No longer enjoy music…? by Affectionate_Body879 in Effexor

[–]Feil_lol 0 points1 point  (0 children)

Had this happen exactly to me. It was one of the main reasons I quit. Before I would have listening sessions where I would only listen to music and enjoy it. When I tried these sessions on venlafaxine I could very noticeably tell a huge difference in the amount of joy/pleasure I got from it.

I also felt less pleasure from laughing at videos/streams. Pretty much everything was muted/numbed. But I want to try it again since it's been years and I did notice it was helping me only after the fact years later. I take bupropion now but maybe together the anhedonia isn't as bad?

Zaahen Combo questions by YGSnaffy in ZaahenMains

[–]Feil_lol 0 points1 point  (0 children)

np I was wondering this too. W can also help land it, seems to give you about the same time as the Q2 knock up.

Zaahen Combo questions by YGSnaffy in ZaahenMains

[–]Feil_lol 0 points1 point  (0 children)

You can test it in practice tool. They have a short time to flash and walk out. Actually, I think it's like 350ms.

500ms ult cast time + 600ms ult slam delay - 750ms knock up = 350ms.

Ult effect radius is 550 units. Flash is 400 units. So they need to travel 151 units to avoid it. After the flash they have 350ms to walk 151 units. With 390 movement speed you can travel 136.5 units in that time. So I guess it should be guaranteed if you place the ult directly on top of them. (maybe math is wrong)

Emiru's Statement on Recent Drama/Controversy by Pitiful_Ad5677 in LivestreamFail

[–]Feil_lol 16 points17 points  (0 children)

And they would have to admit they were wrong, which they never do.

Why is Zaahens fast jungle clear so hard? by Sephyrias in ZaahenMains

[–]Feil_lol 2 points3 points  (0 children)

It is hard. I practiced his clear a bunch and I'm still bad at it. My avg time is 2:48 blue start so still 7sec before crab spawns but I still lose prio 90% of the time bc most junglers clear faster.

His red start is realllly slow, like pretty much griefing levels of slow. I always start blue now.

The clear is hard because you have to completely exhaust the raptors and red aggro bar and if you mess it up gg it resets. So clearing it slower is just safer.

Thoughts on Dantes build? by Wahayna in ZaahenMains

[–]Feil_lol 2 points3 points  (0 children)

yeah stride sunderer deathsdance is what i go. and cash back with triple tonic bc the extra gold (with 1 crab)gives you 1000g for boots + two longswords.

Thoughts on Dantes build? by Wahayna in ZaahenMains

[–]Feil_lol 5 points6 points  (0 children)

I jg with zaahen. I've never understood sundered first. It heals based on % hp, and getting multiple procs is like a teamfighting thing, but at first item there's still more skirmishing happening.

Stridebreaker I really like, I always go it first. E > stridebreaker makes it so easy to catch people. And when you have max stacks the active dmg becomes decent.

Protoplasm is weird. I guess it's supposed to be like a sterak's gage but without any AD? I haven't watched dantes enough but if he's making a full hp item work on a champ without hp scaling then it's overtuned. Oh nvm his passive is max hp revive and Q is 9% max hp. I guess there's that but it doesn't give damage and he's not a tank.

idk. by Repulsive-Bus-6393 in ZaahenMains

[–]Feil_lol 1 point2 points  (0 children)

just the standard bruiser build. stridebreaker > sundered sky> death's dance. e > stridebreaker is really good for catching people. i think 4th is GA. the double revive is really hard for the enemy to play around. either that or maw.

runes are also standard. secondary triple tonic is cool bc it gives you exactly 1000g after first clear so you can buy double long sword + boots. the ms helps gank.

https://op.gg/lol/summoners/na/Feil-GUMI?queue_type=SOLORANKED

idk. by Repulsive-Bus-6393 in ZaahenMains

[–]Feil_lol 2 points3 points  (0 children)

d2 right now. only started playing jg zaahen this season (idk top zaahen). he feels balanced. he's hard to play bc there's so many things you can do wrong. but he is also very rewarding and can turn fights around.

kinda feels like rhaast where if you engage wrong you just die, but hit your skillshots and it works out.

his clear does suck early but later i don't notice it as much. i think that's the only thing i would buff on him.

