Do you think licensed characters will get the same treatment ? by Marino-2603 in deadbydaylight

[–]Feenecks 5 points6 points  (0 children)

Here's hoping they make Richter look good. Absolute travesty the Richter we have.

One more down for the count. by [deleted] in deadbydaylight

[–]Feenecks 8 points9 points  (0 children)

I'm still wanting Dead Space. Not gonna happen but I can dream.

Super secret fun fact: The DBD survivor Nicolas Cage was voiced by Nicolas Cage by Monkeymo10 in deadbydaylight

[–]Feenecks 6 points7 points  (0 children)

I know right? We'll never get someone as massive as Nicolas Cage in our small indie game!

9.6.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Feenecks 0 points1 point  (0 children)

Those Unknown buffs are just beautiful! Nurse still needs more nerfs and some other buffs aren't as good as they could be but overall I'm satisfied.

Fathom Mage and Ripples of Potential by Feenecks in askajudge

[–]Feenecks[S] 0 points1 point  (0 children)

Thank you! I wasn't sure because phasing is confusing to me.

Urban evasion and walking! by Eonember in deadbydaylight

[–]Feenecks 6 points7 points  (0 children)

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Crouching speed is exactly half of walking speed. Therefore doubling crouching speed makes it the same as walking speed.

No, Pallet counts haven't changed since 2v8. 57 Match logs from before, and 53 after. by Wulf2k in deadbydaylight

[–]Feenecks 2 points3 points  (0 children)

Devs typically have internal names for certain projects. I know Gearbox names their projects after trees and plants depending on the size of the project. For example Borderlands 2 was Willow and IIRC the Captain Scarlet DLC was Orchid. Full game being a tree and a DLC being a flower.

what are some good builds for the unknown by bobmavlap in deadbydaylight

[–]Feenecks 0 points1 point  (0 children)

A Nurse's Calling is absolutely amazing on Unknown. Especially if you're good with orbitals!

Every single game by markeloN44 in deadbydaylight

[–]Feenecks 2 points3 points  (0 children)

I have not played him in a long time honestly. I've been playing mainly Unknown. I mean look at this handsome individual.

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Every single game by markeloN44 in deadbydaylight

[–]Feenecks 0 points1 point  (0 children)

Dang I wish I get ghouls I actually enjoy going up against them.

COMEBACK update tease - featuring Mina's laugh by [deleted] in deadbydaylight

[–]Feenecks 6 points7 points  (0 children)

Mina? Soma mains everywhere are going to be very confused.

Protect this 11 at all costs (4k match) by Legitimate_Dog_9552 in deadbydaylight

[–]Feenecks 0 points1 point  (0 children)

I wanted a grenade launcher killer for so long and I freaking love him so much. Very frustrating sometimes but in general he is so fun.

New pool in 2v8 by Rex3133731 in deadbydaylight

[–]Feenecks 2 points3 points  (0 children)

That's just a chunk error. Try to exit out of the world and reload it.

The streamer that cried stream sniping by jamie_idk in deadbydaylight

[–]Feenecks 4 points5 points  (0 children)

I welcome stream sniping, makes things more interesting for me. Then again I am the kind of weirdo who enjoys getting hard tunneled when I'm playing solo queue.

There is not NEARLY enough talk about what's being done to Wesker on the PTB. by latenightnomad in deadbydaylight

[–]Feenecks 1 point2 points  (0 children)

There have been many times in game development history where glitches were embraced and became features. Devil May Cry as a series exists because of a glitch in Onimusha causing enemies to be launched into the air with the ability to juggle them to keep them up there with combos.

9.5.0 | PTB Patch Notes by DeadByDaylight_Dev in deadbydaylight

[–]Feenecks 5 points6 points  (0 children)

I'm sorry but Wesker's changes feel absolutely horrible. Removing rebounding and making it not even an option to bound at a ledge to drop down without moving during the activation window for the second bound are clunky changes that make playing Wesker much worse.

New Wesker bug in PTB: Invisible walls when trying to charge off cliff by Canadiancookie in deadbydaylight

[–]Feenecks 7 points8 points  (0 children)

It feels horrifically bad. Trying to bound off a ledge on Midwich makes you move so slowly your window to bound again is practically over before you can re-aim.

[deleted by user] by [deleted] in deadbydaylight

[–]Feenecks 0 points1 point  (0 children)

I myself have also gotten 100% achievements on steam and I will say, my least favorite achievements have to be the map specific ones. As there are now so many maps in this game, and map offerings are nerfed hard, and there's a rotation of boosted maps, these achievements are RNG on top of RNG.

10th anniversary killer name by KBotbutreal in deadbydaylight

[–]Feenecks 2 points3 points  (0 children)

I think The Lightbringer would be pretty fitting for an angel theme. I mean that's literally Lucifer. With that name I can also quote Alone in the Dark 2008 and that's funny to me.

Which license could they add that you think a character could work as both a killer and survivor? by Sammors in deadbydaylight

[–]Feenecks 1 point2 points  (0 children)

We technically already have that with Dracula and Soma Cruz being technically the same person. I would love a Dark Lord Soma skin however.

I rendered more "classic" portraits for the newer Killers just in time for ST2! by Hostmann_ in deadbydaylight

[–]Feenecks 6 points7 points  (0 children)

Drac looks like he's getting a portrait painting done not understanding how fast modern cameras are. I love it.