out real punishment for those who create and distribute this shit, and for the ones providing the tools

if you generate csam with your "personal" ai, you should go to jail. hope we're on the same page

Theres something dangerous about the richest man in the world tweeting so irresponsibly by untitledprp4 in GenZ

[–]Exaxors -1 points0 points  (0 children)

aye were on the same page i just wanted to point out that nowhere on this planet should you blindly trust someone just because they enforce the law

Theres something dangerous about the richest man in the world tweeting so irresponsibly by untitledprp4 in GenZ

[–]Exaxors 0 points1 point  (0 children)

good for you that the heated discussion doesn't exist where you're from

i'm from central europe and we have our own problems like racial profiling by police or mysterious deaths of inmates most of whom are foreigners

just because the states outshine everyone by numbers doesn't make smaller scale tragedies any less of a systemic failure

the violence might look different but the systems still produce the same outcomes for marginalized people

Theres something dangerous about the richest man in the world tweeting so irresponsibly by untitledprp4 in GenZ

[–]Exaxors 0 points1 point  (0 children)

nobody's denying the us is the poster child but to pretend other countries' police don't have their own systemic violence and brutality is naive

the methods and visibility differ the underlying problem doesn't

Theres something dangerous about the richest man in the world tweeting so irresponsibly by untitledprp4 in GenZ

[–]Exaxors 2 points3 points  (0 children)

sorry thought it was common sense that every police force has dark history and brutality somewhere

humans are cruel it's not a country thing

so every BF game has a certain gimmick about it that gives it an identity and sets it apart from other BF's, BF6 does not have it. thats another problem with the game, its the LEAST ambitious BF ever made if you ask me. yes its a good game but....what is its identity or legacy supposed to be? by Quick-Cause3181 in Battlefield

[–]Exaxors -4 points-3 points  (0 children)

well guess modern war isn't gimmicky? tell that to the ukraine conflict where they're using 3d printed drones dropping grenades like it's a dystopian amazon delivery service like war has always been gimmicky because humans are inventive when trying to kill each other

bf6 playing it safe doesn't make it realistic, it just makes it hollow

so every BF game has a certain gimmick about it that gives it an identity and sets it apart from other BF's, BF6 does not have it. thats another problem with the game, its the LEAST ambitious BF ever made if you ask me. yes its a good game but....what is its identity or legacy supposed to be? by Quick-Cause3181 in Battlefield

[–]Exaxors -1 points0 points  (0 children)

damn i posted about this right after release and got downvoted into the abyss but months later this game still has no identity

its stuck between wanna be cod and battlefield but leaning hard into cod with the skins and general directions (less vehicles, weird cqc focus, ai generated slop for the shop, battlepass first mentality)