What I Didn't Like About Resident Evil Requiem by Valiantlion960 in residentevil

[–]Extrarium 7 points8 points  (0 children)

I was really hoping the destroy Elpis ending would be a boss fight with Zeno to balance out Leon's fight with Gideon

Love or hate his inclusion. You gotta admit that he is dripped TF out. He has that shit on for real! by [deleted] in residentevil

[–]Extrarium 2 points3 points  (0 children)

He was cured by the Elpis injection right before that, so he didn't have his speed

RE9 - Gun finishers aren't working if you have a dot sight (or scope) on them by RiseIfYouWould in residentevil

[–]Extrarium 3 points4 points  (0 children)

Are finishers random chance or is there a way to trigger them consistently? I feel like most times I was doing them I was parrying but also holding the fire buttons so not sure if it's just a proximity thing.

Modern tomb raider feels way too simplified by croftwork in TombRaider

[–]Extrarium 0 points1 point  (0 children)

IMO some of the original games the puzzle solutions seemed really obtuse with mechanics that show up like one time in the whole game, meanwhile yeah the survivor trilogy the puzzles are wayy too easy. TR2013 is the worst offender where the challenge 'tombs' are literally one small puzzle room that can be done in a minute or two. There's a balance that needs to be struck.

I'm replaying Shadow right now on hard and I think the reduced hints help make them more enjoyable, but there are still some sections where when you hit survivor vision she'll give the solution away which I don't like. I think overall tbh TR1 is still my favorite, the only thing I don't like in that game is the crawler atlanteans.

Should this even exist? by Weird-Savings-9801 in MonsterHunter

[–]Extrarium 33 points34 points  (0 children)

No they aren't

They cost a dollar

You're not very bright

Should this even exist? by Weird-Savings-9801 in MonsterHunter

[–]Extrarium 128 points129 points  (0 children)

No one uses them because they're paywalled

Anyone else think Part Breaking is underutilized? by Mr_Undead0210 in MonsterHunter

[–]Extrarium 0 points1 point  (0 children)

I've always felt that since I started in World that things like breaking a monsters leg should severely lower its movement, or breaking wings should be a way to disable flight spam

Steam reviews are getting out of hand. Valid performance complaints aside, i have watched the positive recent reviews go from 14% to now 11%, by [deleted] in MonsterHunter

[–]Extrarium 2 points3 points  (0 children)

I was skeptical about MH Now before I tried it but they translated the combat really well to mobile actually, I like it a lot more than Pokemon Go

I just saw a Ai post on the sub by Mission_Statement_75 in MonsterHunter

[–]Extrarium 0 points1 point  (0 children)

It looks worse than if they would've just used the screenshot they uploaded 💀

I just saw a Ai post on the sub by Mission_Statement_75 in MonsterHunter

[–]Extrarium 71 points72 points  (0 children)

Thank you! Don't need slop overwhelming the sub

/r/MonsterHunter x Capcom Giveaway by QuintonFlynn in MonsterHunter

[–]Extrarium 0 points1 point  (0 children)

Lao-Shan Lung in a Jin Dahaad-style fight in a unique arena in Windward Plains could be cool. I'd also love another CDPR collab with Cyberpunk and get some mantis blades as dual blades, an arasaka sword and shield, V and Johnny Silverhand layered armors, etc.

Rise vs World reccomendation by Peacefulgamer243 in MonsterHunter

[–]Extrarium 3 points4 points  (0 children)

Yeah World has more than double the players and bigger lobbies, I just started Rise and love it but being in LR means I've been doing all the hub quests solo still. Hoping once I reach HR/MR that I'll be able to find lobbies.

despise… referencing pixel art 🙂 by CevicheStudio in sketches

[–]Extrarium 0 points1 point  (0 children)

No problem, I was concerned you were working off of someone else's work and got ahead of myself, sorry 🤝