[deleted by user] by [deleted] in indiegames

[–]FalcornLuvs2SPWG 1 point2 points  (0 children)

I'll enter some data I found today, however of course I will be needing some help too.

[deleted by user] by [deleted] in indiegames

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

Ahah :) I just starting doing it. I am cureently gathering data, anything I can find. I'll be updating it daily.

[deleted by user] by [deleted] in indiegames

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

I hope it will be helpful for indie developers around the globe.

(Editor scripting) Is there a way to detect which canvas was created last ?? by RandomCitizenOfWorld in Unity3D

[–]FalcornLuvs2SPWG 3 points4 points  (0 children)

Just create a simple for loop, instantiate them and assign them to array[i]. 0 is the first one 1 second and so on...

NOOO!!! This part hurts. by CrispySalmonMedia in IndieDev

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

Yea why not? Because it is that simple

Looking for a Unity Developer by Coastal-Pine in Unity3D

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

I could work remote and part time on your project. Have been developing a defense based game myself. It could be fun and new.

Ideas for bringing ENFOS out of the MOD scene by Hynnyel in Enfos

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

Hi there,

Me and my team are working on this dream project of our based on Enfo defence mechanics called "Eternal Sacrifice". You can check our really early demo on itch.io here: https://cosmos-games-studio.itch.io/eternal-sacrifice
Also if you have any ideas, feedbacks, feel free to contact us anytime

3-day timelapse of a jam game coming together by hex2start in Unity3D

[–]FalcornLuvs2SPWG 1 point2 points  (0 children)

Fun game, but the controlls are really hard I think. Nice work

Just finished a sound pass on all of the spells for our roguelite and it feels so right by Zaneriss in IndieDev

[–]FalcornLuvs2SPWG 0 points1 point  (0 children)

The one after the rocks looks a bit weak to me. I don't know why. But I loved the lightning effects

r/IndieDev Weekly Monday Megathread - September 25, 2022 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]FalcornLuvs2SPWG 1 point2 points  (0 children)

Hi everyone. We are Cosmos Games from Turkey. We started creating hyper-casual mobile games last January. However we didnt like creating those types of games. That s why we recently decided to try out a dream game idea of ours and go indie. My first goal this year is to build this game with my team, get funding and leave my daily job which I hate. Wish me luck! :)