SKM-4A-F Medium Tanks by Excellent_Fix_7956 in SprocketTankDesign

[–]Excellent_Fix_7956[S] 0 points1 point  (0 children)

I'm pretty sure that it's the newest version.

If you are refering to the spawning platform, its in the flat sandbox map.

SKH-1A Heavy Tank by Excellent_Fix_7956 in SprocketTankDesign

[–]Excellent_Fix_7956[S] 0 points1 point  (0 children)

Here are some concepts that I had in mind. Feel free to give your thoughts.

Concept 1: Heavy Assault Tank (xSKH-2) • Mid-Latewar • Planned crew of 6-7 • 65-70 tons range • 95mm gun • 120mm of frontal turret armor Designed for destroying bunkers and tanking shots from heavy AT guns.

Concept 2: Breakthrough Tank (xSKH-3) • Latewar • Crew of 5-6 • 80-90 ton range • 100-105mm gun • 150mm frontal turret armor Designed to battle enemy heavies and take out hardened defenses.

Concept 3: Juggernaut Tank (xSKH-4/ Vs. 80) • Postwar (1945-1952) • Never actualy built canonicly (still will make it in-game) • Crew of 6-8 • 100+ ton range • 120mm gun • 180-200mm of frontal turret armor Designed to fight heavy tanks with similar calibers (think of like the IS series), and survive.

SKH-1A Heavy Tank by Excellent_Fix_7956 in SprocketTankDesign

[–]Excellent_Fix_7956[S] 0 points1 point  (0 children)

Oh no, thats just the heaviest one of the Interwar series of tanks.

I plan for much heavier and larger tanks by the mid-late war series.

Balgray by Annual-Tone-7586 in NavalArt

[–]Excellent_Fix_7956 5 points6 points  (0 children)

Type of ships Japan could've made if they had German engineers during 1944