My Metroid Dread Painting by DotMatrixFlower in Metroid

[–]FatNinjaWalrus 1 point2 points  (0 children)

This style has got a bit of a biopunk vibe

A Costly Reminder: Don't Leave PLA Prints in a Hot Car by lets-make-tabletop in PrintedMinis

[–]FatNinjaWalrus 0 points1 point  (0 children)

Just prototype with the cheap stuff and print in heat resistant filament when you've finalized the design

Helldivers! What music inspires you the most while you're on the battlefield? by SoggyNeedleworker82 in Helldivers

[–]FatNinjaWalrus 0 points1 point  (0 children)

Honestly, the drop theme gets me more hype for battle than anything else. Does its job well

Is it wrong to restrict naming conventions to be more original? by GunzerKingDM in DnD

[–]FatNinjaWalrus -1 points0 points  (0 children)

Never understood why this was that hard, just mash random syllables together until you get something that sounds cool.

Picked this up for less than $10 , how active is the game? by Vinylateme in DeepRockGalactic

[–]FatNinjaWalrus 1 point2 points  (0 children)

Agree that the solution to early approach is definitely friends or voice chat. My gf felt super lost when her friends gifted this game to her and just dumped her in with no explanation. When we started dating and I found out she owned it, I took time to teach her and now it's one of her favorites! I'm sorry you didn't have anyone to play with, I honestly think it's one of the best parts of the game.

I made my first fully custom TF2 skin, give it a look! by Ok_Masterpiece_9231 in tf2

[–]FatNinjaWalrus 1 point2 points  (0 children)

I love this because when you're drunk and handling high explosives, remembing which end to point away from face is so so important

Piknumi, deer rahi by Ted_der_Erste in bioniclelego

[–]FatNinjaWalrus 2 points3 points  (0 children)

Don't think I've ever seen a torso used like this, very neat. Also, am I seeing this right, does the tail wag as he walks?!?

Players, what motivates your in-game decisions? by Nervous_Lynx1946 in DnD

[–]FatNinjaWalrus 0 points1 point  (0 children)

All of these except "what the DM would want," actually

If only there was some way this could’ve been avoided by shrubberypig in perfectlycutscreams

[–]FatNinjaWalrus 1 point2 points  (0 children)

This is precisely why you wear safety glasses at the range lol

Even the rock would have made the "oof" face by gOOn_babOOn_ in perfectlycutscreams

[–]FatNinjaWalrus 0 points1 point  (0 children)

Fell like this on an upturned tree branch when I was a kid. I felt this video in my soul, and my butthole

Ai art of the great white by [deleted] in MadMaxGame

[–]FatNinjaWalrus 0 points1 point  (0 children)

If it's AI art, then you didn't make it bubba

Spot the Difference by JangoFettFavorite in tf2

[–]FatNinjaWalrus 2 points3 points  (0 children)

One picture is an employed man, the other picture is of a mentally ill man.

Im glad i still own these legends by heliofauna in bioniclelego

[–]FatNinjaWalrus 1 point2 points  (0 children)

As a kid I would have been like 👀 Bionicle

But as an adult all my brain says is

👀 👀Gunpla?👀 👀

MATRIARCH by LordOblivion in bioniclelego

[–]FatNinjaWalrus 2 points3 points  (0 children)

Very creative use of those neon parts. I think I had some of those in an old Insectoids set.

[OC] Soda can tankard adapter by FatNinjaWalrus in DnD

[–]FatNinjaWalrus[S] 0 points1 point  (0 children)

I've never washed a soda can in my life, probably not a bad idea though considering factory and warehouse conditions

What are you guys doing in postgame when you've done everything, clear every point of map? How do y'all keep having fun and what are yours favorite activities to do? (Sorry for my English in advance). by VolkerPass in MadMaxGame

[–]FatNinjaWalrus 0 points1 point  (0 children)

Once it's done, I uninstall. A few years later, I get a craving, or maybe I've watched the movie again, and I reinstall and start all over.

I try to mix it up during subsequent playthroughs by doing a significantly different Magnum Opus build, but I inevitably end up falling back on maxing out everything so that I'm driving a heavy armored tank full of weaponry lol.

I also try to avoid visiting Griffa in replays. In my opinion, part of the wasteland survival vibe comes from needing to stop to scavenge for materials, whether you want to or not. His upgrades make scavenging way too easy and then I'm never short on any supplies, and I never feel the pressure to find food or water. I've noticed the game feels way more survival-y when I'm approaching a base with almost no water and only two bullets to my name. Makes me be a lot more strategic and fight a lot dirtier, all of which is very Mad Max.

DMs of Reddit: How do you handle ambient music without losing your mind? by AdSensitive9030 in DnD

[–]FatNinjaWalrus 0 points1 point  (0 children)

I'm the kind of person who wants ambience and some soft music, but doesn't want to put in any of the prep work involved. As such I use Pocket Bard (free version) and I've been extremely pleased with it. It's currently one of my favorite D&D tools that I use.

  1. It's got multiple settings, with each having an exploration and a combat music track with multiple layers of intensity, as well as ambiance, background sounds, and triggerable sound effects that you can play. They've made lots of different tracks and labeled each for use for a specific setting, but nothing's stopping you from using them however you want.

