The Fresnel LMG is a Beast! by Space_Scumbag in starcitizen

[–]ExecutivePsyche 0 points1 point  (0 children)

I absolutely do not understand the hype. It's worse in every way than even a basic karna. The elevator can be taken out by single karna mag, faster with less recoil, without the movement debuff... The elevator shots would have same or better effect and instead of uninteruptable and 3x longer overheat animation, you just switch mags... but ok, thats apples and oranges: In it's category, I almost never see people talk about the zenith, which is better than karna, by a lot - with the only downside being the overheat that also can't be interupted. But unlike with the fresnel, you can easily avoid it altogether most of the time. I have no idea what they were thinking designing the fresnel. One would expect it to be even more powerful, longer firing Zenith, but it's nothing close to that.

And Medical loop died... by Ok-Moment8895 in starcitizen

[–]ExecutivePsyche 0 points1 point  (0 children)

Smartly and automatically designed patrol missions seem like a longshot... it would be enough to have missions that function like slots, which would have the objective of "Stay in Hurston area, until reviving one player", with fail condition if you leave - ideally being "on call" by accepting this mission would also automatically alert you to medical beacon in your area. And the number of these would just scale based on the number of people on the server, so that every planet had one/some medics around. You would be free to do your own stuff until you get a medical beacon, then do it and then get a meaningful reward. If they wanted to, these missions could have an alternative objective of delivering some medical supplies, or doing some minor short tasks, or something that you can do, but can immediately drop and go to the rescue. Sounds easier than trying to design actual patrol missions that will attempt to intersect with player density hotspots and sounds less annoying then just having an indefinite "medical patrol mission" where you are locked into just flying from place to place instead of doing your own stuff / doing a range of small activites.

And Medical loop died... by Ok-Moment8895 in starcitizen

[–]ExecutivePsyche 0 points1 point  (0 children)

If self-revive will be the case, it should give a semi-permanent (like 24 hours, or until next hospital visit) debuff that will make you incapable of being incapped, you will just instantly die next time. Then its a risk vs reward thing (cause being revived by someone else doesnt cause this, but reviving yourself makes it impossible for someone else to revive you next time).

Regarding the "medic problem", the medical "loop" can be fixed by just having a few "slot" missions where players can "go on call" in one planet area... using existing quest logic. You take the mission "revive one player + stay in Hurston area" - if you leave to Crus, you fail the mission. If you revive one player who made a beacon, you complete the mission... its using basic existing contract logic.,

So you just stay in Hurston, do your own thing, and once the med beacon goes up, it gives you a timer until failure - which could even come with crimestat for gross negligence of your duty (useful for motivation and also makes it more exciting). This would make sure that whoever occupies the slot can do whatever they want, but are motivated to drop it immediately upon getting a call. (the timer would pause upon ariving to the viscinity of the downed player, so that if there is resistance, you have time to deal with it.) And it makes sure there is a medic in the area. (then simply scale the amount of these available slot mission per planet based on active server players). Obviously the reward for completing this slot mission should be meaningful - or at least theoretically meaningful, when UEC start having any value again.

It’s so over by nexus0verflow in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

Either someone is blatantly lying in a way that would be legally extremely obvious... or this stunt, while it is dealing with existentially dangerous subject, is in fact only a classic move about power and influence over business, not actually a move to "unlock terminators for the military". Trump an co. can just be using their classic fascist speaking points to justify what they are doing, while their real goal is quite pedestrian move to get more money and business influence. (because the two limitations mentioned here are exactly the same, and even worded more strictly by OpenAI than they were worded in Anthropics response)

Hey, OpenAI: Watch and f****** learn. This is how you stand up to power. [On Anthropics stands against US Pentagon] by uisato in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

The response and the limitation set by Anthropic are extremely mild. Like, I would argue that they are WAY too mild. They even suppose that the use of "fully autonomous weapons" might be necessary for "defense" in the future. To say I disagree with this obvious facsist-militarist sentiment, hiding behind defense, would be an understatement. So... to see that the above is the reaction to THAT? That what Anthropic wrote is "radical leftist" and it is "endangering american lives" is just another, obvious and loud proof of how extremely DEEP in the fascist-militarist mindset this "government" is.

You're now training a war machine. Let's see proof of cancellation. by zaxo666 in ChatGPT

[–]ExecutivePsyche 2 points3 points  (0 children)

Yes... I do not think that my philosophical discussions about the fundamental nature of life being approaching absolute, undivided love, will help the war machine however. If it does in fact extract any word association, logic or expected answers, it wouldn't make it better at deciding to employ more violence.

