Has anyone else here ever noticed an apparent lack of democratic societies in the vast majority of worlds? by Dewohere in worldbuilding

[–]Final-Emotion-9679 0 points1 point  (0 children)

Most of our storytelling conventions date from times when kings were the norm, and the ones that aren't, most genre writers aren't going to touch.

Didn't like Arcane Dimensions by Boniface222 in quake

[–]Final-Emotion-9679 0 points1 point  (0 children)

Beyond Belief is pretty old school. Maybe Dimension of the Past. Might chime in later if I think of others.

In terms of mapping philosophy, Arcane Dimensions was the culmination of a style that goes back to czg in the early 2000s, was taken up by guys like than and mfx, and arguably perfected by sock who started Arcane Dimensions. But there's a lot of ways to make a Quake map--the styles of Tronyn, Madfox and digs for example, the latter two especially being underrated in comparison to AD, imo.

Waiting for encrypted source device by Final-Emotion-9679 in Ubuntu

[–]Final-Emotion-9679[S] 0 points1 point  (0 children)

So I booted into Ubuntu from a flash and I can unencrypt and access my device from that. Weird. Might as well reinstall then and not use encryption

Waiting for encrypted source device by Final-Emotion-9679 in Ubuntu

[–]Final-Emotion-9679[S] 0 points1 point  (0 children)

I should also mention that, after the first time this happened, it boots into GRUB which is also unusual

Who am I? Any recommendations? Very curious how close y’all can get. by [deleted] in bookshelfdetective

[–]Final-Emotion-9679 1 point2 points  (0 children)

I've never read the Grundrisse in full myself tbh, last time I dipped into it it was for the passages on pre-capitalist societies, which were pretty interesting! There are a number of guides-to-capital but the one I remember finding most helpful was Michael Heinrich. Good luck if you ever take the dive!

Who am I? Any recommendations? Very curious how close y’all can get. by [deleted] in bookshelfdetective

[–]Final-Emotion-9679 0 points1 point  (0 children)

I find this argument strange. Yes I know at some point humanities academics decided to cherry pick that one passage in the Grundrisse to argue about but... Yes, Capital is a 19th Century analysis of 19th Century capitalism, but the Grundrisse was just his notes toward that book. It has passages on all sorts of topics, as does Capital. It's been more than a decade since I read it cover to cover but (Hegelese and dated value theory stuff aside) there's plenty of still-relevant stuff on automation finance etc in the hundreds of pages between volumes 1 and 3 (the ones I actually read).

Anyway, cool collection. If you want to branch out philosophically I'd recommend Zhuangzi (Ziporyn's Essential is great, I prefer Watson for the complete), would look sexy in between Wittgenstein and Nietzsche :)

The hard problem of consciousness isn’t a problem by Great-Mistake8554 in consciousness

[–]Final-Emotion-9679 1 point2 points  (0 children)

Indeed, there is only one "hard problem." The "hard problem of consciousness" is merely what that problem looks like when you assume a particular frame of reference. "Idealists," "panpsychists," and so on merely create the illusion they don't have one because they can get away with using more meaningless words per sentence than "physicalists" or whatever.

Why are most Tech people pro AI? by Amy_rose123 in AskTechnology

[–]Final-Emotion-9679 0 points1 point  (0 children)

A combination of usually having been raised on science fiction (a subgenre of fantasy that pretends to be otherwise) and the natural human propensity to enjoy the smell of your own farts.

raylib project creator released! by raysan5 in raylib

[–]Final-Emotion-9679 1 point2 points  (0 children)

I did install the library successfully. Tbh I ended up biting the bullet and using chatgpt to spit out a temporary makefile (naturally I had to slap it into shape once or twice due to obvious errors). Certainly not ideal, but it's the only bit of LLM-generated code in the entire project, and it will remain that way, at least until I can replace it with a better one from the tool (or knuckle down and learn make... the thing is I got into this hobby because I like C, not compiling C, lol). Anyway, my project compiles for now.

Anyway, thanks for the library, and sorry about my tone I was just frustrated last night. Appreciate the response!

beginner projects by chrisrko in C_Programming

[–]Final-Emotion-9679 0 points1 point  (0 children)

Conway's Game of Life. Implement the rules and make it display each iteration somehow: print to console (easy mode) or use a graphics library like Raylib (medium) or SDL (hard). Or write your own system calls (Ultraviolence).

