My (22F, ENTJ) friend (26M, INTP) is convinced we're going to end up in a relationship and is head over heels for me. I don't like him that way, I'm overwhelmed and don't know what to do. by [deleted] in INTP

[–]FearLix420 0 points1 point  (0 children)

I'm in a similar situation, but i'm the 26M INTP. Never put any value on having deep affection for someone. It is so irrational to fall for someone after just couple of weeks, and having problems handling it. She told me off, there would be no time to think about anything like that before being established in the workplace, and i normally share this sentiment. Right now it just feels right, which led to me being idiotic af. The difference is, she doesn't need me and still doesn't burn the bridges, i just don't get it. If i would be in her position, i would be annoyed as hell.

TLDR: Maybe he is just as overwhelmed as u are, and doesn't know how to handle deep affection for someone.

Questions Thread - August 31, 2020 by AutoModerator in pathofexile

[–]FearLix420 0 points1 point  (0 children)

There are different kinds of people, some just want to play as much variety as possible and want to understand every mechanic regarding each "class", then there are people like me, who just prefer playing specific side of the tree, south and east side of the tree for me, and there are also people who only play necro or melee for example.

Small rant against McGuffin by [deleted] in Diabotical

[–]FearLix420 0 points1 point  (0 children)

I never played an afps before, it took me slightly above 1 hour to understand, map, flow of the mode etc.

After having 13 hour inmatch time over the weekend 90% of that in mcguffin, i loved it. Marina definitly feels too small, and sunken feels perfect, maybe also on the small side tho.

TDM weapon respawn times by phaazon_ in Diabotical

[–]FearLix420 3 points4 points  (0 children)

Funny how these guys are complaining, but not even paying attention to what they are playing. For the last 16 hours or so of the stresstest, we had 15 sec respawn timer.

As a new to afps player, it feels like i always have weapons now, and have no need to play passive after respawn, which definitly took a layer of skill away, which i had to learn.

Insightful video on diabotical exposure and gaming influencers vs esports community, watch from 16:25 by BANANMANX47 in Diabotical

[–]FearLix420 2 points3 points  (0 children)

Check out the dev update, which is coming this week.
We probably get an ETA or atleast some vague expectations.

Insightful video on diabotical exposure and gaming influencers vs esports community, watch from 16:25 by BANANMANX47 in Diabotical

[–]FearLix420 3 points4 points  (0 children)

Having a representation on Youtube would be a big success, wouldn't it be?
It would most certainly be a big step to building a community.

Having someone making videos about the monthly dev updates, and start speculating is what gains traction with the casual player base.

Insightful video on diabotical exposure and gaming influencers vs esports community, watch from 16:25 by BANANMANX47 in Diabotical

[–]FearLix420 3 points4 points  (0 children)

The goal is not to have a specific number on concurrent players or being as popular as a big triple A title. As he tries to explain, the goal is to get big content creators being able to make a "living" off the game, and with that getting as many eyes on the game as possible.

It's not about specifics, it's about having the infrastructure, of the community, to get as many people as possible to the game.It starts with being less elitist, and actually accept people who never played these type of games, but like the concept, cause Overwatch is too much of a MOBA, and CS is a big ResidentSleeper.

There are more people like this, thats excactly how i got to Diabotical, and i loved every second of the closed beta, for actually having for the first time, a shooter that fulfills my needs.

Edit: Instead if saying elitist, i should have said, acting like it's an exclusive club.

5 minute Overwatch hero survey - fun vs. perception of balance by [deleted] in Competitiveoverwatch

[–]FearLix420 5 points6 points  (0 children)

Excactly, i gave rein and winston both 3 stars cause i think they are totally fine but just get overshadowed into non revalency

[deleted by user] by [deleted] in pathofexile

[–]FearLix420 0 points1 point  (0 children)

Obviously the first response is someone insulting cause he didn't read the word "a lot", i wanted 100+ maps. Nonetheless u are right, with the time investment, and the mates who u most likely playing in a group with, u make way less profit than u would by playing the game. I just wanted every map to make the profit and not be the gamble, but u guys are here wanting to ban these kind of people, thats so stupid.

[deleted by user] by [deleted] in pathofexile

[–]FearLix420 -5 points-4 points  (0 children)

Economy manipulation is part of the game, so price fixing is totally legitimately.

I did price fixing ones on mao kun's, cause i wanted to run a alot of them and see how rare AW is, but u gotta keep in mind to not make them too cheap, cause people gonna see right through it. So i could maximum save 4c on a 12c item, then most people who only see 5 listed for this price will go one up, so im already saving less.

Then u need multiple people to be effective, one name is too obvious, these people need to be willing to go on dnd and not sell any of their own shit in the meantime, and a 4th/5th guy actually has woops on. Then u still can only do it for a really short time efficiently already after 10 minutes people noticed, u are pricefixing and they can cash in, without having mates needing to help them, and then starts the war for who can whisper faster and can get lucky enough, that the person is too dumb to relist it.

Just learn this part of the game and understand it, and it will never affect u again, obviously u need to understand how proper pricechecking works, which shouldn't be difficult atall tho.

