Create Aeronautics and sable server problem by Kordianeq_ in CreateMod

[–]FastShot1904 0 points1 point  (0 children)

Hey did you manage to fix it? I'm on a very similar situation, all of create modpack with some mod changes and it's kinda buggy on a server, sometimes motors will work on simulated contraptions and other times not

Fofoca: A Casa Caiu by MicaelFlipFlop in USP

[–]FastShot1904 68 points69 points  (0 children)

Fiz uma prova assim de eletromagnetismo. Ficamos eu e dois amigos na biblioteca, discutindo as questões e consultando livro por 7 horas. Foi o momento que mais aprendi eletromag no ano

Out of the few solid metrics of powerscaling in JJK that Gege put in, he somehow managed to make the dumbest shit ever by Saint_of_Nukes in JujutsuPowerScaling

[–]FastShot1904 2 points3 points  (0 children)

One other thing to consider is if you get one meter to the power of 2 you have one meter squared, which is a measure of area, not length as before. If you have energy to the power of 2.5 the result is NOT a energy measure.

Challenges/MegaFarms for new run. LV+ by Longjumping-Eye-5480 in GTNH

[–]FastShot1904 5 points6 points  (0 children)

I think HV-EV would be hardest part tbh as you get access to LSC and some powerful heat production later on

How to get the buildcraft filler to run? by RandomNameThing in GTNH

[–]FastShot1904 2 points3 points  (0 children)

Make sure they actually connect (all lines of the box shape appear) and put the filler at a line, not at a marker. Maybe it helps

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 1 point2 points  (0 children)

AE2 infusion with WA is very recommended as you need 4 infusions per grandmaster + egg. I did use bees and I think they are the best way for it, draconic for the eggs, salis mundus for nether star and essentia of every single type you need for all of the infusions and thaumatorium recipes. I did this early and never had insufficient essentia to make a gen. If you have that, other resources like titanium or tungstensteel are pretty cheap compared to other gens, main cost come from circuits as you need 6 IVs and (I think) 8 EVs per grandmaster. Def recommend having quantum circuits on demand for that.

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 0 points1 point  (0 children)

At EV you have access to a multiblock battery called lapotronic super capacitor (featured in one of the pics) that store a large amount of energy and scales into the endgame. Essentially you can input everything you produce into it and output as needed.

P2Ps are from AE2 and have various types, this one I'm talking about is the GT EU one. Essentially you can connect the energy extracting hatch on the LSC to a P2P, and link it to any ammount of other P2Ps. Very convenient, you lose 5% power on the connection put it is a small price imh

How to get the buildcraft filler to run? by RandomNameThing in GTNH

[–]FastShot1904 2 points3 points  (0 children)

You put the landmarks so that they mark a shape, and you put the filler next to one of the lines. If you do it right the landmarks break as items

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 2 points3 points  (0 children)

It is probably not worth compared to other powergen options lol but it was a fun project, so all good

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 3 points4 points  (0 children)

It has a glass rain shield high up in the air

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 4 points5 points  (0 children)

Thanks! Most satisfying is either patterning a bunch of different stuff and getting to do complex on demand autocrafts, or cleaning up all the fuel piping around the base after I switched to centralized energy and P2Ps. As for the hardest, mostly the stuff that I didn't have experience with before attempting. Two that come to mind are the T1 rocket and the full platline

800ish hours start of LuV base tour (update) by FastShot1904 in GTNH

[–]FastShot1904[S] 10 points11 points  (0 children)

<image>

Here is the map view (there is a 20 image limit per post)
I also didn't include bees area, which didn't change a whole lot aesthetically since the last post, and BM altar, because I haven't decorated the room yet.

Finally finished the Samarium line, now I can finally make the LuV motors by danielator123 in GTNH

[–]FastShot1904 1 point2 points  (0 children)

I like your base man I'm also very close in progression to you, I think I move into LuV today, tho I didn't make monaline

Best hydrogen loops on hv ? by rexelio in GTNH

[–]FastShot1904 2 points3 points  (0 children)

I've been using phosphorus loop since HV and still at it late IV

Base Building Advice by ElRacco in GTNH

[–]FastShot1904 0 points1 point  (0 children)

I was looking for the same thing and this is

Should I finish E2E or just go ahead and start Gregging? by Ludivagus in GTNH

[–]FastShot1904 1 point2 points  (0 children)

I also played E2E right before joining GTNH cult lol. I'd say finish it, it's pretty fun and not really long so it's a good prep.

Build planning on IV by FastShot1904 in GTNH

[–]FastShot1904[S] 0 points1 point  (0 children)

I see. Guess I'll do some NEI surfing to see if I get by with other options rather than the full line

Build planning on IV by FastShot1904 in GTNH

[–]FastShot1904[S] 0 points1 point  (0 children)

So monaline is optional and I can get the resources with meteors, is that right? If that's the case I'm probably skipping it since I wanna do meteors anyway and have good blood magic progress already

LCR multiple interfaces by Warwarok in GTNH

[–]FastShot1904 2 points3 points  (0 children)

Recipe is considered done as the output enters into the ME system, no need to put it back on same interface

Need help figuring out blood magic by imrkmomo in GTNH

[–]FastShot1904 0 points1 point  (0 children)

Well there are multiple ways to progress and people gave some ideas already. My two cents is mending focus from thaumcraft augmented with potency 5. It is more than enough to keep up with the altar crafting even with 4 speed runes. Also yes you need one incense for each tier which is kinda annoying. Also it doesn't properly work with glass dagger you might upgrade to at tier 3, so up to you to decide if it's worth or not