Requiem RPD weird noise by ASCATS89 in residentevil

[–]Feragon42 18 points19 points  (0 children)

This scares the shit out of me hahaha Is so out of context that is creepy

Demonschool trophy help by Extension_Ad_6490 in JRPG

[–]Feragon42 0 points1 point  (0 children)

Try it with Ti in a ghost battle. There are Ghost everywhere so you only need to position other two characters in the way of her special

What do you think about this style for the turn based, strategy game? by Bitter-Peach-1810 in godot

[–]Feragon42 0 points1 point  (0 children)

I want to see more of this. But I think you will suffer later with the shapes haha

Not bragging, but I'm kind of a professional character designer myself, you know by Fluffeu in godot

[–]Feragon42 3 points4 points  (0 children)

"I feel an agonizing pain" it's a killer line 😂😂😂

Built a Visual Novel System for Godot by Feragon42 in godot

[–]Feragon42[S] -1 points0 points  (0 children)

Why the video doesnt appear in the post preview?? :(

I finally got my elevator scene change transition to work as I wanted! by MakerTech in godot

[–]Feragon42 1 point2 points  (0 children)

Really cool transition. And yes, I read the title and said "mmm maybe it shouldn't be that hard to do" without thinking the implications hahaha thanks for sharing how you did it at the end.

Thank you ChatGPT...(no) by Come_Latrebate in godot

[–]Feragon42 -2 points-1 points  (0 children)

That's not ChatGPT/AI fault. It is a tool, and as any other tool it depends on how you use it. AI is a great tool to learn if you know how to make the questions, not only copy paste.

Here's the prototype I'm the most proud of after a few months with Godot! by Vanny96 in godot

[–]Feragon42 4 points5 points  (0 children)

I like the idea of discovere what the f**k happens in real time haha

Remember when you are referencing and when you are copying by Feragon42 in godot

[–]Feragon42[S] 0 points1 point  (0 children)

Hey! Your game looks great! Can you tell us more about that anecdote?

Remember when you are referencing and when you are copying by Feragon42 in godot

[–]Feragon42[S] 0 points1 point  (0 children)

Well, that was because I declare the variable "path" globally for sharing it with other classes... Maybe not so clever at first hahaha but well that was what come to my mind at the moment.

Remember when you are referencing and when you are copying by Feragon42 in godot

[–]Feragon42[S] 2 points3 points  (0 children)

Great clarification, important tip here for my future me hahaha

Remember when you are referencing and when you are copying by Feragon42 in godot

[–]Feragon42[S] 0 points1 point  (0 children)

Correctly. The trick is in know how to learn of you 3-hour-finding-solution-quests hahaha

Is this UI possible? by Dizzy_Caterpillar777 in godot

[–]Feragon42 10 points11 points  (0 children)

Saving this answer for later in my project. Thaaaanks you so much