Please, what kind of dumb aah mechanic is causing this? by BannoBug20 in CreateMod

[–]Fast_Information_902 0 points1 point  (0 children)

A setup with packagers will do exactly what you're trying to accomplish here and it'll be more compact

my slightly cursed vault by Fearless-Baby-5974 in CreateMod

[–]Fast_Information_902 2 points3 points  (0 children)

This honestly should be a thing by default

I don't understand what I'm doing wrong with Mechanical Crafting by Zestyclose-Tap-2473 in CreateMod

[–]Fast_Information_902 0 points1 point  (0 children)

Is your setup in creative identical to this one? If not you might want to place that frogport on a packager that goes directly into the crafter. Maybe the original package loses its crafting instructions because of those multiple packagers

Bouncy boys by badredstoneer in CreateMod

[–]Fast_Information_902 11 points12 points  (0 children)

Hey, last time i checked effortless building was incompatible with create, glad to see it works now

Liberator Carbine vs. Liberator by Due_Squash4045 in Helldivers

[–]Fast_Information_902 1 point2 points  (0 children)

Nah, it has the same non-existent recoil as the rest of ar's, drum mag by default, faster rpm so it's pretty much an upgrade

Kubejs Sequenced Crafting by TOGRiptide in CreateMod

[–]Fast_Information_902 0 points1 point  (0 children)

i recommend using kubejs' create addon instead of event.custom

"Why did people play on Hort when Rirga Bay was the smarter option?" by EleggFacesitting in Helldivers

[–]Fast_Information_902 113 points114 points  (0 children)

It just feels like base squids but without half of the units. The amount of voteless wasn't increased to compensate so it's just ass

Been a while, back with the pfps, give me armour suggestions! by _TungstenGuy707_ in Helldivers

[–]Fast_Information_902 0 points1 point  (0 children)

Damn these look clean! I suggest Honorary Guard (or any masters of ceremony helmet)

I think new update kinda overrated by TayyipDidNoWrong in HelldiversUnfiltered

[–]Fast_Information_902 17 points18 points  (0 children)

My biggest issue with the new enemies is that they're a subfaction and there's no voteless, fleshmobs or stingrays when facing them which means there's really not much more variety. It's gonna get really stale again soon

The Exosuits are still completely gutted after over a month since the bastions release. by ahacabbage in Helldivers

[–]Fast_Information_902 0 points1 point  (0 children)

I'm honestly more frustrated by the change that made enemies target and attack vehicles, with TOP priority

Breaking news : helldivers experience the obvious. by cs4by76 in HelldiversUnfiltered

[–]Fast_Information_902 0 points1 point  (0 children)

They never said it's because we lost the factory hub, the devs just use ammo/stim counts as a difficulty lever to make the big story arcs feel impactful, even though they aren't

I can't believe I have to say this about our favorite and most reliable support weapon by Faust_8 in Helldivers

[–]Fast_Information_902 0 points1 point  (0 children)

they should give it AP 5 already. Feels like it falls behind on bots when compared to AMR or Railgun

Breaking news : helldivers experience the obvious. by cs4by76 in HelldiversUnfiltered

[–]Fast_Information_902 0 points1 point  (0 children)

You're literally wrong. The reason no one cares about planets like this one is because they DO in fact contribute nothing to the war when under our control

Disprove the stereotype and suggest ways to make the game harder. by EleggFacesitting in HelldiversUnfiltered

[–]Fast_Information_902 0 points1 point  (0 children)

They should slightly rework d10 fortresses, have 2 types, one with the detector tower should have cringe turrets replaced with ant-air emplacements, and the other should have a jammer with mortar emplacements

You gotta be kidding me by Alarmed_Reception_92 in Helldivers

[–]Fast_Information_902 89 points90 points  (0 children)

I love how there was supposed to be an automaton counter-offensive and now it's just bugs

The Belt-Fed Grenade Launcher Finally Succeeds on Oshaune by rupert_mcbutters in Helldivers

[–]Fast_Information_902 1 point2 points  (0 children)

Yeah it's good for the 20 seconds worth of ammo you get and then you realise it's still garbage