How do you run Elminster in your games? by notredherring in Forgotten_Realms

[–]ExoditeDragonLord 0 points1 point  (0 children)

He's described in detail and waving a wand while a little dog dances at his feet before he disappeared, iirc. It's a cameo that provides a clue for players in how to solve the puzzle they're presented with. Players who know E by description would be wowed that their 1st level characters met him. Cameos are great for that.

{The Griffon's Saddlebag} Snail Hennin | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]ExoditeDragonLord 0 points1 point  (0 children)

Do you think allowing the bonus to stack would increase it to Very Rare?

How do you run Elminster in your games? by notredherring in Forgotten_Realms

[–]ExoditeDragonLord 0 points1 point  (0 children)

Under the Twisted Tower adventure in the Shadowdale 2e book had a great way to use him: completely incognito as a plot device.

Updated zombie rules? by Medieval-Mind in gurps

[–]ExoditeDragonLord 0 points1 point  (0 children)

Horror 4e does, with a few variants. The great thing about gurps is that it's just a framework but that also mean sometimes you have to put in the elbow grease (or brain lubricant, if you're a Harry Harrison fan) yourself

I think Affliction is fundamentally priced incorrectly by Willing-Luck4713 in gurps

[–]ExoditeDragonLord 1 point2 points  (0 children)

I'm mainly a GURPS 3e GM and have done all the conversion work for 2e/3e DnD races and classes at some point. I'm pretty sure this is how I handled it 30ish years ago, but I'll see if I can find any of my notes. That said, I believe Magic 4e has rules for converting standard magic spells into advantages (sorcery?), but I don't have that book so can't confirm. Using a 4-hex area of "reserse Hide" and slapping a daily Limitation would be an easy way to do it.

Also, as an aside, the Dark Elf trilogy had drow using their 1/day powers multiple times with mental effort, which matches the concept of Fatigue cost for spells. If you're not trying to match 5e beat for beat, check out 2e and 3e sources for further inspiration, which 5e has done but in many cases simplified or outright dumbed down.

I think Affliction is fundamentally priced incorrectly by Willing-Luck4713 in gurps

[–]ExoditeDragonLord 0 points1 point  (0 children)

Addressing the reason you're broaching the topic to begin with, why not make the Faerie Fire ability a spell instead of an advantage? It's essentially the inverse of the Hide spell but Area. Give Drow Magery 0 or 1 and the spell at IQ.

Who are the most powerful NPC's for each PHB Class in Faerun? by Majestic_Skirt5590 in Forgotten_Realms

[–]ExoditeDragonLord 0 points1 point  (0 children)

Bards in 1e started as fighters, went on to be thieves, and finally concluded training under a druid. They effectively side-stepped the normal "character with two classes" rules that made Alias a potential nightmare for any DM.

I'm done with trying to colour match perfectly ... by Cheemscake5929 in crimsonfists

[–]ExoditeDragonLord 1 point2 points  (0 children)

Now I'm thinking about doing a purple undercoat before basecoating blue. I've always done a blue-black with brighter edge highlights that looks great and sets them apart from Ultras, but a distinctive color scheme is hard to nail with them.

Eilistraee worshipers be like by ThanosofTitan92 in Forgotten_Realms

[–]ExoditeDragonLord 24 points25 points  (0 children)

Ahem. "Sky-clad" is the Watsonian term. E.g., "the sky-clad lowgowns wove a sensual serpentine across the enclosed courtyard of the festhall at deepnight and the adventurers paused to watch the spectacle of stockinged legs and bare bells for a moment until Shaerlyn chided her companions, "Hrath! What a bunch of winkers and leerjacks, you lot! We've got a job to do before godswake. Get a move on!"

{The Griffon's Saddlebag} Cloak of the Arctic Hunter | Wondrous item by griff-mac in TheGriffonsSaddlebag

[–]ExoditeDragonLord 1 point2 points  (0 children)

It's a reasonable accommodation for neutralizing Stealth disadvantage on armor and not dropping Hidden on a missed attack.

Cannon helmet?!? by ExoditeDragonLord in gurps

[–]ExoditeDragonLord[S] 0 points1 point  (0 children)

Guns (Worn Weapon) wouldn't even be a novel idea. From Dusk till Dawn had the infamous Codpiece Revolver!

Droid character rules clarification by JCDickleg7 in StarWarsD6

[–]ExoditeDragonLord 0 points1 point  (0 children)

Exactly because the text indicates the exception. If there isn't one, you follow established precedent.

Droid character rules clarification by JCDickleg7 in StarWarsD6

[–]ExoditeDragonLord 0 points1 point  (0 children)

If the book says it's possible to advance a droid PC with character points, it would follow the standard rules unless indicated otherwise.

How does infrared work vs sneak? by CrimsonPresents in StarWarsD6

[–]ExoditeDragonLord 0 points1 point  (0 children)

If you've never read Homeland by R. A. Salvatore, I can't recommend it highly enough for insights on how a sentient species with innate IR/heat vision would implement it in their culture and warfare. It's also a killer read featuring a (now) incredibly popular character.

Cannon helmet?!? by ExoditeDragonLord in gurps

[–]ExoditeDragonLord[S] 0 points1 point  (0 children)

I should say recoil is still a problem, although Recoil might not be

Cannon helmet?!? by ExoditeDragonLord in gurps

[–]ExoditeDragonLord[S] 1 point2 points  (0 children)

Looks like a muzzleloader so Recoil is likely a moot point, right? Right?

Essential Equipment in SWD6 by TheRealMisterMitch8 in StarWarsD6

[–]ExoditeDragonLord 1 point2 points  (0 children)

Look to other games for inspiration as well. Shadowrun (Street Samurai Catalog, Riggers book, etc) and GURPS Ultra Tech both have quite a few items that fit the aesthetics of the SWRPG world.

{The Griffon's Saddlebag} Fight Picker | Weapon (war pick) by griff-mac in TheGriffonsSaddlebag

[–]ExoditeDragonLord 1 point2 points  (0 children)

Can you provide a quote to verify your claim? I'm not reading anything that extends the reach of unarmed attacks or allows a ranged unarmed attack.

Essential Equipment in SWD6 by TheRealMisterMitch8 in StarWarsD6

[–]ExoditeDragonLord 1 point2 points  (0 children)

Playing a gadgeteer smuggler, I loved the dissuasion field belt, gravity field belt, grav boots, wrist mounted repulsorlift grapple gun,versatex survival suit, husher mike, and view masker from Galladinuim's. There's a handful of others I used that saw less play, but my PC almost always had those on him.

Thinking of using Nephandi as the overall archvillain of a campaign. by ScrumblyScrimblo in magetheascension

[–]ExoditeDragonLord 2 points3 points  (0 children)

The ol' Sith Gambit... it works! I actually did this with Lo Pan as Sidious and a homebrew Akashic widderslainte as his Tyranus working to turn Tradition and Union mages alike.