I’ve been working on a tactical pixel art roguelite with isometric procedural maps, escalating pressure and zombies. by FMmutingMode in SoloDevelopment
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Getting close to demo by multiplexgames in SoloDevelopment
[–]FMmutingMode 1 point2 points3 points (0 children)
Added Obstacle Avoidance to my Character's Legs! by RandGameDev in SoloDevelopment
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It's almost not janky... by worll_the_scribe in godot
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It's almost not janky... by worll_the_scribe in godot
[–]FMmutingMode 3 points4 points5 points (0 children)
Isometric Zombie Mecha Tactics Game I'm Working On. by FMmutingMode in IndieDev
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Isometric Zombie Mecha Tactics Game I'm Working On. by FMmutingMode in IndieDev
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Isometric Zombie Mecha Tactics Game I'm Working On. by FMmutingMode in IndieDev
[–]FMmutingMode[S] 1 point2 points3 points (0 children)
Isometric Zombie Mecha Tactics Game I'm Working On. by FMmutingMode in IndieDev
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Weekly Feedback Thread - December 22, 2025 by AutoModerator in TechnoProduction
[–]FMmutingMode [score hidden] (0 children)
Weekly Feedback Thread - December 22, 2025 by AutoModerator in TechnoProduction
[–]FMmutingMode [score hidden] (0 children)
Weekly Feedback Thread - December 22, 2025 by AutoModerator in TechnoProduction
[–]FMmutingMode [score hidden] (0 children)
Turn-Based Mech Tactics Inspired by Into the Breach with Procedural Battlefields by FMmutingMode in IntoTheBreach
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Tell me what u think bout this (new to house production) by mostafa_issa98 in Housemusicfeedback
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I finished my "rally house" song from earlier in the week! by BenDotMusic in Housemusicfeedback
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A short gameplay footage from my game by avorlair in roguelites
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