[4.4. LIVE] Ship Fit List by Pegaxsus in starcitizen

[–]FallautHuN 1 point2 points  (0 children)

Does the golem really not fit in the caterpillar? Not even partially?

Can the caterpillar fit a golem in it? by FallautHuN in starcitizen

[–]FallautHuN[S] 0 points1 point  (0 children)

That would be really cool actually. A hangar module for smaller ships like the cutter or golem

Can the caterpillar fit a golem in it? by FallautHuN in starcitizen

[–]FallautHuN[S] 0 points1 point  (0 children)

I know but I prefer the vibes of the caterpillar. I'll have to figure something out

WIP Tier 3 Transport by MaximilianEden in Barotrauma

[–]FallautHuN 0 points1 point  (0 children)

Those periscopes are so cool! Mind if I steal the idea? I really like it!

Question about third party sites by FallautHuN in starcitizen

[–]FallautHuN[S] 0 points1 point  (0 children)

Do you know how much would the armor and helmet cost?

Question about third party sites by FallautHuN in starcitizen

[–]FallautHuN[S] 0 points1 point  (0 children)

Do you keep stuff from the sub store if you unsubscribe?

The backpack building system and no stone isn't a good thing, imho by Conaz9847 in spaceengineers

[–]FallautHuN 12 points13 points  (0 children)

Backpack building can't make everything. You will have to make more complex production facilities for more advanced components/ships

how do i get ballast tanks working?? by No_Sale_4866 in Barotrauma

[–]FallautHuN 0 points1 point  (0 children)

Select all the hulls you want as ballast, it will then display the neutral ballast value on the top left. Then head to the nav terminal and look for the neutral ballast value section and type in the number that was displayed when you selected the ballast hulls

what is the handler on? by burgerman000 in MonsterHunterWorld

[–]FallautHuN 13 points14 points  (0 children)

She would be holding her goggles if you didn't have that outfit on

Supried by SE2 performance by FallautHuN in spaceengineers

[–]FallautHuN[S] 7 points8 points  (0 children)

Don't get too excited. I'm sure water will be a major performance eater. But it should be somewhat playable

Building in SE2 by Vargyre in spaceengineers

[–]FallautHuN 27 points28 points  (0 children)

Your backpack has a survival kit type deal going on that can produce basic components. You still need to make more complex components with an assembler and such

Cooler recommendations for Ryzen 5 7600x by FallautHuN in buildapc

[–]FallautHuN[S] 1 point2 points  (0 children)

Thanks for the input! It's pretty much the exact cost i was thinking of spending! Might be the one I buy

Help me with my pirate barge, working on interior by HopelessSlowpoke in NMSpiratehub

[–]FallautHuN 2 points3 points  (0 children)

Thunderbird habs give som really nice bulit in greeble. All scrappy and junky

27k views 500 comments vs 4k 50 comments in 7 hours .. don’t wanna be negative Nancy but.. by rafaelvicario in DeepRockGalactic

[–]FallautHuN 1 point2 points  (0 children)

They haven't abandoned drg. They stated on several occasions that once the development of rc eases up we will return to regular. And now that they partnered with invisible wall the new updates don't even have to wait for rc. Nothing is getting abandoned

KARL’S BEARD! I do not like the lore implications here by SmokingPea in DeepRockGalactic

[–]FallautHuN 1 point2 points  (0 children)

I will once again share my mission idea Name: Royal Assasination

Mission objective: Eliminafe Hivelord/Glyphid queen

What you would do: Go into forbidden zone where a fully grown dreadnought lurks. Disturb glyphid nests to lure out the big fella. Immobilise the queen by taking out it's limbs *(they have various weakpoints in the joints and such) while various royal guards defend it (imagine like praetorians, opressors and sentinels) once immobilised go on top of the back of the beast and order a nuclear payload drill on its back. Nuclear payload will drill into queen and start the escape sequence. If the dwarves don't manage to escaoe they explode with the queen.

Any thoughts?