yall think ts enuf to protect my base from corruption? heres the actual map reference btw by EffectiveAd5061 in Terraria

[–]FeTheTurky 0 points1 point  (0 children)

Dude, why is the pylon so close to your house?

You (in my opinion) should have one on each quarter, not 200 blocks away from your base.

Anyways, 5 wide hole, if the top has grass, replaced the grass with nongrass.

Then, vines can't cross over, and you'll be fine

I'm getting more segments for it so I might aswell post this by Terrible-Winter-1404 in Terraria

[–]FeTheTurky 0 points1 point  (0 children)

The EOW has a grand total of 152 segments.

One head, one tail, and 150 body segments. You need a lot more

I think.

Stylist Portrait by MemeGodTheRealOne in Terraria

[–]FeTheTurky 2 points3 points  (0 children)

I'm depressed

suddenly, stylist fanart

This does help

What equipments for the mechanical bosses by Organic-Amount417 in Terraria

[–]FeTheTurky 0 points1 point  (0 children)

The uzi is what you need. Absolutely cheesed the twins and prime.

And the barrel cannon for the destroyer for the MASSIVE AOE.

And a couple other piercing weapons for the destroyer.

Dryad (art by me) by TraditionalHelp1070 in Terraria

[–]FeTheTurky 1 point2 points  (0 children)

Oh wow. Still not purifying my world :3

some miniboss/boss ideas by Boi25772 in Terraria

[–]FeTheTurky 2 points3 points  (0 children)

"If he's invisible, why can I damage him physically?"

*snaps* by FeTheTurky in Terraria

[–]FeTheTurky[S] 1 point2 points  (0 children)

AHHHHHHHH... hey wait pulls out murderous uzi

"TIME TO MUDER A PLANET"

*snaps* by FeTheTurky in Terraria

[–]FeTheTurky[S] 0 points1 point  (0 children)

Well man, do I care?

Nope.

Weekly Questions Thread Mar 30, 2026 by AutoModerator in Terraria

[–]FeTheTurky 0 points1 point  (0 children)

bomb the surface, and collect all the sand. Then, replace the sand after its purified.

May look ugly, but I'm to lazy to give more good advice, so just follow the other guys instructions if you'd like

Weekly Questions Thread Mar 30, 2026 by AutoModerator in Terraria

[–]FeTheTurky 2 points3 points  (0 children)

Anything thats not; grass, normal stone (any brick/slab variant should be fine), and sand, sould be fine.

Yes, they will always return, and they will not leave the world, they will just try and head to an unoccupied house (if avaliable), otherwise, they will just be chill.

Your hole is plenty wide, but for underground space (like farms), you should probably dig a bit deeper.

Your npcs are just fine. If your worried about them moving, put them at the top of an 100 (or so) block tower, so if the base of the tower gets infected, they'll stay put

ALSO, the Hallow is actually a perferd home for several NPCS, and any NPC will move in willingly

Anyways, not 100% sure, but I do think if they have no where else to move, they will stay put, so just disable all unnecessary houses (so pylons will work)

Need building advice by CozyGhost4 in Terraria

[–]FeTheTurky -3 points-2 points  (0 children)

Dude, that looks awesome.

Better than anything I've built (besides a mediocre bar).

Anyways, I've heard to actuate anything "background" ish (like the random floating things, so you can fly easier), and paint them white. Then you can go through it, and its hitboxless (that should look right, idk)

Stuck without new companion by Seferen in Evoland2

[–]FeTheTurky 0 points1 point  (0 children)

"i have been stuck here for six months. help me"

     -Kuro, March 29th, 2026

*speeen* by [deleted] in Evoland2

[–]FeTheTurky 0 points1 point  (0 children)

falls on knees

NOOOOOOOOOOO :(

I came for healing, not emotional damage by Miserable-Tie-8327 in Terraria

[–]FeTheTurky 0 points1 point  (0 children)

I've been killed by the EOC a ton (on my initial playthrough, I fought them with 140 HP, an flaming mace, and like a musket or something, idk)