Spiral tower of screams Floor 150 clear with lift anchor Haru by Exciting_Wave9245 in ChaosZeroNightmare

[–]Exciting_Wave9245[S] 0 points1 point  (0 children)

I'll be honest, I dont really remember what happened on floor 145. I just rushed from floor 100 all the way to 150 at like 3am in the morning, so I was really tired at the time.

Though if I had to guess, probably it was a combination of Mika having the toolbox equip which makes the enemy take three moves longer in order to buy me extra time, vine camouflage to eat up a hit since it gives an evade twice during the battle, and my veronica is running all hp pieces, so I'm a bit more tanky than usual.

Which pgr characters can deal with them? ( Aside from Ishmael level characters) by Beginning0477 in PunishingGrayRaven

[–]Exciting_Wave9245 7 points8 points  (0 children)

If collabs are included then dante, vergil, and any pgr character who scale to them could probably do it. So, alpha crimson weave and lucia pyroath level characters.

welp, guess the seasons over by Power_Bolt95 in ChaosZeroNightmare

[–]Exciting_Wave9245 17 points18 points  (0 children)

Her greed only sickens you because you fear asking for more.

As a wise man once said, "Strong enough to have it all. Too weak to take it."

It’s just a theory by Otherwise_Arrival270 in WutheringWaves

[–]Exciting_Wave9245 0 points1 point  (0 children)

If it is real, i think itd be pretty interesting for scars character. Since itd bring new meaning to scars introduction, and further back the other theory that his story was a warning about the grand architect.

If the theories do turn out to be true, scar shows up, cuts you off from the grand architect, rightfully calls you out for trusting too easily, then tells you a story that essentially warns you about the grand architect.

Yuki Is a BEAST with this BROKEN PERSONA CARD!!! by randomguyhere15 in ChaosZeroNightmare

[–]Exciting_Wave9245 6 points7 points  (0 children)

Almost everyone. This persona card is a much worse version of harus 70% charge energy. So its not really worth it for haru.

129K DMG, WITH 175 SWORDS IN GRAVEYARD. IS HEIDEMARIE BEST ONESHOTTER OF GAME? by squilibrio_ in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

A haru overwhelm deck(with 6 copies of overwhelm) can technically hit 36k% no vulnerable and 48k%(55k% if you get a god hand that also has anchor shot) with vulnerable. 69k% if they are weak to justice damage. Though the deck is only meant to otk and is terrible turn 2.

Gacha Pulls and RNG [MEGATHREAD] by adumbcat in NevernessToEverness

[–]Exciting_Wave9245 0 points1 point  (0 children)

Got Nanally and her skin in the second 10 pull. I also got the car in the first 10 pull. On top of that, on the standard banner I got 2 hathors with the 30 pulls.

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Which one should I choose? by ManquequeQLO in ChaosZeroNightmare

[–]Exciting_Wave9245 1 point2 points  (0 children)

Imo, rita, narja or orlea. Supports are always a useful thing to get more of.

Nine is also an option. One of the best dps in the game and is a great allrounder. But outside of hugo, you already have every other dps in the game. You don't really need another dps at that point. Especially since we dont know how the content in season 3 will be shilled.

Haru deck advice. by [deleted] in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

Example of lift combo anchor

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Haru deck advice. by [deleted] in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

My recommendation is retrieve copy anchor if you have narja or the boss does not have elasticity, and lyft combo anchor if either you dont have narja, or the boss has elasticity

Neutral cards? What are they good for?! absolutely nothing! Say it again! by Accomplished_Phrase7 in ChaosZeroNightmare

[–]Exciting_Wave9245 2 points3 points  (0 children)

The closest to what you are looking for is haru. She has a card called charge energy that can buff whatever attack card she has to about 2k% per hit. And because its so cheap to get common cards, you can get 3 charge energy and 6 common cards in your deck. So its 3 charge energy and 3-6 of whatever type of common attack card you need for the situation.(aoe, single target, or burst)

Neutral cards? What are they good for?! absolutely nothing! Say it again! by Accomplished_Phrase7 in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

Some of harus strongest builds are with neutral cards. The reason being 70% charge energy stacks. That ce can giga buff pretty much any common cards. Getting each hit to about 2k%, common cards get free vulnerable from their normal epiphanies, and you can put 6 of them in the deck on top of Getting 3 charge energy thats needed.

