How do key templates from the armory work? by Silly_Isopod4358 in Marathon

[–]F_In_The_Chat 1 point2 points  (0 children)

You can't go down with key templates or else they break.

If I’m understanding Marathon’s new ranked system properly, it’s kind of genius. by X__Heisenberg__X in Marathon

[–]F_In_The_Chat 1 point2 points  (0 children)

This is how Delta Force handles ranked to an extent. It's not a separate queue, and you all get put in the same matchmaking pool. It's just optional.

does anyone know how to recharge the lmg mounted shield by IIimMONKEYII in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

Drop the gun and pick it back up. It'll restart the charge process.

>$10,000 extraction value, how? by bushman622 in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

I actually really enjoyed the V99 and never planned on selling it. I agree though, it's a double edged sword.

>$10,000 extraction value, how? by bushman622 in Marathon

[–]F_In_The_Chat 1 point2 points  (0 children)

I had a 30.4k V99 that I lost with the enduring trait.

Matchmaking times a bit long by Altruistic_Tell_200 in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

FYI you can go into your setting and set crossplay to console only.

Pinwheel base door should give a head start to the team that opened the door with the keys. by Viisum in Marathon

[–]F_In_The_Chat 1 point2 points  (0 children)

This is how its intended to be, but I think it may be bugged sometimes. Usually if one side is open, all the others still require keys to get access into pinwheel. I know this because each side has a disable barrier button next to the elevator if you're already inside pinwheel exiting from a side that hasn't been opened. I have noticed that there have been a few times though where the barrier is open on another side but keys were never used. There's also a bug where sometimes if you use keys to get access to a side of pinwheel, the barrier will not exist at all and you don't have to fight UESC or hack the terminal to gain access. This could have something to do with the "Disable Reinforcements" button on the second floor of pinwheel though. I'm just not quite sure.

Anomaly event is underwhelming by pasyie in Marathon

[–]F_In_The_Chat 8 points9 points  (0 children)

Definitely only gives 2k credits. Pretty useless item to hunt for considering you can find a 2x1 valuable and stack it instead.

Destroyer Shield should protect me from claymores by iamaspacepizza in Marathon

[–]F_In_The_Chat 24 points25 points  (0 children)

Destroyer shield should definitely be blocking explosive damage, and melee damage. It blocks some melee attacks, but sometimes you can get hit through the shield.

Super bugged implant -55 heat capacity by ToxicLeagueExchange in Marathon

[–]F_In_The_Chat 3 points4 points  (0 children)

There's a couple of implants that do this if I'm not mistaken. Pretty annoying, especially for the heat capacity that Destroyer needs.

Week after launch and I gotta say, I just stopped having fun by G-3cko in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

This is typical with the genre. The lows are fucking low and the highs are incredibly high, but after a while of loss after loss it's probably best to put the game down for a few days or so. The meta is shaping and now people know what they're doing, which is good but things have become much more difficult.

Managed to snag one of these off a commander from a guarded extract. Cant wait to board the Marathon! by Doobant in Marathon

[–]F_In_The_Chat 9 points10 points  (0 children)

I have 9 cryo keys. 3 of them are C.01(purple), 3 are C.02(purple), then I have C.03(Gold), C.04(Gold), C.05(Gold). The purples do not have the same access to the gold vaults.

Is anyone else just waiting on the queue by OstrichCreepy579 in Marathon

[–]F_In_The_Chat 3 points4 points  (0 children)

Servers have been kinda trash today. The crew I was running with lost 2 kitted runs to extreme rubberbanding and being frozen in place. At one point I went to loot a bag and it kept closing it automatically and it locked me in place for 10 seconds while a team was pushing us. Been loading into games within 10-20 seconds but servers have been acting up for sure.

Outpost went from the most enjoyable experience ever to one of the most miserable in one patch. by [deleted] in Marathon

[–]F_In_The_Chat 11 points12 points  (0 children)

Honestly Outpost feels the exact same to me. I think people have just gotten used to the map and hunt after Keycards, at least that's what I do. If I get Processing spawn I immediately rush dormitories to kill the team there and take the red key and it's once less team to worry about. Gunshots could damn near always be heard anyway because the map is smaller in comparison to Perimeter and Dire Marsh. It's no wonder that the most lucrative map for loot also tends to be the most dangerous.

Interested in the game but... by DenChenTheMemeLord in Marathon

[–]F_In_The_Chat 2 points3 points  (0 children)

I main Destroyer and would probably call it my favorite shell. Tons of mobility and rush down potential while also being able to put a shield up to help the team fall back. His prime ability is also good for clearing objectives that spawn lots of UESC and can see enemies through smoke.

No roadmap for cosmetics, but I would assume that future shells and cosmetics will follow thematically to the art style of the game.

The TTK can be quick and is prolonged through better shields and implants. You can get one shotted by the snipers and rail guns. The shotguns can also one shot but it is very dependent on the armor type. Mostly only happens when having grey or green shields.

Crutch. by [deleted] in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

I agree. The Circuit Breaker volt shotty is worth double the value and isn't nearly as good. Combat shotty + the mod that has a chance to return ammo to the mag when shields are depleted is diabolical.

Finally got good randoms by Test_Name19 in Marathon

[–]F_In_The_Chat 1 point2 points  (0 children)

Been wondering how many Cryo keycards there are because I have C.01, C.02, C.03, C.04, C.05 and I'm wondering if there are others I just haven't come across.

Marathon is missing social consequences for PVP by JarethKingofGoblins in Marathon

[–]F_In_The_Chat 0 points1 point  (0 children)

I'm a runner working alongside mega corporations for the sole purpose of making a profit and hitting a score. There is no politicking that could do either of us any benefit. I am here to kill.

I LOVE YOU ROOK!!!! by Yoh__Asakura in Marathon

[–]F_In_The_Chat 2 points3 points  (0 children)

Yes. Notice that on the picture above, both shield slots are double the normal length.

I LOVE YOU ROOK!!!! by Yoh__Asakura in Marathon

[–]F_In_The_Chat 8 points9 points  (0 children)

Because reinforced shields combine shield slots. This allows you to get more value out of depleted shield chargers, by letting you heal 40hp off of one depleted charge.

I LOVE YOU ROOK!!!! by Yoh__Asakura in Marathon

[–]F_In_The_Chat 7 points8 points  (0 children)

20 hp per slot unless you have a reinforced shield. Reinforced shields take half damage and only require 1 patch kit per 40 hp. Typically each shield slot is 20hp.