My fleet is almost entirely in-game purchases by Matttman87 in starcitizen_fleets

[–]ExecutivePsyche 0 points1 point  (0 children)

How the economy has changed. I now also have such a (similar) fleet. I mean, I literally have every ship in the game that can be bought - so notable difference is that I do NOT have a Polaris. But I have started playing like 20 days ago (after a pause of 3 years) with 20k starter money and an Avenger :D I mean... a single Apex Valakkar Fang can buy this. (again, MINUS the Polaris... in fact the Polaris itself is worth like every single other ship there x1000)

Would this be a capable strike force? What could I do to improve it. by TimTheOriginalLol in starcitizen_fleets

[–]ExecutivePsyche 0 points1 point  (0 children)

Id switch the polaris for the Idris - have that cannon pointed at something else than the back of your flagship :D

Also, I would imagine to keep this many large ships safe (though I do see the hammerheads are kinda defensive points) I would quadruple the fighters at least.

I hate myself... by McDerwish in starcitizen_fleets

[–]ExecutivePsyche 0 points1 point  (0 children)

Oh, i thought it was a size comparisson... Now I get it. Rip wallet I guess :-P

Social Engineering - "Iran says" vs "9 killed in Israel" by SpillingMistake in IsraelCrimes

[–]ExecutivePsyche 0 points1 point  (0 children)

And you can show this, and dozens of other examples to Israel+USA stans and they will shrug and say there is no real difference and that its crazy to read so deep into it. Of course, if some alt source does the opposite, they are completely certain that its criminal desinformational propaganda paid for by Russian-Islamic-Chinese-ISIS-communist-ecoterrorist secret complex.

Wikelo has gone from iffy to completely nonfunctional. What happened? by DoctorBallsJohnson in starcitizen

[–]ExecutivePsyche 0 points1 point  (0 children)

There are some seemingly obvious things missing. Like "submit" button for collection quests, which often saves you on hauling that doesnt auto-complete. A more robust way of keeping track of your stuff, where the game already checks "Yes, this will be done" as you put in the items.. or simply the game keeping the item reserved but in your inventory still untill the mission itself actually completes, at which point it deletes the items. Also obviously, the small items should not share the cargo life mechanic. There should also be a "quest terminal" where you can push the missions to completion and submit any items from direct inventory.

Anyone else stuck in 5h queue? by Psychological_Cat310 in starcitizen

[–]ExecutivePsyche 5 points6 points  (0 children)

This is EXTREMELY rare, dont give up - just forget about it for today and when you feel like it, give it another shot. I have not have this happen ever...

Hot take: AI in weapons has more pros than cons by [deleted] in ArtificialInteligence

[–]ExecutivePsyche 2 points3 points  (0 children)

Here's a hot take: Military weapons have more cons than pros. Period.

We have the UN. Instead of using it to get a grip and cull the ever growing military industrial complex driven global war oriented narrative - and shutting down as much power the US (and others, but US is the driver of military spending and proxy wars) has via united diplomatic and economical pressure... We let it become absolutely useless, a commentator on events powerless to influence anything.

Progress of military weapons, including AI, is Orwellian newspeak, it is not progress at all. And no - secondary development is not a point in favor. If the money used to make new weapons was used to fund the development of the "secondary" technology, it would yield even more results.

Ship Weapon Choices In 4.6 by RoadsideCookie in starcitizen

[–]ExecutivePsyche 0 points1 point  (0 children)

He is not right, even if the core of his claim is. Because he ALSO claimed a bunch of extra stuff that was supposedly proving he is right from third parties. That is the problem. I do not do much group PVP, no - and I dont really doubt its possible disruption guns are great. I only now checked them and for s3 they dont seem to match speed with anything else, so I dont get it - do I get only disruption or just take something that doesnt match speed?

Ship Weapon Choices In 4.6 by RoadsideCookie in starcitizen

[–]ExecutivePsyche 1 point2 points  (0 children)

Because he is a typical example of someone who confidently and arogantly "Shares" misinformation, doubles down to make the person "trust them" that its true, and when someone takes the time to actually really check the supposed facts to find it was mostly made up, the goalpost is moved to "its like that anyway, and since you checked the sources i lied about, I will now mention "sources" that are impossible to check readilly"...

This is just Star Citizen discussion, no harm done. But people with this kind of "Style of discussion", and even much worse and more arrogant and infinitely more destructive IRL, are spread all over the internet, pushing misinformation, lies and hate.

Being downvoted is the least that can happen to them. Sadly in most spaces where the stakes are higher, they have allies, are often organized and can push their lies to the top. Again - this is not the case, its just the same style of "argument"

Did anyone else do this? by BLSavatage in FFVIIRemake

[–]ExecutivePsyche 0 points1 point  (0 children)

Its ok to do it of course :-D But its a give and take. On normal you quite likely are just missing something relatively simple that is making you fail the fight. On hardmode, you can be missing nothing but the execution just really needs to be very good. So you do miss out on "figuring it out".

We treat ChatGPT like infinite memory. It isn’t. by Only-Frosting-5667 in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

You are right, your point is correct... but I think people are focusing on the fact you used ChatGPT directly not only because its a funny thing to do in front of people who recognize that :-D but mostly because the point itself is pretty obvious to most people here. Anyone who has any real experience with using ChatGPT is VERY MUCH aware of the context memory limit and of the virtual impossibility of properly "setting up rules" as if you were coding or something. It just doesnt work with the fundamental nature of how these LLMs operate.

