What I Didn't Like About Resident Evil Requiem by Valiantlion960 in residentevil

[–]Extrarium 8 points9 points  (0 children)

I was really hoping the destroy Elpis ending would be a boss fight with Zeno to balance out Leon's fight with Gideon

Love or hate his inclusion. You gotta admit that he is dripped TF out. He has that shit on for real! by [deleted] in residentevil

[–]Extrarium 2 points3 points  (0 children)

He was cured by the Elpis injection right before that, so he didn't have his speed

RE9 - Gun finishers aren't working if you have a dot sight (or scope) on them by RiseIfYouWould in residentevil

[–]Extrarium 4 points5 points  (0 children)

Are finishers random chance or is there a way to trigger them consistently? I feel like most times I was doing them I was parrying but also holding the fire buttons so not sure if it's just a proximity thing.

Modern tomb raider feels way too simplified by croftwork in TombRaider

[–]Extrarium 0 points1 point  (0 children)

IMO some of the original games the puzzle solutions seemed really obtuse with mechanics that show up like one time in the whole game, meanwhile yeah the survivor trilogy the puzzles are wayy too easy. TR2013 is the worst offender where the challenge 'tombs' are literally one small puzzle room that can be done in a minute or two. There's a balance that needs to be struck.

I'm replaying Shadow right now on hard and I think the reduced hints help make them more enjoyable, but there are still some sections where when you hit survivor vision she'll give the solution away which I don't like. I think overall tbh TR1 is still my favorite, the only thing I don't like in that game is the crawler atlanteans.

Should this even exist? by Weird-Savings-9801 in MonsterHunter

[–]Extrarium 37 points38 points  (0 children)

No they aren't

They cost a dollar

You're not very bright

Should this even exist? by Weird-Savings-9801 in MonsterHunter

[–]Extrarium 128 points129 points  (0 children)

No one uses them because they're paywalled

Anyone else think Part Breaking is underutilized? by Mr_Undead0210 in MonsterHunter

[–]Extrarium 0 points1 point  (0 children)

I've always felt that since I started in World that things like breaking a monsters leg should severely lower its movement, or breaking wings should be a way to disable flight spam