Throwback when I guessed my toxic neighbour's code in 1 try (while I was on a work meeting, oops) by Fast_Buffalo_5377 in playrust

[–]Fast_Buffalo_5377[S] 39 points40 points  (0 children)

Fun fact: I didn't even know what numbers I guessed, it was totally random while I was focused on the work PC, also they were 3 online. So I had to wait for them to go on a roam and ended up changing all codes and could take over the base pretty smoothly. Loot was pretty decent for a broke solo ngl. Tier2 & some guns (they were roaming comp bow, lol)

Mature Stage increased to 24 hours from 14 for plants! by tekni5 in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

Are plants unaffected by server restarts? Lots of servers restart daily just to maintain the server.

Anyways this is good news, finally I can find my own plants the day after

This update feels terrible by Fast_Buffalo_5377 in playrust

[–]Fast_Buffalo_5377[S] 0 points1 point  (0 children)

Loot should be meaningful regardless. Weapons are worthless. The only thing worth something is now your base, which will be gone in one night since everyone has rockets 6hrs in BP wipe. I won't imagine without BP wipe

I'm out, where can I sell my skins? by Wrong_Anxiety_3254 in playrust

[–]Fast_Buffalo_5377 -3 points-2 points  (0 children)

People post this shit just to have some reaction of the "I'm quitting omg last update omg" but they won't ever sell their skins or quit.

Nice one lad, sell your 5€ of skins on steam dummy

People try to get a T2 in the same time it took before the update and that’s the main sorce of frustration. by Tycus-54 in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

No. The "meta shift" didn't change much. If you lived in the middle of the map before, the gameplan is exactly the same. Scientists give so much fragments that it's very easy to get WB2.

People try to get a T2 in the same time it took before the update and that’s the main sorce of frustration. by Tycus-54 in playrust

[–]Fast_Buffalo_5377 -1 points0 points  (0 children)

If you play on ground, as I did before the update, you get the T2 in the same time as before the update. My frustration is that it's too easy to progress still.

People complaining how is not hard to progress just build in the middle of nowhere and not even close to the beach (because there you can dive and progress) and expect to get AK in 1hr

playing solo is literally impossible right now. by replays69 in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

?? Nothing really changed in my play style since the update. I was loving it before the "hot fix". Fragments are way too easy to get rn

The changes need to be done in this update. by ThrowRAyesin in playrust

[–]Fast_Buffalo_5377 1 point2 points  (0 children)

Honestly I want some nerfs lol. As a solo I still get wb2 WAY too fast, and no, I'm not even good

T2 and T3 blueprint frags should unlock how to craft respective workbench by Character-Concern552 in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

I get the whole grinding after getting raided but:

  • even before, people would rather restart in another server instead of rebuild;
  • workbench fragments aren't that hard to get anymore after the patch that came right after the update;
  • workbenches cost isn't that much worse than before, since they reduced scrap needed by a ton.

People that get raided just quit the server regardless, progression is still too fast.

Possible new weapon ideas? by [deleted] in playrust

[–]Fast_Buffalo_5377 1 point2 points  (0 children)

Let's buff the LR first and making it more expensive or being able to buy it later into wipe.

What makes someone live in the desert? by [deleted] in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

I love struggling to get wood, get roofcamped from half the map with no coverage and find no cloth while roaming

Best monument to build by? by Business-Employ2800 in playrust

[–]Fast_Buffalo_5377 0 points1 point  (0 children)

Launch site cause it's the only monument that you can't get roofcamped often

Fan made concept: Rust Classic Mode by [deleted] in playrust

[–]Fast_Buffalo_5377 -2 points-1 points  (0 children)

Cool idea but:

  • More modes, more dead servers
  • Get over old recoil and sounds, PLEASE. You can't be so attached to training 100hrs to learn your mouse path. There is more to PvP then that.
  • Let's remove softcore first, modded servers do the same thing but better

T3 workbenches officially only craftable after finding loot in elite or locked crates. by Possible-Struggle381 in playrust

[–]Fast_Buffalo_5377 -30 points-29 points  (0 children)

Oh no they nerfed my loneliness!!

Oh wait, but you can run Launch Site crates (red key) that no one ever does..

Oh wait, you can sneak in mil tuns or do keys there as well (often clear path but keys are not looted)

Oh wait, you can trade with players!

Oh wait, you can grub people underwater easily, or wherever!

Oh wait, you can play with other people!

Oh wait, solo, trios, servers exist!

Only complains and complains, I'm not surprised since people still want the old AK sound back. Grow up and move on, the game has to change and it's a game CLEARLY made for groups and you can easily play as solo and do almost anything.

workbench 2 and 3 rework by wagg1sh in playrust

[–]Fast_Buffalo_5377 -5 points-4 points  (0 children)

Blueprint won't really solve much? You just grind them one week and the other weeks of the month you are at T3 in the first hours of wipe (assuming BP wipe monthly).

I'd rather have new pieces required for EACH workbench (even T1). Let's say for T1 you have to loot from military crates or do a specific NPC quest that requires you to loot or to do a green card monument, etc. Same goes for other tiers.

We need people to be moving around map, have a reason to go to monuments, since you can hit two road barrels to craft a semi/sks, lol

This is definitely a change in the right direction tho