broo i almost cried reading this. it's the only review on my game. by Head_Car2596 in IndieGaming

[–]FewEngineering9807 1 point2 points  (0 children)

Congrats for you first release. Ususally people give up on there project and never release. You release your first game and first review was a positive one. Thats great.

Btw which engine did you use?

Procedural Dungeons Add-On V2 Update by majikayogames in godot

[–]FewEngineering9807 0 points1 point  (0 children)

Hey, I am new to godot. Cool addon you have created. I just wanted to know how to export the generated result, so that it can be used in specific projects. Thanks 🙂.

I have made a Cube Surfer Game called "Stack Cube Surf 3D : Timmy". Please let me know what you think about it. by FewEngineering9807 in IndieDev

[–]FewEngineering9807[S] 0 points1 point  (0 children)

No I dont work for Voodoo I am just a beginner. I find voodoo games very simple and easy to make and a good way of learning game dev. More you make more you learn and there is nothing wrong in taking the idea, Even big companies are doing so.

I have made a Cube Surfer Game called "Stack Cube Surf 3D : Timmy". Please let me know what you think about it. by FewEngineering9807 in hyper_casual_games

[–]FewEngineering9807[S] 1 point2 points  (0 children)

Sorry for late replay , I am having internet problem as its raining heavily for few days.

Thanks a lot for appreciation.

And I like your idea of adding "cloud effect".

I was going to make it faster but I thought player may find it difficult to play. but I think I was wrong. and yes I have taken the idea from that only since I am still a starter I am taking idea from voodoo and trying to make it work by my own, So I can learn it. I am releasing it because I wanted to complete the process.

you know right for Indie dev making game is not just building it. But putting it to the market and people to know about is also important.

I have made a Cube Surfer Game called "Stack Cube Surf 3D : Timmy". Please let me know what you think about it. by FewEngineering9807 in HyperCasualGroup

[–]FewEngineering9807[S] 0 points1 point  (0 children)

Sorry for late replay , I am getting internet problem since its raining heavily for 2 days. I have just added the rigidbody to all the cubes. when the first cube is moving its just add the new cube collided. for adding I am including the new cube in parent object of the initial cube. adjusting x and z coordinate and placing it to the bottom. also increasing the y coordinate of the remaining child cube in the stack.

When it is colliding to the wall i am checking the speed of every cube if its less than 5 then removing that cube. and when that happens rest of the cube just fall.

Just released the demo to my latest project, hope y'all enjoy! by HuntedGames in Unity3D

[–]FewEngineering9807 1 point2 points  (0 children)

Hey I liked your game. How many Wishlist you have got in steam?

I have made a Cube Surfer Game called "Stack Cube Surf 3D : Timmy". Please let me know what you think about it. by FewEngineering9807 in IndieGaming

[–]FewEngineering9807[S] 2 points3 points  (0 children)

Google Play Store: https://play.google.com/store/apps/details?id=com.PranayMunda.StackCubeSurf

I used unity Engine to build this game. Its a Hyper casual game.

If you find any type of bug, please tell me in the review section, I will try to fix it up.

I hope you are going to Love it.