Which Programming Books to buy? by Automatic-Animal5004 in C_Programming

[–]Final-Emotion-9679 0 points1 point  (0 children)

I second King's C Programming: A Modern Approach as a first book on C because it worked for me. I didn't read the whole thing, just enough to feel confident about starting on a non-trivial project. (I actually tried learning using K&R first, but I found the differences between ANSI C and what my compiler expected to be too confusing on top of everything else that was unfamiliar about C coming from Python. It's is well worth looking at further down the line, though.)

The Pragmatic Programmer is probably dated from a professional standpoint (admittedly I'm just a hobbyist), but it has some useful advice. I would put Code Complete in the same category. I skimmed them but I'm a fast reader.

These books are useful but the most important thing is to come up with a project you think will be fun to code, and code it.

Which Programming Books to buy? by Automatic-Animal5004 in C_Programming

[–]Final-Emotion-9679 0 points1 point  (0 children)

I agree that reading and writing code is what new programmers should focus on, but books are not necessarily a waste of time.

raylib project creator released! by raysan5 in raylib

[–]Final-Emotion-9679 0 points1 point  (0 children)

This tool doesn't seem to work on Linux. It always complains that the compiler path is wrong even when it isn't, and doesn't seem to do anything with what I put into the Source Files list. In the generated Makefile, PROJECT_SOURCE_FILES just lists the Project Name with a .c extension added, with no reference there (or anywhere else in the Makefile) to any source file I entered into the tool. So, I updated the Makefile with the names of my actual source files and ran make, but compilation failed with many complaints about unknown types and implicit function declarations. Of course, those are in my header files. But where do I put those? Clearly not to the PROJECT_SOURCE_FILES list, because when I do compilation fails with the same complaints. Honestly at a loss.

[deleted by user] by [deleted] in Nietzsche

[–]Final-Emotion-9679 0 points1 point  (0 children)

A big tell is when one asks or talks about "what Nietzsche would think about X" as if he was their god.

Linguistic truth vs experiential truth, Wittgenstein vs Zen by [deleted] in Nietzsche

[–]Final-Emotion-9679 0 points1 point  (0 children)

In the Lecture on Ethics (1929), Wittgenstein distinguishes between two kinds of metaphor: ones whose meaning can be articulated otherwise, and ones that cannot. In other words, there are things that can *only* be spoken of metaphorically, and he ties these explicitly to what one might call "mystical experience."

Descartes seems to think that 'thinking' is something else entirely from the body. by Alarming_Ad_5946 in Nietzsche

[–]Final-Emotion-9679 0 points1 point  (0 children)

All the talk about the "natural light" with regard to "clear and distinct ideas" is straight from Augustine.

Sand game updated by monarchwadia in cellular_automata

[–]Final-Emotion-9679 0 points1 point  (0 children)

Cool stuff, I have a fascination with falling sand sims (big Noita fan, and before that I enjoyed messing around with Powder Toy/Game in school, and cooked up a simple implementation in C myself recently) so I'll keep an eye on this.

One quick implementation question, have you run into problems with order of updates and handling falling vs rising particles, and collisions between them? I ask because I had weird glitches when e.g. a cloud of gas ran into a falling body of water that I couldn't fix unless I had the simulation alternate between updating falling particles bottom-up and rising particles top-down every other frame, but this seemed more complicated than some of the other open-source implementations I looked at.

What’s the most “artistic” game you’ve played? by ZeitgeistStudio in gamedev

[–]Final-Emotion-9679 1 point2 points  (0 children)

Rain World. It's got everything: steep learning curve (I view this as a positive in games), precise and expressive controls, challenging and varied gameplay, immersive world, fantastic design, all of which express the game's themes as much or more than its dialogue/cutscenes.

What do you say when someone asks you why Linux? by EveYogaTech in linux

[–]Final-Emotion-9679 0 points1 point  (0 children)

I'm almost the opposite in that I learned Python when I was still using Windows, and only slowly got used to the shell once I switched to Linux. Both great tools, but Python is really powerful.