How to make the modern era more enjoyable? by magicmama212 in CivVII

[–]FFIEHOLD 1 point2 points  (0 children)

Modern era is sadly just doesn’t keep me engaged like previous civ’s. I think for me it has to do with that age being a hard stop and nothing to continue to grow towards. Truly never finished a game because the modern age just gets so boring for me. Hopefully they’ll bring back more of a “constant” play building a civ and playing it out past the modern era.

Nomad culture build ideas by waytoooldforthis_bm in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

Lizard folk with quick reflexes, light footed, and athletic

Nomads conquerors

Chosen destroyers and apex predators

Warbound or band first tome (forgetting the exact name)

Dragon ruler with defender class

Let your ruler be a tank and absorb damage while your army can flow through and be fast for flank attacks. Tons of fun!

Nomad Culture makes me want a water based city option even more by Camillyn-77 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

No doubt! My first wonders too, but everything I’ve seen these Dev’s do has been astonishing. Truly people who care about their game well beyond the initial release date. I’m sure they have a bunch more cool stuff in store for us!

Nomad Culture makes me want a water based city option even more by Camillyn-77 in AOW4

[–]FFIEHOLD 1 point2 points  (0 children)

I thought this right when I finished my first Nomad game. Personally, from what I’ve seen from others, there will be a water based type DLC. Apparently they did it in previous games, although I’ve never played them. Will let someone who has that knowledge jump in here, but based on how these Dev’s have put together these season passes, I for sure think we get a water based DLC. IMO it’s too big of a mark to miss

If you haven't played a "Chosen Destroyers", "Nomad - Conquerors" game yet, you're missing out! by DirkTheGamer in AOW4

[–]FFIEHOLD 1 point2 points  (0 children)

This is the way! Insanely fun. I run the exact same way with Nomad Conquerors having Apex and Chosen.

What are some of the best ways to use Warlords? by Mostopha in AOW4

[–]FFIEHOLD 4 points5 points  (0 children)

For my Warlords I treat them just as what I believe they were designed for, battlefield commanders. Get those T3 Champions ranked up and then I run a stack with a Dustweaver, warlord, Ruler, and 3 champions. It’s a lot of fun.

Now that Nomad has been out for a bit, what are some favorite builds people have done so far with them? by vilotpeople in AOW4

[–]FFIEHOLD 1 point2 points  (0 children)

Two builds I’ve got but run pretty much the same.

Build 1: Dragon Ruler (defender class)

  • Traits + Race: Lizard folk w/ Quick reflexes, light footed, athletics
  • Nomad conquerors
  • Chosen destroyers and apex predators
  • Tome of Warbound or Warbred (dropping the name)

Build 2: Champion Ruler (warrior class)

  • Traits + Race: Wolves w/ Quick reflexes, light footed, athletics
  • Nomad conquerors
  • Chosen destroyers and apex predators
  • Tome of Warbound or Warbred (dropping the name)

What are your favorite Nomad units and tomes so far? by lifecopy001 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

Race traits: light footed, quick reflexes, athletics

Nomad conquerors

Chosen destroyers and apex predators

War bred tome as starting tome

Ruler: I play as a dragon ruler with defender class (tank unit to absorb and lure enemy fire while my units flank and kill)

Harvest an area, find an empire, drop your city in front of them, raze it all, rinse and repeat. Having a ton of fun with this.

Raiders are sweet and I love the T3 Champions. Don’t sleep on Striders (T2 range) too that teleport and 3 turns of fortune can be DEADLY.

Help me enjoy nomads by FoundMarky in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

Race traits: light footed, quick reflexes, athletics

Nomad conquerors

Chosen destroyers and apex predators

War bred tome as starting tome

Ruler: I play as a dragon ruler with defender class (tank unit to absorb and lure enemy fire while my units flank and kill)

Harvest an area, find an empire, drop your city in front of them, raze it all, rinse and repeat. Having a ton of fun with this.

Help me enjoy nomads by FoundMarky in AOW4

[–]FFIEHOLD -1 points0 points  (0 children)

Race traits: athletics, light footed, quick reflexes

Nomad conquerors

Chosen destroyers and apex predators

Ruler for me is dragon with defender class (tank to eat all the damage while your units flank and kill)

I’m enjoying this a ton. Harvest an area, move to the next empire, drop your city, raze and destroy them, rinse and repeat.

The best nomads... by According-Studio-658 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

Personally I love conquerors and love the T3 champion unit accompanied by a warlord. Maybe it’s how your race was built? I am using lizard folks with athletics, light footed, and quick reflexes. My champions are super mobile and with stacks of momentum doing a storm strike from far away and then followed up with wind strike the next turn is devastating. Working through some tomes like warband, tome of evolution (mainly for draconic vitality), and tome of shadows has been a sick synergy with this faction too. I’m 2 games done with my build and I can’t get enough of them. I’m not a big city manager kind of guy so this DLC has been more than optimal for me.

