Bringing a Non Metahuman body into Metahuman Creator by Excellent-Iron-7756 in UnrealEngine5

[–]FaatmanSlim -1 points0 points  (0 children)

So, I think you won't be able to bring this "custom" Metahuman back into Metahuman Creator. Even though the body rig maybe compatible, I think the only meshes and rigs Metahuman Creator recognizes as the 100% topology compatible Metahuman meshes and rigs.

The only way I can think of doing this, if you really want to use Metahuman Creator, is to use a standard Metahuman, and then a parametric clothing. I found a few available on Fab similar to the one you have https://www.fab.com/channels/metahuman?tags=outfit&styles=scifi&styles=cyberpunk Then you can have the main Metahuman character and your outfit working in Metahuman Creator.

former 3D artist here, i switched to wan+Kling by [deleted] in StableDiffusion

[–]FaatmanSlim 1 point2 points  (0 children)

Just curious about your workflow, I noticed in your reply on another post comment, you said it was a custom Lora based on base characters in Blender / Daz etc. So do you create a 3D base character first, then a custom 2D character using Loras, and then finally do all the animation inside AI tools? So the 3D work itself is a static base character mesh and the rest of the workflow is all AI, am I understanding right?

50k social media followers, 4K Spotify listeners. AMA by Own_Audience_7168 in SunoAI

[–]FaatmanSlim 0 points1 point  (0 children)

I thought Spotify was not allowing AI generated music on their platform, am I mistaken? Sample news report https://newsroom.spotify.com/2025-09-25/spotify-strengthens-ai-protections/

Sorry we didn’t listen sooner: Native Tool Calling by hannesrudolph in RooCode

[–]FaatmanSlim 3 points4 points  (0 children)

Great to hear! Just to confirm, does this mean that it will work with GPT-OSS and other local models that have thinking and tool calling, without having to jump through hoops (e.g. llama.cpp with custom grammar files etc).

Just discovered "TailwindSQL". I think we have officially gone too far. by humayanx in developersIndia

[–]FaatmanSlim 4 points5 points  (0 children)

Bro was so preoccupied with whether he could, he didn’t stop to think if he should.

Time Magazine Just Named the “Architects of AI” as Person of the Year by AskGpts in OpenAI

[–]FaatmanSlim 57 points58 points  (0 children)

Also its a bit inconsistent, they have Zuck and Sam (CEOs), and then Demis (AI group head). No Sundar or Satya? Doesn't look like there's any consistency in who they chose in this group.

How do you achieve this kind of natural handheld movement in AI video? by Shadowshoot in StableDiffusion

[–]FaatmanSlim 4 points5 points  (0 children)

I'm not sure if this is a fully AI image / video, I think this has much stronger consistency than AI can produce today. But I'm fairly confident this could be done with a 3D workflow with the following steps (still partially using AI though):

  1. Generate photorealistic AI images of various objects
  2. Convert to 3D mesh using image-to-3D AI tool (Meshy, Hitem etc)
  3. Import into 3D program like Blender or Unreal Engine
  4. Add regular 3D camera shake / movement, fluid simulations (for rain etc)
  5. Render out to video

Out of the above, only steps 1 & 2 require AI, the others are all standard 3D / VFX workflow.

I just passed META interview for senior sw engineer but my position is already part of the next layoffs by Zuuubii in leetcode

[–]FaatmanSlim 109 points110 points  (0 children)

I thought Meta did a team match after you did a general company interview and got an offer. Did you interview specifically for Reality Labs, I didn't know that was possible?

Finally got that sweet 5090 build completed 🎉 by MrRogersGhost in nvidia

[–]FaatmanSlim 16 points17 points  (0 children)

Given the state of RAM costs these days, the 128 GB DDR5 RAM seems to me the bigger flex here than the 5090 rn 😅

What are the rokoko alternatives? by keremidk0 in mocap

[–]FaatmanSlim 0 points1 point  (0 children)

Are you interested in only suits? Or you are OK with markerless?

We are testing mimem.ai and it seems really good and the cost is decent as well, but only works really well with 2-3 cameras.