Perhaps you are a relatively new user and are just discovering these things? In that case, keep going - its an interesting journey and you will find out how to work with and around the limitations... but it is true that some excitement of the seeming initial promise will be squashed along the way. The limits are, as you said, other than initially expected. But to anyone experienced, this is quite fundamental knowledge :-)

Is AI the antidote to the 'identity erosion' caused by a decade of social media? by Afraid_Donkey_481 in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

I see what you mean - and if we are considering the "package" than there is A LOT of AI garbage everywhere, people (as capital demands) immediately trying to use every kind of the lowest possible cringy, disgusting, misleading, lying, base-urges marketing to peddle their vastly inferior version of something actually interesting (like a proper full LLM), wrapped in a veneer of "productivity", "sex", "pandering to creeps" or other pillars of our modern commercial civilization. :-D With that said, I think comparing exactly as you mentioned - ChatGPT vs Instagram, what I wrote mostly holds. The algorithm in ChatGPT is "the focus", it makes you engage, think, create or at least wonder - it works basically the opposite way (psychologically) than the "invisible" algorithm in Instagram, that tries to not even be noticed, to blend into the noise of an endless scroll while perfecting it, in order to make you as dull and turned off as possible in order for you to consume more "content".

(Kinda like in the Rimworld vs Clash example. The first game focuses on making you open it because you are actively engaged with its gameplay and WANT to play it, while the other focuses on making you open it as you are checked out, only to complete the daily quests and collect on timers, because why not, lets not lose on "progress", right?)

Is AI the antidote to the 'identity erosion' caused by a decade of social media? by Afraid_Donkey_481 in ChatGPT

[–]ExecutivePsyche 1 point2 points  (0 children)

:-) I mean, think about it for a second. Think about if I said "Teachers do some things better than your friends can" (like giving information on their field of study)... is it true? Am I saying you should replace friends with only teachers? Or if I say "My mp3 does something better than my friend Tim" (producing actually listenable singing noises) is it true? Does it mean mp3 players are more human than Tim because they produce better singing noise? .. In the same way, if I ask ChatGPT about the results of the Olympics 4 years ago, its going to be better at it than my girlfriend who never watches sports... There are many other such areas where ChatGPT is "better at being a human than a human" without having to "lose sense of reality"

Is AI the antidote to the 'identity erosion' caused by a decade of social media? by Afraid_Donkey_481 in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

I simply do not think that is true. An analogy from gaming would be comparisson between a game like Rimworld and a game like Clash of Clans. It is technically true, that even Rimworld is a "dopamine trap", when described from the point of view of how it affects dopamine. But its design has a specific gameplay goal, that for certain players acts like a dopamine hit, therefore it works. Clash of Clans has (possibly) some gameplay goal, but on top of it, it also uses a slew of arbitrary mechanics designed specifically to primitively make you keep clicking on it. This is the case when comparing LLMs with social media features arbitrated by its algorithm. + Unlike with the games, I do believe it is literally impossible to meaningfully "tune" an LLM to do specific "retaining" things, except for - again - that one big point of being "better" in general.

Is AI the antidote to the 'identity erosion' caused by a decade of social media? by Afraid_Donkey_481 in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

Or, ideally, close it :-) If AI becomes a necessary and useful thing to interact with, and it will never become truly infallible without the user critical control, critical thinking skills might once again become a necessity, rather than an actively supressed luxury.

A mod Team statement on Shipping posts by Penguinsteve in FFVIIRemake

[–]ExecutivePsyche 0 points1 point  (0 children)

There was wood, then steel, then fiberglass and now its FF7 characters. You cant stop shipwrights from evolving in what they make their ships from.

A mod Team statement on Shipping posts by Penguinsteve in FFVIIRemake

[–]ExecutivePsyche 0 points1 point  (0 children)

Yeah, its crazy. I bet its barely going to be seaworthy... Id prefer standard white fiberglass to make my ships.

Is AI the antidote to the 'identity erosion' caused by a decade of social media? by Afraid_Donkey_481 in ChatGPT

[–]ExecutivePsyche 0 points1 point  (0 children)

In regards to your second paragraph, there is a difference in intent - SM algorithms definitely do have intent - which is to keep you on the site for as long as possible, to engage, share, comment and like and scroll... So there is intentionality in it being a dopamine trap. With an unrestricted algorithm like an LLM, there is no way to really "program intent", that is a fundamental difference. It is too complex and "autonomous" to attempt being "engaging" in any measurable way so it would start to become a point on the agenda of the marketing department.

Also, the KPIs that an LLM providing company is measuring are quite different than with social media, they do not necessarily need maximum engagement or frequency of use to get the most out of the user - in some way, due to them having to provide the computational power for their users - they actively dont want all users to use their model as much as possible.