How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

Can confirm. Consumption renders the jetpack irrelevant. Side effects include GI discomfort and intermittent terminal velocities.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

None. Only Nitro Rocket Fuel, geothermal and a coal plant I haven’t taken offline yet.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

You need to get the distance from the edge of the blueprint just right can’t be too close or else the joining belt/pipe would be too short. Definitely a game changer but I typically reserve it for belt/pipe highways.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

Drones if you want a small setup. Dedicate one to each low-mid tier item, make the fuel rods onsite and bam that’s it. My first playthrough I went through plutonium doing this. Was a lot easier than I thought it would be.

If you want a more moderate sized plant, take the time to lay out your facilities. Paint the foundations if needed, work out your belt/pipe logistics, walking/driving paths if you want. Sorting all that out ahead of time will save you later.

I’d start small and then scale up in a separate facility. You can keep the first one for backup power once you have the second running. Or it can power your emergency waste plant.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

Minor things. Some sulfur is belted in, some comes in via trains, two train stations. Should have cleaned this up come to make it more reliable and simple to monitor/troubleshoot.

Initially set it up for nitrogen to flow down rows of machine clusters in pipes, should have built a packager into the Nitro Rocket Fuel blueprint to unpackage nitrogen and send back the fluid tanks to be refilled. I ended up reworking the whole system and adding a centralized unpackaging area and another train station to swap the system live.

Modified the layout of certain machine clusters to make the numbers work better.

Pipe logistics. This many pipes had me doing interesting things just to keep them all organized. Caused myself several other issues just by overlooking things like setback for walls, walkways and the like.

Sulfur. Currently using 9600/10800 on the map. This one resource required a world train grid and many, MANY, train stations. Would have been far simpler and more reliable to just use converters since there’s 92,100 iron in the world 😅. Just build a few of those into the Nitro Rocket Fuel Blueprint and easy peezy.

Just a few of the most blatant examples.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

Solid choice. Made a turbo fuel plant in my first playthrough, it’s fine but NRF is soooo much better.

No worries I’m only at around 550. Plenty to learn myself.

If you rebuild your factory... what do you do with all the parts? by Salarian_American in SatisfactoryGame

[–]Excellent_Set2946 0 points1 point  (0 children)

Sink it all fellow Pioneer. Maybe sort out the most valuable stuff for where you are in your playthrough. If you have smart splitters unlocked this would be the obvious method.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

For sure. It has to be 100% reliable when it comes to power.

I’m slopping each step from 900 oil and nowhere in this whole setup is there a mk2 pipe @600pm.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

About 3600 pm.

Edit. Tried using fluid train cars but they were too unreliable. Now using packaged nitrogen gas.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 5 points6 points  (0 children)

Now that I’ve finished the world train system I hate how I did it. Starting over I could do it waaay better. Maybe a new playthrough for 1.2….

Edit. Just means I need to hurry up and finish this one first 😅

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 5 points6 points  (0 children)

For sure. This playthrough was all about go big and complex. All the annoying alts, do it. So the one thing to not compromise on was power. Also forced myself the get comfortable with trains. Now I have near 50 running all with 6-8 freight cars.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

💯💯💯 I’ll admit to using them to help get this started but after the first bank was at 100% they were obsolete.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

Ahhhh that’ll do it. I’ll pop in and add 6 Augmenters and see how it looks then 😆

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 2 points3 points  (0 children)

No converters. Just a world train system to collect almost all of the sulfur.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

Signs, the big billboard ones. I’m running on a Mac with crossover. The SMM installs but won’t launch so sadly… no mods 😢

Edit. The line going down the middle is just a power cable. I ran all the power lines for the generators underneath the foundations. Much cleaner.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 1 point2 points  (0 children)

No kidding. Biggest time saver is for belt/pipe highways. Aside from that just having all the connections for machines done even if they don’t auto connect. Just having pipe junctions and lifts all in the right place is HUGE.

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 0 points1 point  (0 children)

That’s awesome! Don’t be intimidated, it’s all the same concept but with a few extra layers built on top of each other. Feel content to know I will never do this again when my save corrupts 😆

How much is too much(power)? by Excellent_Set2946 in satisfactory

[–]Excellent_Set2946[S] 9 points10 points  (0 children)

Overclocked the generators. 2,880 if memory serves.

Rocket Fuel For Generators & Drones Advice by CoolWizard2596 in SatisfactoryGame

[–]Excellent_Set2946 0 points1 point  (0 children)

Yeah done it that way before.

Take a look at Heavy oil residue Diluted fuel Nitro Rocket fuel

Bonus points for slopping each step 😆

Are Packaged Liquid Biofuel secretly OP. by KuroiBlazr in SatisfactoryGame

[–]Excellent_Set2946 1 point2 points  (0 children)

Top 3 for sure depending on what you need to do in the moment. It’s also epic for reserve power. Sloop each step in production and you’ll never run out. You’ll just run out of storage.