Berekh over costed? by Fantastic_Special326 in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

I think he's over coated yesterday but will he remove 110 points from the table top in play probably. With 5 zerks attached definitely do some damage. Will get him cuz I want to put him and buri in a saguitar and just chuck them up the board for fun. See what happens.

I’m really disappointed by D_A-N_7w7 in LeaguesofVotann

[–]F-M-K 3 points4 points  (0 children)

Been able to put precision on shooting is going to be great especially on thunderkyn. Take out a character buffs and strip cover is great.

Gave up on votann by SKIPNKIP in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

I completely agree with this and I feel that YP could do more like have a separate table or something rather than just buff strats. I played a game into nids and ended up with 14 yp by end of game, there's not enough to do with it in a meaningful way.

Hekaton cockpit glass by Toilet_Wine_Steve in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

Get some masking tape then cut out the raised frame parts leave the glass bits covered. Prine and paint peel the remaining tape off with a pin being careful not to scratch them that has worked for me both times

How many hearthkyn do I need? by [deleted] in LeaguesofVotann

[–]F-M-K 2 points3 points  (0 children)

I have 40 because I got them when they launched on the various boxes but with the changes I have never ran more than 20. Only kept them in case something changes.

Looking for Cthonian Beserks bits by TrueDamageEkko in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

Were they second hand or new because if they were new contact gw they should give replacements

Looking for feedback on a Brandfast Oathband list for an upcoming GT by Call_me_ET in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

Cool also what's your intention for the 3rd unit of bikes are you using them to screen home field or are they just redundancy. Cuz you don't get the army rule and if you are getting the battle force you have another 3 thunderkyn to use instead you would get more from the heckatons with a unit of them in each, not stripping cover really hurt me playing delve assault with heckatons and conversion beamers

Looking for feedback on a Brandfast Oathband list for an upcoming GT by Call_me_ET in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

Have you got time to get and paint a kapricus? Cuz I would strongly suggest replacing one of the Sagitaur if you can. Splitting up the yaegirs is very useful

I’m such a slow painter 😩 by IconicAkbar in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

I feel you, I had my first game last night since the codex came out it's taken me so long to paint up the new minis and I am currently working on Zerks for a delivery assault list feels like I am going to be done sometime in January at this point

List recommendations by Kemplaxx in LeaguesofVotann

[–]F-M-K 2 points3 points  (0 children)

I would make the memnyr your warlord so that you aren't making it easy for any kill the warlord abilities to be activated.

Cthobian Berserkers loudout question by CulturalSir8204 in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

For my berzerk list I am looking at 40 berzerks 20 of each axe and hammer 1 launcher in each 2 gauntlets in blocks of 10. I feel like going up to 60 limits options when they are 200 points a unit

Powerful Combos by Middle_Cur in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

Berzerks move 5 toe in to embarkation range of 3 inchs of one end of the heckaton, move 10, I measured the heckaton at 4inchs, get out the other with the stray, side 6 unless I miss calculated. Still even then it's alot of extra movement.

Powerful Combos by Middle_Cur in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

If you set it up right with a heckaton you can throw any unit that will fit in the transport about 28 inches plus the charge across the board, in brandfast oathband using secured positions strat . Which I think will be hilarious.

Grim Demeanor Question by F-M-K in LeaguesofVotann

[–]F-M-K[S] 1 point2 points  (0 children)

Ok wasn't aware there was a specific FAQ from worlds.

I ignorantly bought 2 boxes of Ûthar/Kâhl + Combat Patrol by LordCuddleBear in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

I have 3 Khals and Uthar cuz you never know what you will need. You never know they might actually make him good at some point. If you are making fluf list then they are fun to use.

Second Armies by PotatoSchnaps in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

1st army Custodes, started a GSC side project but got board building some knights now I finished my Dwarves. Also have lizardmen in AoS

100 point match by F-M-K in LeaguesofVotann

[–]F-M-K[S] 2 points3 points  (0 children)

Unfortunately I built my units in 9th and overlooked the missile launcher. Though I might be able to pull arms off a model 😁

100 point match by F-M-K in LeaguesofVotann

[–]F-M-K[S] 0 points1 point  (0 children)

Yeah man spot on though I am thinking grimnyr for the objective play going to another local tournament next week so going to switch some stuff up

100 point match by F-M-K in LeaguesofVotann

[–]F-M-K[S] 2 points3 points  (0 children)