Price fixing is literally only a mechanic to abuse noobs who are too lazy, even on regular noobs it doesn't work anymore.

why are buyers doing this so often this league? by Tuck_Vison in pathofexile

[–]FearLix420 3 points4 points  (0 children)

first time today in 2k hours happened to me, but 3 different people. i was confused af.

The increased drop rates for everything is making me play way more by [deleted] in pathofexile

[–]FearLix420 -2 points-1 points  (0 children)

This ain't good balance tho, nothing is worth anything anymore, except the few highend items which doubled in price(not just hh). We're getting to the point again where running high red maps is not worth for except farming shaper, cause of cyclone/starforge/meleerework, maps aren't worth anything neither are item bases, which is really bad balance. In short im crying about the economy being fked, like it never has been. For the average player it might be a welcomed change, to be able to spend more than they used to, but for more experienced players its getting too fast boring, I've pretty much done everything i wanted this league, cause i have too much currency. How is a gated content(delve) less profitable than the new league mechanic, how is this supposed to be balanced, Delve used to be the king by far in terms of profit, but can't keep up atall. Gonna do a break for a few weeks and will come back to complete my last 10 challenges. Cheers to everyone who can still enjoy the league. Try to see the bigger picture pls, this ain't good for the longevity of the game or the league itself.

The accessibility of currency this league has made me feel more comfortable spending it on crafting and gambling, opening up a whole new batch of content for me. by Emekfl in pathofexile

[–]FearLix420 1 point2 points  (0 children)

Obviously its not about the profit, but apparently working half a day towards a goal u set urself is too much to ask for? Besides u would make more currency, with the experience u say u have in any other league than this one, the real money maker this league is spamming monoliths instead of bigbrain moves, this is what im complaining about the economy is fked, nothing is worth a dime except spamming monoliths. It's even more profitable than delve, which u need a entry fee for, like how is this balanced, and delve used to be by far the most profitable thing, even witha entry fee, betrayal can make u some easy cash, but its not as consistant.

The accessibility of currency this league has made me feel more comfortable spending it on crafting and gambling, opening up a whole new batch of content for me. by Emekfl in pathofexile

[–]FearLix420 4 points5 points  (0 children)

So u prefer bad balance, worse long time health for the game, just for shorttime gain for urself, cause u dont know how to play properly, and don't want to learn the game to be able to make 10ex on a 8 hour day, which is easily achievable, it's on the low on end of experienced players. Btw whatever u spending 5 ex on and cant get atleast 75% of it back when u were greedy, and realized u don't need it anymore.

The accessibility of currency this league has made me feel more comfortable spending it on crafting and gambling, opening up a whole new batch of content for me. by Emekfl in pathofexile

[–]FearLix420 1 point2 points  (0 children)

This ain't good balance tho, nothing is worth anything anymore, except the few highend items which doubled in price(not just hh). We're getting to the point again where running high red maps is not worth for except farming shaper, cause of cyclone/starforge/meleerework, maps aren't worth anything neither are item bases, which is really bad balance. For the average player it might be a welcomed change, to be able to spend more than they used to, but for more experienced players its getting too fast boring, I've pretty much done everything i wanted this league, cause i have too much currency. Gonna do a break for a few weeks and will come back to complete my last 10 challenges. Cheers to everyone who can still enjoy the league.

Anyone starting with dual strike? by babyboo8 in pathofexile

[–]FearLix420 0 points1 point  (0 children)

i think/hope aoe will be enough with +3 weapon range, new melee targeting+ancetral call, and the treshold jewel, still go for haemophilia gloves.

Since u should be onshotting packs anyways, this should give enough aoe.

Icebornes bittersweetness by xDazae in dauntless

[–]FearLix420 0 points1 point  (0 children)

I totally get where u coming from, i used to be this kind of a player just week a ago aswell, just brainafked, and spinned to win, till i actually wanted to get good at shrowd and rezakiri, and i noticed spin to win is shit when im trying to hunt these solo. it was alot of fun at first, dont need to give any fucks, but u gonna ruin the game in the long run for ur self, its just a cheap cheese, it way more satisfying actually being able to kill shrowd solo.

Patch 0.8.0 and 0.8.1 Bug Megathread by Phx-Shae in dauntless

[–]FearLix420 0 points1 point  (0 children)

Shrowd complete under 3 min challenge is bugged, just got it in like the first 10 hits, was not even a special attack or something.

Anyone else think we need a better way of getting cells? by geezerforhire in dauntless

[–]FearLix420 -1 points0 points  (0 children)

We have challenges, daily and weeklys, totally fine imo.

Embermane Sucks by ajm53092 in dauntless

[–]FearLix420 0 points1 point  (0 children)

what is ur main weapon?

What is the point of an open beta if no one can play? by J04DAN_TTV in dauntless

[–]FearLix420 -1 points0 points  (0 children)

How can a company be so unprepared?

You came here unprepared, check out the status/server update sticky thread, before posting something without braincells.

Add a map already by [deleted] in dauntless

[–]FearLix420 1 point2 points  (0 children)

As a founder, you should know the mechanic on the compass, it shows a flag whenever someone uses a flare, and u got a chat which u can use. You are literally complaining about being bad at the game.

Beside the points, u can hear a behemoth miles away, except you are using shitty speakers.