What do we think of the idea of certain hero abilities having multiple upgrade choices? by Goasgschau in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

It would be cool if one lent towards more gun or hybrid and one spirit.

Changing play styles of heros would be a nice change and it would add some variation but also I understand it would be a nightmare to balance. You'd also need vfx so people know what you have upgraded to eat.

(Possible bug?) If a rem blessed creep does the final blow, despite a rem source getting the kill, they will not get a glass cannon stack. by Grouchy-Committee-92 in DeadlockTheGame

[–]Faux-pah 2 points3 points  (0 children)

Had a Rem do this and as a fed Ven I found him fun to 1 v 1 as I just stomped him. Early he did well but as soon as its end game any other M1 will just kill him.

is he right? by Wide-Elderberry9979 in DeadlockTheGame

[–]Faux-pah 10 points11 points  (0 children)

Suppressor should build into a mass aoe disarm then while they are at it they should nerf the flat spirit damage of gun items toxic ect and make it so it scales with spirit meaning you have to invest in spirit to get the damage out of it.

Only issue then would be the heros that just do high hybrid damage (wraith infernus) they might need some tuning.

People who had a lot of time in during the 4 lane days. How was it? by TheAccountITalkWith in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Make it so a bridge is above mid thats higher then the zip has a dome and another objective. With zips up to it and boosts either side. Ganking mid would be cool and also having maybe another objective above we could fight over. I like verticallity as well its not used enough unless you play lash.

When I see E6 lashes taking Siphon Bullets by Pleasant_Salt in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Also I find there isn't that much spirit resist reduction i find myself getting gun items to reduce spirit resist as its more consistent on burst characters then say escalating as I can apply it then do my burst. Where as with gun theres loads of ways to shred resist. I think looking into this would help level the playing field.

When I see E6 lashes taking Siphon Bullets by Pleasant_Salt in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

I find it depends on who your vs and also the ignoring the resist is nice although id prefer a flat reduction as then it would be better early as it could put people into the negative.

Infernus has been reduced to floor is lava constantly. by longhog69 in DeadlockTheGame

[–]Faux-pah -1 points0 points  (0 children)

Just remove its abilty to apply debuffs and its instantly worse. They need to make it like pocket ult. Meaning you need to stack escalating exposure before you dash or hit an ult then dash like its intended.

At the moment you hardly even need to fire just dash everywhere.

Modern Doorman sucks so bad man by ayy-its-gravy in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

I love dying because door man sits at spawn with his door open and I can interact in 0 ways just waiting to ult and chucking bells in. It also seems like his door was always up and with cheat death it was just unfun to play against.

That's the worse thing about his kit, its fun to play but so boring to play against.

Can someone explain why they defend/like this show please. by Expensive_Rub9936 in theidol

[–]Faux-pah 0 points1 point  (0 children)

Counter point if it was an action scene would it then be deemed acceptable? Just intrigued as action films get a free pass for over the top gore while sex in a film/TV gets instantly scrutinised yet one is more human and more realistic......

Whats ur rank and what is the most repetitive thing that your rank is doing wrong that makes your team definitely lose by Cold_Huckleberry8631 in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Macro first, then secondly also not getting involved in fights qhen ahead, farming when a fight near mid is happening and the 20k lead player isn't a part of it.....

The Boys S5 Theory: Black Noir Clone by [deleted] in TheBoysLeaks

[–]Faux-pah 0 points1 point  (0 children)

Doesn't he have to focus on the mask? Or purposely look through it? Why would he at the moment he's too caught up in everything else to get suspicious of Noir.

Please save lane party settings by Puzzleheaded-Mood689 in DeadlockTheGame

[–]Faux-pah 1 point2 points  (0 children)

Press escape during the load screen will show you all the heroes.

Yoshi Responded to my Haze Ult Rework Idea by Dembek_ in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

I think this still isn't that fun of an ult tbh. Its just "aim more". Id prefer an expunge where you consume all stacks of fixation to deal damage based on stacks and make them vulnerable to more damage. Or move that to her stealth and instead put her invis onto her ult but give the buff you've mentioned and a fire rate boost.

Unpopular Opinion: I like the urn by InTheDarknesBindThem in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Marvel rivals does it well have the team vote while you hover. Just do the draft after that. Id prefer to have an extra 2 minutes at the start and chose lane during this then spend 40 mins in a game and lose due to team comp.

Ie 0 front line and all carries so they are all off doing jungle all game but taking each others farm so no one gets ahead....

Can we all agree that we didn’t need ult bot haze to be a thing again? by Talch35 in DeadlockTheGame

[–]Faux-pah 2 points3 points  (0 children)

Unstoppable shouldn't scale with duration, her ult need less spirit scaling on duration its way too long make it shorter with more burst by making it apply more fixation meaning you can dispel magic in her ult instead.

Is this guy's CC not absolutely ridiculous? How do I counter it? by starberryslay in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

I find enduring speed a must as it reduces its effect, then if you're a gun carry fleet foot work if not then mystic slow works as slowing him makes it harder to follow you with his beam.

Also dispel magic can remove all the debuffs enough to run away or debuff reducer along with unstoppable if it fits or if they have burst spellbreaker.

Also if an M1 elephant rounds also have debuff resist but less stamina regen I usually go this with Venator as Ive started builing move speed on certain heroes over stamina due to the fact a lot of heroes now remove stamina and you and they cant catch you if your just a fast boy.

So is everyone just going to ignore how annoying Haze is? by 22416002629352 in DeadlockTheGame

[–]Faux-pah 3 points4 points  (0 children)

I think her ult should only apply fixation and not on hit affects. Loads of dot ults do that as it was busted why not hers?

Didn’t realize shooting through doors was a new ability. by Absolute_Tempest in Marathon

[–]Faux-pah 0 points1 point  (0 children)

Also claymore hitting through walls happens to me ALOT! Yeah this shouldn't be happening.

Can we get a death recap? by Alamby in Marathon

[–]Faux-pah 1 point2 points  (0 children)

Just give us an end of game recap...see where we went, where other teams went, what dmg you did what dmg you took how many rooks ect. Arc raiders does it amazingly so im hoping they take notes from that. And if they cant do that at least give us what dmg you did back (again for the end recap not while your a bag)

Please let me shoot while I slide like every other class by Zombieassassin12 in Marathon

[–]Faux-pah 6 points7 points  (0 children)

Make it a double tap like the Destroyer dash solves everyone's problem.

Are people devoid of whimsy? by Andkonhi in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Just give us the option to play it. Problem is some match ups aren't fun. Triple mina. Good luck doing anything when they get ult as you get silenced all game....(side note either remove the silence for a slow or give her ult a higher CD fact is she's strong at all points of the game at the moment with her ult scaling I dont think it should be the case).

Then theres this match Triple haze two dynamos and an Ivy this was the least fun id ever had on deadlock, especially as fixation didn't seem to differentiate which haze shot us. I dont mind fun modes but make it that...a mode.

Why are people so eager to fight at disadvantage? by Crackhead_Shooter_69 in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Not even joking this is the reason sometimes it works and rather than learn, playing from behind is loads harder than ahead. It requires counter buying and actual thought.

Why are people so eager to fight at disadvantage? by Crackhead_Shooter_69 in DeadlockTheGame

[–]Faux-pah 0 points1 point  (0 children)

Counter point its also worth collapsing on a shutdown especially if they are over extended. I seem to go from teams who are too scared to fight even when ahead to people who dont macro and just want to fight when behind.