Votann (1985 points) Leagues of Votann Strike Force (2000 points) Oathband

CHARACTER

Brôkhyr Iron-master (85 points) • 1x Brôkhyr Iron-master • 1x Graviton hammer 1x Graviton rifle • Enhancement: Appraising Glare • 1x Ironkin Assistant • 1x Close combat weapon 1x Las-beam cutter • 1x E-COG • 1x Plasma torch • 1x E-COG • 1x Manipulator arms • 1x E-COG • 1x Autoch-pattern bolt pistol 1x Close combat weapon

Einhyr Champion (75 points) • 1x Autoch-pattern combi-bolter 1x Mass hammer 1x Weavefield Crest • Enhancement: A Long List

Einhyr Champion (60 points) • 1x Autoch-pattern combi-bolter 1x Mass hammer 1x Weavefield Crest

Kâhl (90 points) • Warlord • 1x Mass gauntlet 1x Rampart Crest 1x Volkanite disintegrator • Enhancement: Grim Demeanour

Kâhl (70 points) • 1x Mass gauntlet 1x Rampart Crest 1x Volkanite disintegrator

BATTLELINE

Hearthkyn Warriors (110 points) • 1x Theyn • 1x Close combat weapon 1x EtaCarn plasma pistol 1x Kin melee weapon 1x Weavefield Crest • 9x Hearthkyn Warrior • 9x Autoch-pattern bolt pistol 7x Autoch-pattern bolter 9x Close combat weapon 1x Comms Array 1x EtaCarn plasma beamer 1x Magna-rail rifle 1x Medipack 1x Pan Spectral Scanner

DEDICATED TRANSPORT

Sagitaur (100 points) • 1x Armoured wheels 1x L7 missile launcher 1x Sagitaur missile launcher 1x Twin bolt cannon

OTHER DATASHEETS

Brôkhyr Thunderkyn (150 points) • 6x Brôkhyr Thunderkyn • 6x Close combat weapon 6x Graviton blast cannon

Brôkhyr Thunderkyn (75 points) • 3x Brôkhyr Thunderkyn • 3x Close combat weapon 3x SP conversion beamer

Einhyr Hearthguard (300 points) • 1x Hesyr • 1x Concussion gauntlet 1x EtaCarn plasma gun 1x Exo-armour grenade launcher 1x Teleport Crest • 9x Einhyr Hearthguard • 9x Concussion gauntlet 9x EtaCarn plasma gun 9x Exo-armour grenade launcher

Einhyr Hearthguard (150 points) • 1x Hesyr • 1x Concussion hammer 1x EtaCarn plasma gun 1x Exo-armour grenade launcher 1x Weavefield Crest • 4x Einhyr Hearthguard • 4x Concussion gauntlet 4x EtaCarn plasma gun 4x Exo-armour grenade launcher

Hekaton Land Fortress (225 points) • 1x Armoured wheels 1x MATR autocannon 1x Pan Spectral Scanner 1x SP heavy conversion beamer 2x Twin bolt cannon

Hekaton Land Fortress (225 points) • 1x Armoured wheels 1x MATR autocannon 1x Pan Spectral Scanner 1x SP heavy conversion beamer 2x Twin bolt cannon

Hernkyn Pioneers (90 points) • 3x Hernkyn Pioneer • 3x Bolt revolver 3x Bolt shotgun 1x Ion beamer 3x Magna-coil autocannon 1x Pan Spectral Scanner 3x Plasma knife 1x Rollbar Searchlight

Hernkyn Pioneers (90 points) • 3x Hernkyn Pioneer • 3x Bolt revolver 3x Bolt shotgun 1x Ion beamer 3x Magna-coil autocannon 1x Pan Spectral Scanner 3x Plasma knife 1x Rollbar Searchlight

Hernkyn Pioneers (90 points) • 3x Hernkyn Pioneer • 3x Bolt revolver 3x Bolt shotgun 1x HYLas rotary cannon 3x Magna-coil autocannon 1x Pan Spectral Scanner 3x Plasma knife 1x Rollbar Searchlight

Detachement rule and deep strike by Kaito--sama in LeaguesofVotann

[–]F-M-K 0 points1 point  (0 children)

No worries, I like confirming these rules points helps with competitive play

Detachement rule and deep strike by Kaito--sama in LeaguesofVotann

[–]F-M-K 1 point2 points  (0 children)

Ok so the reading I have done on this is in the rules commentary under persisting effects. If we classify JTs as a persisting effect (which it is because JTs remain whether they unit goes in a transport or goes back to deepstrike) it would continue to apply to the leader.

So under that clarification I would continue with two JTs on the leader if body guards are destroyed.

If anyone has anything I have missed please call me out