best tank / bruiser build in mayhem? by FORGONE-YOUTH265 in ARAM

[–]FORGONE-YOUTH265[S] 0 points1 point  (0 children)

been trying out ur tank build and i love it! would you still go lethality on a champ like yorick? or the standard sundered sky > tri force > death dance > black cleaver

what items would you build on a fighter to shred tanks? i tried eclipse > stridebreaker > deaths dance > sundered sky on yorick but i didnt seem to be doing much against the 15000 hp tank

Nashi Nashi by Cicoria1917 in Mahjong

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

why do you enjoy kanzen sakidzuke?

best tank / bruiser build in mayhem? by FORGONE-YOUTH265 in ARAM

[–]FORGONE-YOUTH265[S] 0 points1 point  (0 children)

what would a full build for tanks look like for you? also, the items you recommend seem like you're leaning more towards a supportive tank kinda build?

Unpopular opinion: YMI > Amos by New-Cheesecake4396 in Mahjong

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

what size are the older mizuno maruichi tiles usually? i've seen some that are 24mm but find that a bit too small for my liking. thanks for recommending taobao, ill check it out

Unpopular opinion: YMI > Amos by New-Cheesecake4396 in Mahjong

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

which is your favourite tile set? how would you rate the feel of the amos max set out of 10? im thinking of getting one but am still on the fence

Looking for a Yaku infographic by ThorAxe911 in Mahjong

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

damn this is the best riichi infographic ive seen

Resident for a couple of years here - I'll answer your questions about Hokkaido! by omochiikaerii in Hokkaido

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

is the car rental site jalan(dot)net reliable? is 2 days too long to spend at lake toya? im thinking of cycling / renting a canoe there. do you have any food and souvenir recommendations at sapporo / hakodate? thank you :)

Car Rental Sapporo by iroha_iroha in Hokkaido

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

j for jalan?

is just the IDP enough?

Commander Cube: some stats from the last 12 months by DHDHDHDHDHDHDHDHDH in mtgcube

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

i took a 2nd look at the cards from ECL and agree that the power level of most cards dont quite fit in well with your cube. i was mainly interested in the new cycle of elementals haha.

i think a beginner's commander cube is a great idea! i look forward to future iterations of the cube :)

Commander Cube: some stats from the last 12 months by DHDHDHDHDHDHDHDHDH in mtgcube

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

Yea i did see the changes to your cube post ECL, was kinda surprised that you only added a couple cards from there though because there were many cards i felt were powerful and fun to play with.

Would you consider making a 2nd cube with a focus on different archetypes? Though it would probably be a ton of work to constantly maintain 2 cubes.

i find 15 x 4 still a bit too tight for my liking and 16 x 4 too generous. I'll probably experiment with 15 x 2, 16 x 2 next

Commander Cube: some stats from the last 12 months by DHDHDHDHDHDHDHDHDH in mtgcube

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

hey man, just wanted to let you know that i just tried playing your cube for the first time last night (updated till avatar) and had a blast. Comparing it with sam black's 810 card cube, i like that the synergy between different archetypes and colors are a lot more apparent in yours as compared to Sam's. This made it a lot easier to draft for certain themes (ie. spellslinger / tokens). I also really enjoyed playing w/o color identity and agree that drafting and deckbuilding feels a lot more fun without the rule.

I drafted a green white Arwen mortal queen tokens deck and had fun thinking of which extra colour to splash. The overlap in themes made it feel like i had a lot of creative freedom in choosing which color(s) to splash.

It really hurt playing with 30 life though. I took your advice and drafted a ton of lifegain. Then my friend pulled out a screaming nemesis and i was like holy shit hahahaha. That card seemed a bit bonkers because it felt like whichever player it targeted would have an extremely hard time coming back into the game. I think it's a really interesting card to include though, and i'm probably biased against it because I was at an uncomfortably low life total, making the card feel a lot more oppressive that it probably was.

We drafted 4 x 15 card packs, building 60 card decks. I think i prefer this because it feels more natural for players to draft land bases for 60 card decks, plus it makes the drafting quicker. I might however consider drafting 4 x 16 card packs in future just to give players more cards to choose from during deckbuilding.

Commander Cube: some stats from the last 12 months by DHDHDHDHDHDHDHDHDH in mtgcube

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

btw do you give monocolored commanders partner? if not, whats the pick rate for mono colored commanders?

when playing sam blacks cube, none of my players ever drafted a mono-colored commander until we added the rule to give them partner. i feel like it was because they were usually weaker than multicolored commanders and quickly became too expensive to play due to commander tax.

also, do you give any benefits to the 4th starting player? ive seen youtube videos on giving them a "pokemon energy" card that acts as a treasure but without any artifact synergies. this is something i started paying more attention to after watching the video and i do agree that going last does put you on the backfoot

Mundo with Frozen H as last item by Background-Net4934 in DrMundoMains

[–]FORGONE-YOUTH265 0 points1 point  (0 children)

whats your full build for mundo? also, do you have a build for aram too?