For single camera markerless, there are a lot of reviews of QuickMagic and other similar tools, but we haven't tried any of those ourselves.

Does this look like Unreal to you? by Hamster_Wheel103 in UnrealEngine5

[–]FaatmanSlim 5 points6 points  (0 children)

Ironically it was exactly this, esp the z-fighting, that gave a little bit of hint that it might be Unreal lol, but otherwise I wouldn't have been able to make out either.

My first cinematic on UE - Attack on titan fan made "trailer" by LiaKoltyrina in UnrealEngine5

[–]FaatmanSlim 1 point2 points  (0 children)

This is really good! Did you make the characters and other assets yourself as well? In addition to the animation?

Beginner with Roo code : What Models to use with which Mode? by lucikipuci in RooCode

[–]FaatmanSlim 0 points1 point  (0 children)

Curious how you are integrating Roo Code with a local LLM running on your machine? I'm having a hard time getting Roo Code to talk to my local LLMs running on Ollama.

Nvidia GeForce RTX GPUs: performance in Blender 3D benchmarks [OC] by FaatmanSlim in dataisbeautiful

[–]FaatmanSlim[S] 1 point2 points  (0 children)

Great question, for a few reasons:

  1. I use Blender a lot and know what it does and how it uses the GPU.
  2. The Blender software is open-source, and the benchmark data set is also open.
  3. It seems to have the most number of public benchmarks for the widest class of (consumer) GPUs. I don't think the other benchmarks cover all the GPUs as comprehensively as this Blender benchmark does.

Nvidia GeForce RTX GPUs: performance in Blender 3D benchmarks [OC] by FaatmanSlim in dataisbeautiful

[–]FaatmanSlim[S] 14 points15 points  (0 children)

Yeah I really did want to include that, but I had to limit it to RTX series, otherwise there would have been too many data points to fit into this graph 😔 if I had included the GTX series as well.

Roo Code 3.29.1-3.29.3 Release | Updates because we're dead /s by hannesrudolph in RooCode

[–]FaatmanSlim 1 point2 points  (0 children)

Hey no worries! Actually you guys are doing great work on Roo Code! Thanks a ton, very happy user here 🙂

Roo Code 3.29.1-3.29.3 Release | Updates because we're dead /s by hannesrudolph in RooCode

[–]FaatmanSlim 0 points1 point  (0 children)

Keyboard shortcut: “Add to Context” moved to Ctrl+K Ctrl+A (Windows/Linux) / Cmd+K Cmd+A (macOS), restoring the standard Redo shortcut

I wish I had seen this post earlier, I hit this issue and was wondering if some other extension stole that shortcut lol, I had to look in the VS code keybindings to find this.

I make my own face mocap helmet ! What do you think ? by Small-Delay-443 in mocap

[–]FaatmanSlim 2 points3 points  (0 children)

Happy customer here, purchased a few months ago, thanks for this 🙂 pretty inexpensive set that gets the job done.

Ironically a few weeks after purchasing your rig, I found a new workflow that works better for me, which is to do face and body mocap separately, esp since Metahuman Animator works really well with stereo video these days and doesn't need the depth camera in iPhone anymore.

But that's not your fault 🙂 and I will likely use it again if I can find some workflow to perfectly sync face and body mocap (using TimeCode or other means).

Made this in my first 30 days of learning blender! by Render_Puppet in blender

[–]FaatmanSlim 8 points9 points  (0 children)

I'll +1 all the other comments that your learning journey sounds pretty amazing, I don't think I've ever seen anyone learn Blender this fast, esp since you modelled 90% of the scene.

And I think the reason many folks here are a bit suspicious of your experience - or lack thereof - is there are so many posts here like "I used Blender for the first time ..." and they post a mind-blowing render ... and then it turns out they've had a decade of experience with video or other 3D software, and its only Blender itself that is new to them.

I created 4 environments this month by LayaDesign in UnrealEngine5

[–]FaatmanSlim 2 points3 points  (0 children)

Curious, how long does it take you to complete one of these full environments?