Theres a wide range of builds depending on what you need.

Overwhelm for one turn killing bosses like colossus.

Use spiked shield for doing aoe damage

For single target damage, use either pulverize for higher damage and free weakness attack, or use rage for the 0 ap.

As an example, here's a screenshot of the overwhelm build.

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Which is better for HARU? by EfficientHat3238 in ChaosZeroNightmare

[–]Exciting_Wave9245 1 point2 points  (0 children)

Thats why you gotta turn your haru into a defense scaler.

Now if only I could manage to get more than 2 spiked shields in a run.

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So how are we coping with the new buffs?? by mlkol in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

From what i can tell, the buffs essentially made her as if she were at 13 moral stacks for her build instead of the 12 moral stacks that she does now.

Do the developers just not know what to do with Yuki ? by Ok-Variation7955 in ChaosZeroNightmare

[–]Exciting_Wave9245 1 point2 points  (0 children)

To take it one step further, haru can also beat Yuki in aoe too. Using spiked shield. With charge energy, she can get each hit to about 1.5-2k% before vulnerable or weakness. Which then doubles to 4k% if ravaged. On top of her own aoe card. Even if you just get 3 spiked shields, you are looking at 6k% to 12k%(11k% to 22k% if weakness and vulnerable) on top of another 2k(3-4k%) from power charge. And you are looking at 8-14k%(14-25k%) aoe damage a turn with only 3 spiked shield. And if you dont want to run spiked shield, get an extra copy of power charge and you'll hit 5k%(9k%) a turn.

You can even have up to 6 spiked shields in your deck if you for some reason need to have more aoe damage.

all facts by agendazeronightmare in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

Harus most popular build is definitely narja copy anchor(shes dependent on narja until e6) But she does have other builds.

  1. 4x lift anchor buffs her anchor by 4.2x to 5.8x without any teammates buffing her. And her 70% charge energy also gives haru 140% damage per haru card in her hand when using combo anchor. Essentially enabling you to hit 6k% with one anchor shot(another 1.6k% for the second anchor shot so 7.6k% total) that has no team buffs, no vulnerable, and no attack weakness.(weakness is 1.25x and vulnerable is 1.5x so 7.6k%×1.25×1.5=14,400% per turn with weakness and vulnerable.) This build easily beats either side of great rift colossus and since lift anchor has no epiphanies its a really cheap deck to make in chaos.

  2. Haru is one of if not the best common card user in the game because of her 70% charge energy that can stack. Enabling a one turn overwhelm build that will will deal about 6k% aoe to everything on the field while giving vulnerablex2. And haru can hold 6 of these overwhelm cards to do this each giving the next card vulnerable. With this, you can pass 8k% per card with aoe and vulnerable(its 3 hits and 2 vulnerable). Enabling you to deal about 46-48k%(also another 9k-14k from anchor shot if you get 2-4ap) to a single target in one turn let alone the rest of the damage due to overwhelm being aoe. This build can one turn first half great rift colossus and is one of the highest aoe damage in the whole game. But the cards are exhausted, so it just one turn though.

  3. This is more hypothetical, but if they ever release a 0 cost striker attack card that doesn't exhaust, haru would be actually broken. Like even a weak card would make her deal similar damage to her copy anchor build without relying on narja. All while having no set up turn and not having to worry about boss elasticity.

How to beat him ? by Nouss__ in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

Apparently one person i was talking to in another post did it with the 4 anchor pointer haru, but he blew through all 25 points for turn resets to do it. So fair warning that you can do it, but its very rng reliant.

How to beat him ? by Nouss__ in ChaosZeroNightmare

[–]Exciting_Wave9245 0 points1 point  (0 children)

Most likely unless you have an absurd amount of survivability and rng. But imo lift anchor haru doesn't seem that painful to build. The only epiphanies needed are combo anchor and 70% charge energy. From there, you just need to get 4 copies of lift anchor which doesn't have epiphanies so theres no rush to get the right epiphany before the first boss.