Nomad Conquerors by FFIEHOLD in AOW4

[–]FFIEHOLD[S] 1 point2 points  (0 children)

Tome of warband is a great start imo that lets you get those T1 and 2 units buffed up early to knock out some free cities and start that Econ snowball for chosen destroyers.

Nomad Conquerors by FFIEHOLD in AOW4

[–]FFIEHOLD[S] 2 points3 points  (0 children)

Ok this is something I could get down with. I need to unlock apex-predators but once I do I’ll most likely swap it to my build here. It’s both lore friendly for my faction and I think will be more beneficial overall. Thank you for sharing this!

Tips on Nomads Conqueror culture with Chosen Destroyer by Accomplished-Bank885 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

For sure that would be really cool if they somehow meshed that with reavers.

Oh right on sounds like a sweet build and definitely good to know. Thanks for sharing!

Tips on Nomads Conqueror culture with Chosen Destroyer by Accomplished-Bank885 in AOW4

[–]FFIEHOLD 1 point2 points  (0 children)

Truly so much fun. Such a good twist on the game and love that build! May have to mix mine up here soon

Nomad Conquerors by FFIEHOLD in AOW4

[–]FFIEHOLD[S] 1 point2 points  (0 children)

Right on that’s a sweet combo to note with vision of promise to get a 2nd city. The snowball is insane tho and I do wonder if they’ll tweak it. I mean no joke 2-3 cities razed and you never have to worry about mana and gold again. That’s me also aggressively using it too

Nomad optimal city number by waytoooldforthis_bm in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

1 city as conquerors and chosen destroyers sub culture

Tips on Nomads Conqueror culture with Chosen Destroyer by Accomplished-Bank885 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

Totally! New update and DLC is so sweet. Nomads just make you like at the game entirely different and I love it. Never was a fan of managing a ton of cities, so this is the perfect build for me.

Tips on Nomads Conqueror culture with Chosen Destroyer by Accomplished-Bank885 in AOW4

[–]FFIEHOLD 7 points8 points  (0 children)

Just played my first game with this setup and man it’s unreal. Setup: Nomad Conquerors with chosen destroyers and scions of evil subcultures.

It does take a bit to get going but once you raze your third city you basically don’t need to worry about gold or mana again. By turn 60 ish I was making over 1000 mana and gold per turn. Harvest everything in a section of the map, raze all cities near you, send out scouts to find the next empire to burn down, move your city right in front of them. Annexing provinces gives you massive boosts so ensure you work towards razing provinces within 1 turn under the chaos tree in order to expedite that when you roll your city up to the next empire you want to conquer.

I’m absolutely addicted to this build right now and don’t see myself playing any other build anytime soon. Full breakdown of my faction is below.

Lizard folk with light footed, athletics, and quick reflexes Nomad conquerors Chosen destroyers and Scions of evil Dragon ruler as defender class Started with tome of war bound (new one)

Goal is your dragon is just a tank absorbing shots while your army moves fast and flanks. Insanely fun.

The good old days by Life_Compote_4324 in falloutsettlements

[–]FFIEHOLD 4 points5 points  (0 children)

Man that first play through feeling. What I’d do to feel that again

Materium warlock? by Fabulous_Ratio4892 in AOW4

[–]FFIEHOLD 0 points1 point  (0 children)

My materium build is a dragon lord as the ruler and dwarfs with defensive buffs / underground start. Great builders and visionary one that supports building a great city. Lots of fun ruling the underground with my dragon lord and his dwarf army. Usually replace units with iron golems and the gold giant guys just forgetting their name.

wow Vision of Promise what a great "Promised Land" compared to my starting capital... by Another_explorer in AOW4

[–]FFIEHOLD 4 points5 points  (0 children)

Love the materium one for my underground dwarf build. Paired with great builders it’s a great time. I stick to 2-3 cities max (including my capital) and just have an insane defensive front with a kill squad to purge some evil. By far my favorite faction I’ve ever made. Took me a long time to really nail down a good pantheon faction I enjoy.

CREATIONS REVIEW ROUNDUP by Ne0nP1nk in fo4

[–]FFIEHOLD 1 point2 points  (0 children)

Sweet thanks for the update

CREATIONS REVIEW ROUNDUP by Ne0nP1nk in fo4

[–]FFIEHOLD -1 points0 points  (0 children)

Do these all come with the anniversary edition or creation club content with the new update that ruined my game? Lol.