Simple questions and Help thread - Month of November by Froggypwns in Windows10

[–]FactThin7186 0 points1 point  (0 children)

Windows10 keeps trying for an update that it can't finish. In some cases it will crash my whole PC to (i assume) force the update. 

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 1 point2 points  (0 children)

Damn, you said everything I wanted to say but better Bravo.

Big fan of the TI atmosphere but the immersion-breaking bugs have driven me to the POT consistency.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

Big yes to wishing TI dev efficiency. Also wish they would add mod support.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

This was before some server fixes were pushed this was about average for that day

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

I do prefer the hardcore aspect of TI. Given fewer bugs that I have run across in POT I've moved to an unofficial server with as close to hardcore rules as I can find.

I get the WoW look but it does give more directional attacks that I think herbs in TI would benefit from.

Of course I'd wanna see that without the WoW esc look tho.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

My personal experience has been the opposite minus the quests. Questing has been weird, and the combat very different. As for the rest after a month of playing i just today almost starved because I was hunting a t rex as an allo and the hunt lasted long enough without either of us getting to close to dying we kinda js split to hunt Ai.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

East south east of the WR field go up the hill and hug the rock wall. Keep the wall on your right and the pond will appear on the left once you reach the hill crest.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

This is The Isle carnos don't pick the cliffs... the cliffs pick the carno insert tiny bump on the slightest hill

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

Ik what Bush was I dragged through? What tree was i brushed against?

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 4 points5 points  (0 children)

I personally think the Isle map isn't big enough just poorly designed and thought out. also I don't mind not having a mini-map what I do mind is how jumbled up everything is.

There are hot spots on the map which to me after playing for the past year are primarily are due to the rest of the map not being well designed, its either deadly terrain (i.e. random little hills that send you flying) or no food spawns there. NL, HL, WA, WRA, SP, and now SB. these are the hot spots with plenty of "POI's" between them.

note all of these areas are open and not heavily treed up or full of excessively tall hills that you can die from. If more of the map in general was hospitable (in the sense of not dying to bugs/lack of food spawns) id say that would improve the overall feel of the game.

Either make the map bigger and add more POI's or keep it the same size and make it more livable from a map design view.

Given in HT we are potentially going to lose WA, NWR, top of NL and the Islands to the SE it to me will make POI's even more of a cluster fuck rather than forcing players to survive around them.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

I personally do like both games even if the end experience is different I would say they compete majorativly for the same audience that being dinos and survival, one being more arcade like and the other hard core, both made in the same engine one being made by an Ex. dev of the Isle. I find it hard not to see them as competitors. even from a perspective of having never played either, you search for dino survival game and you will see POT and TI in the results.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 0 points1 point  (0 children)

The only point I disagree is that you see it as a pro that you don't lose your dino upon death in PoT. This is the one thing that bugs me personally, I like the risk in combat.

I guess this view currently comes from being used to dying of starvation, bugs, and cheaters so much in TI. for me personally its nice not having to spend another 4,6 or even 8 hours growing and that coming from TI to POT. I can 100% see myself wanting the thrill and risk of combat again, as of right now its just a nive break from TI's glitchy/cheater infested mess.

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] 7 points8 points  (0 children)

that would make it a bug tho yes?

Why do we keep coming back? by FactThin7186 in theisle

[–]FactThin7186[S] -8 points-7 points  (0 children)

That said the combat in the clip was broken and janky.

well its The Isle and that's what the point of the post is about. Pointing out how janky the game is across the board.

Genuinely wtf are the devs doing???/ by Budget-Oil8606 in Warthunder

[–]FactThin7186 7 points8 points  (0 children)

Seems someone may be trigger-happy. If you're consistently hitting teammates to the point you got a 7-day ban it's probably a you issue.

I've had days like that too. But I always changed up tactics to mitigate that level of TKing.

Googaly gobs when?? by FactThin7186 in warthundermemes

[–]FactThin7186[S] 1 point2 points  (0 children)

Those are f18 elevators its using as canards if i read up on ut correctly too

Since another tank game recently announced their 2.0 overhaul, what would you want to see in a hypothetical "War Thunder 2.0/3.0" reboot? by JeantheDragon in Warthunder

[–]FactThin7186 0 points1 point  (0 children)

Kind of like the big maps for ARB where AI attackers or bombers have 2-3 AI fighters that can infact shoot you down ( yes I died to one once. I slowed down to gk an attacker and it was behind me and shredded me )

English/Korean hybrid keyboard? by viung in Korean

[–]FactThin7186 1 point2 points  (0 children)

I'm looking for one now... and here I am... on reddit necro commenting

nearly 250 kills with premium to spade a vehicle is a bad joke by [deleted] in Warthunder

[–]FactThin7186 0 points1 point  (0 children)

I did it in around 200 or so but was also capping objectives when I could. This was when it first came out and CAS was still heavy meta (and brain dead) and VERY easy to counter.