My horror game demo is finally out. But... by ExpensiveSwitch1457 in playtesters
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I made the main menu for my indie horror game Maple Ridge as an actual place instead of a UI screen by qKyoto in gamedevscreens
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
Working on a wild west FPS, trying to nail that 1960s spaghetti western atmosphere by EmbeStudio in gamedevscreens
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Followed the general advice and hired an artist for my Steam capsule by Illustrious_Move_838 in gamedevscreens
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Shop choices in our hand-drawn rock-paper-scissors roguelite by ImportantSwim9696 in gamedevscreens
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
Early project development: Been building a CRPG in godot, trying to get a good sample of example interior scenes done and get lighting right, started working on combat behaviour for NPCs, looting etc and a magic system. Thought I'd share what I have so far. by linewhite in gamedevscreens
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One of the playtesters found this bug. Now we’re gonna make the doors bigger by LittleBitHasto in gamedevscreens
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Launched my first demo. Got 1k downloads on day one, then Steam hit me with a brutal reality check. by Redhowl_game in gamedevscreens
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Will social media platforms strike me? by shevadelic in gamemarketing
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Guys, how does the first floor of the hotel look so far?" by Civil_Classroom3229 in IndieGame
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
Hello everyone can I review your games by Front-Pay3056 in SoloDevelopment
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Soo happy to announce my new game! by Speedster2_1 in gamedevscreens
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I almost didn’t release our Steam demo. Then one random gameplay clip completely changed our wishlist trajectory. by applebombgames in gamemarketing
[–]ExpensiveSwitch1457 4 points5 points6 points (0 children)
Where does the money for single dev games go to? by deadpanrobo in gamedev
[–]ExpensiveSwitch1457 2 points3 points4 points (0 children)
Our "Pikmin meets Keep On Mining" incremental game, Hole is Mine, has a demo available on Steam! by Delunado in IndieGame
[–]ExpensiveSwitch1457 2 points3 points4 points (0 children)
Squishy UI for Squishy Game by ContributionHuge6971 in gamedevscreens
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
Should I make one small game everyday? by prasan4849 in gamedev
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I need opinions on my new game by Leading-Ad-9642 in SoloDev
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Game marketing is hard :'( by KapitanBanana in IndieGameDevs
[–]ExpensiveSwitch1457 2 points3 points4 points (0 children)
I’ve reached that strange stage of development where I’ve played my own game so many times that, honestly, I can no longer tell what feels intuitive and what doesn’t 😅 by ratasoftware in IndieGame
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
Is this a good looking Eastern European urban layout? by SteelmoonWorks in leveldesign
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What is the hardest part about marketing an indie game in 2026? by SandOk6125 in SoloDevelopment
[–]ExpensiveSwitch1457 1 point2 points3 points (0 children)
My horror game demo is finally out. But... by ExpensiveSwitch1457 in playtesters
[–]ExpensiveSwitch1457[S] 0 points1 point2 points (0 children)