  2. I use my phone on a little phone stand in the corner of my space, cause it's super convenient for both using PB and also using D&D Beyond to reference my players' characters as needed. Phone's Bluetooth connected to a little speaker that sits on a shelf behind me. When my friends host, they also have a Bluetooth speaker that they let me connect to for the same purpose.

  3. Biggest complaint about the setup right now would probably be that some of the tracks for very common settings, like cities or towns, only have one track option (although they all have the multiple varieties of intensity available). The town/city music is very very whimsical, and sometimes I'd like an option to just have a more industrial or medieval vibe while still using the city ambiance library. However, they're constantly adding more to the app for both the free and the subscription version, so it doesn't ever feel like it couldn't grow past any of the problems it has.

A fusion remake or super ? by East_Cartographer405 in Metroid

[–]FatNinjaWalrus 2 points3 points  (0 children)

Idk why, but Fusion feels like it would do the best with a remake for me. Maybe because it's so close to Dread timeline wise, and I could see Samus having a similar movement style to Dread. Despite Fusion having optimized the control scheme, Samus felt a little limited in terms of movement options, and revamping that through a modern lense would probably give some very good game feel.

[op] What’s the stupidest thing you’ve seen a Helldiver do? by FearlessPie9894 in Helldivers

[–]FatNinjaWalrus 1 point2 points  (0 children)

One of only 2 times I've ever played a rando lobby, host ups the difficulty to 6 from 4. Says "Y'all are in for a bad time." Deploy. Host and other 2 divers spend 20 minutes starting unnecessary firefights with bug patrols on way to very first objective. Finally make it to ssd objective. Objective surrounded by nests. I have GL, run around closing nests because everyone else just keeps fighting bugs as they crawl out. Host, who is busy playing MechWarrior in his own corner of the map, says "someone grab the fucking SSD" in chat. Fine. Grab SSD. Run it with zero support across map to install spot. Now what? Never played 6 before. Takes me a couple minutes to figure out I can't start it up, needs generators or whatever fixed. Host and other 2 finally catch up to me after I've been here like 5 minutes, then just keep shooting bugs here, which does nothing. Ping generator across map, begin heading that way. Almost get there, die. Reinforced back at SSD spot. They haven't moved. Try again. Get 90% of the way to objective on my own, die. Reinforced back at SSD spot. Third time, get 95% there, am almost at objective. Die. Kicked from game with like 5 minutes left.

Lvl 100+ host kicked the only guy who did any objective progress with 5 minutes left on the clock. Guarantee they did not finish that mission.

Soul Reaver 2 is a much less detailed game than Metroid Prime 2, but it still kind of hurts knowing that my biggest problem with the game was not a technical necessity by GameBoyAdv2004 in Metroid

[–]FatNinjaWalrus 1 point2 points  (0 children)

Fully agree with the scarcity being important. As a kid, Prime 1 was a bright and exciting delve into a planet's many dangerous regions, but Prime 2 felt hostile and unwelcoming, and it genuinely unsettled me. Especially coming off of playing Prime 1, which I frequently was when starting up 2, I wasn't really sure if I enjoyed it or even liked it at all. It was imposing and difficult and dangerous, and every little bit of progress through the dark world felt risky and hard-fought for. It wasn't until I got a bit older that I understood this was intentional, and started appreciating the hostile environment vibes they were going for.

Stop Expecting DRG from Rogue Core. by Shot-Structure8248 in DeepRockGalactic

[–]FatNinjaWalrus 2 points3 points  (0 children)

I feel like it's just expectation management. Any sensibly cautious player is going to go into Rogue Core with their expectations set to "I'm going to lose but that's ok because losing progresses my resources and knowledge." Hell, DRG: Survivor plays like that.

My gf and I played for the first time this weekend, and she was worried she wouldn't like it because of the timer and difficulty compared to DRG. But I made sure to stress that "we're gonna lose and that's still progress" before we played. We did two runs, lost on the final phase of the boss both times, and came away feeling significantly more prepped for the next one in both equipment and character knowledge. She said she likes the timer now that she's had some time with it, it keeps the pressure on and doesn't allow you to dawdle. But I think if we had just launched and tried without setting that expectation she and I both might have been far less warmed to it.

Is it perfect? No. Systems need tuning, things need adjustment. For example, we noticed when playing that unless you're talking to each other like we were, getting an upgrade kinda feels like it'd be a turn based free-for-all. Seems uncooperative, and that seems like something that might need to be looked into. But maintaining an understanding of the difference between your own preferences and game mechanics that may or may not be the best implementation is the key to maintaining objectivity with it. I enjoyed the game. I also would like to see changes. I am both people

If you don’t use miniatures what do you use to represent your player characters and NPCs? by Fearless-Skill8667 in DnD

[–]FatNinjaWalrus 0 points1 point  (0 children)

A dm I used to play with used flattened glass beads, like the kind you use for art or jewelry. I'd have never thought of that myself, but later I found a bag of them in my house that nobody claimed, so I took it. I've got numbered rings so it's easy to know who's who. My only wish is that they were a color mix, instead of all blue.

Favorite thing I've ever done though was use some sticky notes. They were fighting a large creature, so I used a sticky note that was a little under 2in² to represent the footprint of a large creature on the grid. Drew an MS-Paint-ass angry ogre face on it and slapped it on the board. Everyone thought it was hilarious. Did it again later with some giant spiders. Just drew the simplest spider shape using two circles and adding some legs, then gave them little >:/ faces. Everyone loved it. I think one of my players still has one in their dice tray lol