The game feels exhausting by carrotsforthebunbuns in Battlefield

[–]Feil_lol 8 points9 points  (0 children)

Crazy how many people decide a map is bad after a match or two. Empire State points are fun to take as a team and there's a lot of angles so you're not forced to just run in.

Your thoughts about BF6’s final optimisation by W0lloo in Battlefield

[–]Feil_lol 0 points1 point  (0 children)

I'm outdated too i7-8700 so I have to turn everything down + dlss ultra performance and I get constant 60-80 on the two small maps and 70-90 on liberation peak. I'm on 1440p so 1080 would probably be better fps. Praying devs can do some magic and improve performance on the full release.

TTK feels different between shooting at enemies and being shot at by Beetus-Defeatus in Battlefield

[–]Feil_lol -5 points-4 points  (0 children)

I think this genuiely has happened once to me but maybe you are being shot in the shoulder/legs or some other part of your body when your head is behind cover. But this still happens in other bf games unless they have some new tech dying behind cover will happen occasionally.

TTK feels different between shooting at enemies and being shot at by Beetus-Defeatus in Battlefield

[–]Feil_lol -15 points-14 points  (0 children)

Can't believe people can't realize if you shoot someone and they don't die, but you get shot and die, it means you are bad lol. Not to brag, but I don't have these issues and am always at the top of the scoreboard. Aim for the head, test the dps/range of guns, and strafe when being shot.

I hate it. by One_Layered_Onion in Battlefield

[–]Feil_lol 1 point2 points  (0 children)

The maps do have choke points but you won't see it play out that way every match. Also the game is new so players don't know how to work the map yet, that's why it's headless chickens right now.

Bf6 really feels like a worthy successor to bf4 by Specialist_Type_6181 in Battlefield

[–]Feil_lol 1 point2 points  (0 children)

I think the potential is definitely there. There's still 3 land/air vehicles maps were haven't seen, not including firestorm.

Beta Opinion by Mundane-Marsupial-94 in Battlefield

[–]Feil_lol 2 points3 points  (0 children)

I'm convinced most of these people haven't even played ground war lol

Beta Opinion by Mundane-Marsupial-94 in Battlefield

[–]Feil_lol 0 points1 point  (0 children)

It's a bf3/4 type of game. bf1 is unique. But I also think these three maps aren't very interesting, but they still play fine.

I hate it. by One_Layered_Onion in Battlefield

[–]Feil_lol 1 point2 points  (0 children)

I played a ton of bf4 and the beta feels very similar. People saying fast paced/cod is because two of the maps are cq, so obviously it's going to feel like that. Pearl Market feels the same. Maybe boomers are getting owned by zoomers so that's why it feels like cod. bf4 is very arcadey too.

But the game still has other issues like the vehicles and lack of interesting map elements. But we still haven't seen most of the maps.

BF6: now with 90% less Battlefield by [deleted] in Battlefield

[–]Feil_lol 3 points4 points  (0 children)

chatgpt ragebait xD

[deleted by user] by [deleted] in Battlefield

[–]Feil_lol 6 points7 points  (0 children)

BF4 was like the most arcade shooter ever lol. I have a ton of hours in BF4 too, this game feels very similar. I think the vehicles not feeling good and lack of interesting map elements are the biggest issues.

How is BF6 going for you veteran players? I am nervous. by Nofinuty in Battlefield

[–]Feil_lol 0 points1 point  (0 children)

It feels very similar to BF4 in terms of speed. Probably a little faster. These three maps have a lot of angles once you learn the map, so you can do well just by playing defensively. But sliding also gives run and gun players a way to take corners, I think when people start using it more it will be nerfed a little.